Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Remember those new bosses?
#41
Hope4 Wrote:nothing spawned after it died, the red hp bar just dissappeared. BTW how do you get the clock in the top right of your screen? B>that.
i am almost positive that the 9.4mil hp monsters are not suppose to have that much hp.

Notice 2 Drks, a hero, bishop, and shadower. i was able to hit 55% of the time f3, shadower took majority, i think the first time ever for a shadower ksing 2 drks and hero all of higher lvl than the shadower.

Get Xfire.
#42
If they don't get boss-flagged in a week, time to get my NW to 120. Glitter
#43
Where can I find these bosses? I haven't played for a while..
#44
I LOL'D at this thread. Imperial Guards (The ones with 10m EXP and swarm the f'uck out of you in that map) aren't bosses. They're regular monsters. They can also be stunned, burned, frozen, etc. etc. in JapanMS. It seems Nexon just did a complete copy and paste of the WZ files for each mob.
#45
ShiKage Wrote:I LOL'D at this thread. Imperial Guards (The ones with 10m EXP and swarm the f'uck out of you in that map) aren't bosses. They're regular monsters. They can also be stunned, burned, frozen, etc. etc. in JapanMS. It seems Nexon just did a complete copy and paste of the WZ files for each mob.

what do the boss drop in JMS??
#46
King Wrote:what do the boss drop in JMS??

Nothing except a card once in a while. It's supposed to be a prerequisite to Core Blaze, a boss with waaaaaaay more experience per HP than anything else.
#47
PirateIzzy Wrote:Do we need to finish all the other Neo City quests, or just be level 120+ and have a pocket watch?

Just watch+120. You can even not have a watch by partying someone who does, and once the leader with the watch goes in, everyone gets dragged.
#48
So they aren't borken mobs, just Neo Tokyo mobs? :o
#49
LegendGospel Wrote:So they aren't borken mobs, just Neo Tokyo mobs? :o

Implemented out of context so it makes absolutely no sense to anyone.
#50
There are 3 pages of context. I'm asking whether if these are likely glitched mobs, or if they're just fine, and we're keeping this crazy high exp place?
#51
I knew it.
#52
I believe it's been said a few times already, so going around in circles over and over again may not help, but here's the story.

There are two BOSSES that give BOSS exp. 2m exp and 15m exp respectively. They ARE proper BOSSES.

There are two MOBS in this place that give MOB exp. One of them just happens to have 10m HP.

The reason I like it is because regardless of HP, as we move to higher and higher leveled MOBS, snipe's effectiveness isn't changed at all. I can wear HP equipment, or even train after being hacked with nothing but a lvl 12 xbow and there'd be no difference. At my level and for the next several levels, the exp from snipe alone training in these sort of places is actually good assuming you can tank a hit.

While the 15m EXP BOSS can be killed with some strategy and be considered one of the new training bosses, IT IS NOT GLITCHED.
#53
9.4 mil hp for 11k exp is kinda broken for classes that don't have 1hko skills D:

I guess this is nice for Marksmen? And NLs? And uh... AMs? Yay.
#54
Stereo Wrote:9.4 mil hp for 11k exp is kinda broken for classes that don't have 1hko skills D:

I guess this is nice for Marksmen? And NLs? And uh... AMs? Yay.

NWs too, though it'd rather pointless for them.
#55
11K EXP? No one in their right mind would ever train on that. That's a waste of time.
#56
If they gave 500k exp i would train on that. :o
#57
Does anyone know if the Aran skill combo tempest kills it?
I mean it should if it can be frozen...

NVM tested it... it doesn't work with Royal only every thing else...
#58
Stereo Wrote:9.4 mil hp for 11k exp is kinda broken for classes that don't have 1hko skills D:

I guess this is nice for Marksmen? And NLs? And uh... AMs? Yay.

It sounds like an okay place to train for low-leveled arans, snipe-first marksmen for a change of pace, blaze wizards, and nightwalkers (if poison sling works).
#59
LongShotJohn Wrote:There are two BOSSES that give BOSS exp. 2m exp and 15m exp respectively. They ARE proper BOSSES.

Problem is Dunas unit was never a 'proper boss'. Its the equivilant of a Zakum arm, just a big lump of HP that moves around and hinders you from attacking the real boss til its defeated.
#60
Well, you got me there, but I was referring to the boss flag which everyone seems to pay attention to when they see glitch.


Forum Jump:


Users browsing this thread: 1 Guest(s)