Posting Freak
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Fiel Wrote:Nexon Korea stated that they were thinking of doing it, not that they announced that they would do it. If you know of some such announcement, I'd like to see it.
Announcing thinking is still announcing, since it was published. Also that's not the sort of thing a developer would bring up unless they at least had a plan of action.
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BombsAway Wrote:Announcing thinking is still announcing, since it was published. Also that's not the sort of thing a developer would bring up unless they at least had a plan of action.
I do think they will be changing it, but we can't be sure. They're probably exploring the formula as an option, but they might not actually impliment it if it doesn't work out. I think it does work out well, so I have high hopes.
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This. This. This. This. This. Along with any other suggestions similar to these. I have been waiting and dreaming for the day where I may finally use Maker to forge myself some fancy threads, I'd love to wear some fantastic clothing but am too power-hungry to do so given the detriment that LUK has on magic attack, so bring it on, scrolling Calases, Pennances and Goldwind Shoes is getting boring.
Also, on the question of "Will they change it" rather than "What will they change," I believe that in one of the more recent Q&As or something along those lines (found it, Spadow: Februrary 10th 2010) they said that they were changing among other things magicians. Now if they changed the skills previously in the second(?) balance patch what more could they be changing? So a plausible answer would be the formula or parts of the formula or of course something out of nowhere. Let's hear what the OP wanted, what else could be changed?
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Devil Wrote:Magic formula is not gonna change ever, unless Nexon puts 30sec cooldowns on ultimates and / or gives all classes an ultimate...
Just don't get exited people, Nexon is not gonna change any formula, since that will bring so much bugs to maple...
Maybe something for maplestory2... which noone is gonna play... :+)
Oh my god you are so negative. Every post of yours has to be on "How much Nexon sucks" or "How much Nexon fail" or whatever negative thoughts of yours.
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^He's not completely wrong though. Anything that does give any significant increase on magic attacks needs to be accompanied by something nerfing ultimates up the ass. Probably not a cooldown, but lower attack for sure.
Then again, i'm doubting they're going to change it so eh.
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MorbidMagus Wrote:Pretty much this, any changes reguarding INT could make Magical classes more screwed over then before, or Overpowered.
If the current Int/Magic formula is changed, it could also cause chaos with the Magician/Evan community across MS, and that is never a good thing, really Nexon is better off giving LUK an Magic attack boost as Takebacker mentioned, so there is an actual point in raising Luck above 4, or just boosting the base power/speed of spells again.
Pretty much this. If they just changed the magic attack formula to be stronger, let's say twice of what it is now, mages would be overpowered and broken. They would need to put a cooldown on ultimates as Evan has it, because nerfing it's attack wouldn't be enough.
I personally think the magic formula shouldn't be changed. Mages are fast trainers, not bossers. You should keep / have kept that in mind when you decide to create a Magician. Giving them the ability to boss while still keeping they training speed would be unfair with any other job. So if If they do change it, I hope it is something regarding making Luk more usefull or making magic attack more Stable as fiel says, or better both.
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byakugan Wrote:Pretty much this. If they just changed the magic attack formula to be stronger, let's say twice of what it is now, mages would be overpowered and broken. They would need to put a cooldown on ultimates as Evan has it, because nerfing it's attack wouldn't be enough.
I personally think the magic formula shouldn't be changed. Mages are fast trainers, not bossers. You should keep / have kept that in mind when you decide to create a Magician. Giving them the ability to boss while still keeping they training speed would be unfair with any other job. So if If they do change it, I hope it is something regarding making Luk more usefull or making magic attack more Stable as fiel says, or better both.
I made a mage when I first joined the game in november 2005, before mages were regarded rediculously weak; we were the strongest in first job. So no, I didn't have that in mind when I made a magician because that wasn't the mindset. I've had this character for four years, but they should be bad bossers because they train fast? Mages are already close enough in bossing ability to other classes that its fair, considering the faster training speed. However, it's still very broken how an Onyx Apple barely raises a mage's DPS, while it gets close to doubling any weapon attack classes. I just want a formula that makes one MA something close to one WA.
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Yeah I tend to agree that MAtk needs a change.
Having a magician/cleric/priest/bishop as my main since day 1... I've never been too happy
that I had made one with what's now considered high luk.
I had the mistaken assumption that as a magician class, it would be appropriate that
my character actually WEAR gear of his class respective to my level range...
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Kabanaw Wrote:I made a mage when I first joined the game in november 2005, before mages were regarded rediculously weak; we were the strongest in first job. So no, I didn't have that in mind when I made a magician because that wasn't the mindset. I've had this character for four years, but they should be bad bossers because they train fast? Mages are already close enough in bossing ability to other classes that its fair, considering the faster training speed. However, it's still very broken how an Onyx Apple barely raises a mage's DPS, while it gets close to doubling any weapon attack classes. I just want a formula that makes one MA something close to one WA.
Maybe you've had your mage for 5 years without reaching lvl 200, but there are several others that have reached that far in less than half a year. Just in Scania i know someone with 3 lvl 200 accs (F/P, I/L, Bishop). Also you cannot take into consideration Onyx apples because KMS doesn't have them, therefore, I don't think they will either. Anyway, you are right on that magic attack in general should give a better boost to damage, but just half, if not less of the boost W.A gives to phisical attackers.
Nexon messed up when they created the magicianth job. They should have given one awesome buff to every magician job instead of ultimates. That way, there would be no problem at all in chaging the magic attack formula to something close to the w/a one. Ultimates is the one big obstacle in any change made to magicians, due to whatever they do on them, there will be complains.
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