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Original General Dungeon Fighter Thread
monstercarer Wrote:So i was doing Shadow ThunderLand with a a few days ago on my Nen Master helping a friend do Masters and this I what I get.
[Image: dfoscreenshot00000.jpg]
I equipped it not thinking for a second >.> still my rarest equip yet.

Would anyone wanna do vest Kings tomorrow with me.(Lvl 24 Spitfire). I did it on masters with 1 Token Spent,but I don't know about Kings.

Fffffffffffff that's a good 4-6 million gold right there. Mad
I know right after that SS I went to Channel 1 to find somethign for my Nen master to find it was worth that much, annd that would have helped me with Alberts Quests Mad. If anybody would like to Buddy me,PM, Reply, or Whisp me so we could do Vest Kings.

Also I was wondering how different are Female Gunners especially Rangers. Thinking about making either a Ranger or Mechanic Gunner
Moonlight Tavern. I got owned there so hard. And then decided to do parties instead. The whole epic thing didn't even get me one level, probably half of a level since the dungeons themselves give like only a few k exp each run.

Oh and Aganzo sends you mail after you finish the epic chain. Lawl.
I am currently crying tears of Joy and this is why...
[Image: dfoscreenshot00002i.jpg]
I was farming Dragnoids Nest for HP Potions,and this what I get Big Grin. Anybody wanna buy it?
... So you're saying you found 2 scholars and a bamboo? That's 14m+ right there!
What Bamboo Braclet? I don't have one.

Plus Maspan can I see you Soul Bender build I was PVPing and those Demon things that they summon made me want to make one.
mrcowcow Wrote:Well that's kinda okay since it's a Nen Master.

Oh Lord High Captain Greg. Are there any disadvantages for leveling beyond 48 without getting the Awakening? (If you know that information.)
As far as I know, the only classes whose stat growth changes after awakening are witch and grappler. However, that's based on an old extraction, it may have changed.
I was playing my Summoner and I found a glitch with the Lost Girl quest. If you are in a party and enter First Spine and have your party members die in the first room, you can find the girl in the second room as if you were soloing. If your party members stay dead, the girl will be immobile and invincible. If you have your party members respawn, the girl will start moving around normally. You can still complete the quest if your party members respawn.

Not sure if this is known or not but I thought it was neat. I can upload a video if anyone is interested.
Is it a better idea to buy these new Advanced Avatars, or do I have better luck getting them via Avtar Tokens?

I got the NX to set up shop to sell my items if that helps.
After going on an アラド戦記 video watching spree, I'm starting to appreciate Dungeon Fighter a lot more for the kind of game it is. I've seen so much versatility in the players' builds that I wonder why people in DFO, by popular opinion, suggest against a certain skill and such. Let's take the Berserker's Sacrifice for example. Most of the Berserkers that I've talked to in-game have said that they don't get it because it "sucks," and because they have Derange, etc. However, a friend of mine who plays アラド戦記 got both, and justifies his decision quite strongly. He cites the two downtimes, both 40 seconds, and the duration, both 20 seconds. So although Sacrifice may not give you as much strength, it does give you strength in the time that Derange is on downtime. Also, from videos, I've seen that some Launchers choose not to get the flamethrower related skills, choosing to get a build somewhat like this. I wonder when we players of DFO will start to diversify much more in skill builds. Although some may argue that some of these builds are not very plausible and effective without large amounts of speed avatars, I'm a strong believer that if played correctly, some of the builds that players of foreign versions use may prove to be very solid.

Wow I feel like I'm writing an essay.
mrcowcow Wrote:After going on an アラド戦記 video watching spree, I'm starting to appreciate Dungeon Fighter a lot more for the kind of game it is. I've seen so much versatility in the players' builds that I wonder why people in DFO, by popular opinion, suggest against a certain skill and such. Let's take the Berserker's Sacrifice for example. Most of the Berserkers that I've talked to in-game have said that they don't get it because it "sucks," and because they have Derange, etc. However, a friend of mine who plays アラド戦記 got both, and justifies his decision quite strongly. He cites the two downtimes, both 40 seconds, and the duration, both 20 seconds. So although Sacrifice may not give you as much strength, it does give you strength in the time that Derange is on downtime. Also, from videos, I've seen that some Launchers choose not to get the flamethrower related skills, choosing to get a build somewhat like this. I wonder when we players of DFO will start to diversify much more in skill builds. Although some may argue that some of these builds are not very plausible and effective without large amounts of speed avatars, I'm a strong believer that if played correctly, some of the builds that players of foreign versions use may prove to be very solid.

Wow I feel like I'm writing an essay.

When/If we get a chance to have two builds per character. That way, we can have our serious/normal build, and an experimental build.
How do you get the gatekeeper's key from catacombs?
Holypie Wrote:How do you get the gatekeeper's key from catacombs?

Its a drop from those skeleton things.
______

@monstercarer

Here is my Soul Bender's PvE build if you want to see it.

Here is a Soul Bender PvP build

Most of the Asura and Berserker skills are not nessesary, these skills are mostly preference.
Gatekeeper's Key is randomly found from those regular mobs that just jump at you to attack.

Edit: Oh ninja'ed.
Ok don't mean to change the subject but... I was wondering if someone could tell me if I screwed up with my character build? Its a lvl 31 spitfire and his skills are:
5 jack spike
1 Gatling gun
3 BBQ
4 ice bullet
8 silver bullet
1(so far) blazing bullet
4 of that ranger skill that lets you shoot alot in the air
5 windmil
3 of that ranger kicking skill thats like a knee(not jack spike)
3 crossmore
5 flash mine
5 or 6 grenade
3 flash bang
5 each of those two spitfire buffs things... I dont remember what they are called

And thats it so far so can anyone tell me if I screwed up? Please?
I know 8 silver bullet is bad, the other stuff I don't know.
TheThunderBandit Wrote:Ok don't mean to change the subject but... I was wondering if someone could tell me if I screwed up with my character build? Its a lvl 31 spitfire and his skills are:
5 jack spike
1 Gatling gun
3 BBQ - 1 is sufficient. BBQ is very useful when you use it, but it probably doesn't get used enough to justfiy extra points in it. You be the judge of this.
4 ice bullet
8 silver bullet - More than 5 is a waste, blazing bullets are better. Exception: a PVE build that exploits the weaknesses of the monsters in each dungeon.
1(so far) blazing bullet
4 of that ranger skill that lets you shoot alot in the air - 1 is enough for PVP. A PVE build could benefit from more though.
5 windmil
3 of that ranger kicking skill thats like a knee(not jack spike) - I doubt you use mach kick enough to benefit much from the extra damage, leave at 1
3 crossmore
5 flash mine - This is useless unless you keep adding points to it as you level because if you don't, the stun level will fall behind. SP is a little tight even with the 50 cap and this skill eats 30 SP every 2 levels. You should think carefully and plan your level 50 build before deciding to get higher than level 1 flash mine. I have seen flash mine used to great effect in videos where a mine is put down next to a downed opponent, stunning them when they get up.
5 or 6 grenade
3 flash bang
5 each of those two spitfire buffs things... I dont remember what they are called - Pierce booster is great with blazing bullets. It can help you hit an opponent with the magic part of it twice. Immobillity booster is pretty useless.

And thats it so far so can anyone tell me if I screwed up? Please?

I am assuming a pvp build. I commented on things you have that you shouldn't have or might want to reconsider. Now for things you don't have but should:

Rising shot 5 minimum + cancel for knockdown, poking, and a ground combo finisher
Punisher 1 for breaking through super armor
Land runner 1 for annoyance
Steyr 1 for long-range poking
Quick Rebound
Consider backstep + cancel. Some people use it, some people don't.
Thanks and um no this is PvE I hate PvP.... On the mach kick thing I do use mach kick quite a bit along with flash mine it makes a good combo I think (flash mine then mach kick them into it.) BBQ I agree with and silver bullet too. Also I found a good combo( at least I think it is). Its that ranger skill that lets you shoot in the air and blazing bullet and when I get napalm I would put that at the end. Anyway thanks a lot!

P.S. is steyr worth the 60 SP and the pain of that quest chain?
Isadora, just..... oh god. Isadora.

She's actually not hard, but it's the very beginning when I get bum rushed by the other monsters that makes me cry. While I get stuck trying to Star in the Sky or Chaos Hammer the mobs away she'd explode her summons in front of me, or the SUN comes crashing down on me while I'm still battering up. On the other hand I only fought her 3 times so far (gave up on the King's one). I'll learn her pattern soon enough, or try chipping away the monster's HP instead of standing still using my best moves..
TheThunderBandit Wrote:Thanks and um no this is PvE I hate PvP.... On the mach kick thing I do use mach kick quite a bit along with flash mine it makes a good combo I think (flash mine then mach kick them into it.) BBQ I agree with and silver bullet too. Also I found a good combo( at least I think it is). Its that ranger skill that lets you shoot in the air and blazing bullet and when I get napalm I would put that at the end. Anyway thanks a lot!

P.S. is steyr worth the 60 SP and the pain of that quest chain?
Yes, Steyr is worth the 60 SP for PVE.

Notes on my previous remarks for PVE:

Aerial Fire is fine for PVE, it's nice for unloading a lot of bullets into enemies while they're down.
Mach Kick is good for PVE.
Flash Mine is still a 0, 1, or max skill.
Immo Booster is still worthless, I think
Rising Shot + cancel is good for PVE
Punisher is good for breaking through super armor
Land Runner is only quasi-useful in PVE. It can distract golems and some other monsters, but that might not be worth the SP.
Quick Rebound is cheap, might as well get it.
I consider backstep + cancel essential in PVE. It makes things like Naises and puppeteers a lot easier to fight, you can fire away and backstep when they try to cast something under you.

A few points in Cartridge Expansion would go well with Aerial Fire.


@IllegallySane: You could try partying. Isadora is a lot easier when you have 4 people ganging up on her.


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