Rotting Skeletons in the Chimney Map in Haunted House II seems decent enough for lvls 20+. Good spawn, but the platforms are kinda crappy, and they might be a problem for Gunslingers due to their auto-agro. Lastly, they don't drop mesos, therefore they might be a bit costly.
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2009-11-12, 07:59 AM (This post was last modified: 2009-11-15, 06:51 PM by xLeviathan.)
SlayerZach Wrote:Rotting Skeletons in the Chimney Map in Haunted House II seems decent enough for lvls 20+. Good spawn, but the platforms are kinda crappy, and they might be a problem for Gunslingers due to their auto-agro. Lastly, they don't drop mesos, therefore they might be a bit costly.
Hell yeah. I was doing a quest there and I HATED it. Not to mention there's really only one good sniping platform that you couldn't get hit from.
>:[
EDIT 11/14: About halfway done with the URL conversions, lol.
2009-11-16, 09:18 PM (This post was last modified: 2009-11-16, 09:20 PM by Sleepy.)
Grahhh, better training spot for a 72 marauder, build:
2 charge (dont ask)
1 Drain (yeahhh)
4 Blast (already superior to SSK, but why only 2 monsters ;~
WR is like, 20%/hr? I think i could be doing better.
Equips:
15/14/16/15 helm
64 att golden claw (next to be upgraded)
5 str 1 dex shoes
12 dex 5 str viska (70 overall)
9 dex cape
4 att wgs
White Belt
1 att 1/1/1/1 Speg of chaos.
Clean earings
Have any Thunder Breakers tried Vikerola? Spawns in Malaysia: Fantasy Theme Park 3.[url=http://global.hidden-street.net/map/mini-map/malaysia-fantasy-theme-park-3][/url] Lightning weak, 36k hp, 2k EXP.
2009-11-29, 12:15 PM (This post was last modified: 2009-11-29, 12:20 PM by fiftyschmooo.)
OrangeGuy Wrote:If I were in GMS, I would immediately go Windbreakers, but seeing as I don't have that luxury...
Where can a level 83, mediocre, moderately-funded KMS playing Marauder train for decent EXP and doesn't burn too much pots?
wow thats a new one... posting IN the where to train thread asking where to train when its posted...
Spoiler
Levels: 30 ~ 40
Monster Carnival Party Quest % $
Hidden Street: Purple Plains 1: Sakura Cellion. % $
Warning Street: The Burnt Land I: Fire Boar.
Hidden Street: Secret Factory: Toy Trojan.
Hidden Street: Royal Cactus Desert: Royal Cactus.
Phantom Forest: Swamp Bog: Leprechaun. $
Haunted House: Study [3]: Nightmare.
Ludibrium Party Quest
Comments:
Since the introduction of MCPQ, LPQ has been less populated. That said it is still a decent source of experience and income (from prizes and bonus). The level limit for LPQ is 35 ~ 50.
Levels: 40 ~ 50
Monster Carnival Party Quest % $
Mu Lung: Practice Field: Beginner: Straw Target Dummy. %
Singapore: Suburban Area 2: Trucker. % $
Phantom Forest: Swamp Bog: Leprechaun. $
Alcadno Research Institute: Lab - Area C-2: Roid, Neo Huroid.
Lab - Area A-1, Lab - Area B-1: Mithril Mutae.
Haunted House: Study [3]: Nightmare.
Ludibrium Party Quest
Dungeon: Sleepy Dungeon IV: Stone Golem, Dark Stone Golem. % $
Comments:
Since the introduction of MCPQ, LPQ has been less populated. That said it is still a decent source of experience and income (from prizes and bonus). The level limit for LPQ is 35 ~ 50.
Levels: 50 ~ 60
Hidden Street: The Forest of Golem: Dark Stone Golem, Mixed Golem.
Ludibrium Maze Party Quest $
Haunted House: Sophilia's Bedroom: Voodoo. %
Haunted House: Vanity Room: Hoodoo. %
Singapore: Suburban Area 2: Trucker. % $
Singapore: Ghost Ship 1: Pac Pinky.
Singapore: Ghost Ship 2: Slimy.
Singapore: Ghost Ship 5: Selkie Jr.
Singapore: Mysterious Path 3: Selkie Jr., Slimy. % $
Mu Lung: Practice Field: Beginner: Straw Target Dummy. %
Alcadno Research Institute: Lab - Area C-2: Roid, Neo Huroid.
Pirate Party Quest
Comments:
Pirate Party quest is a decent exp source from 5x to 7x. The minimum level for PPQ is 55.
Levels: 60 ~ 70
Ludibrium Maze Party Quest $
Haunted House: Sophilia's Bedroom: Voodoo. %
Haunted House: Vanity Room: Hoodoo. %
Singapore: Mysterious Path 3: Selkie Jr., Slimy. % $
Singapore: Ghost Ship 6: Mr. Anchor.
Alcadno Research Institute: Lab - Area C-2: Roid, Neo Huroid.
Mu Lung: Practice Field: Beginner: Straw Target Dummy.
Pirate Party Quest
Ludibrium: Warped Path of Time <3>: Ghost Pirate.
Ludibrium: Warped Path of Time <4>: Spirit Viking.
Hidden Street: Unbalanced Time: Dual Ghost Pirate.
Leafre: Valley of the Antelope: Birk, Dual Birk.
Aqua Road: Dangerous Sea Gorge I: Squid, Risell Squid.
Aqua Road: Deep Sea Gorge II: Goby. % $
Leafre: Battlefield of Fire and Darkness: Red Kentaurus, Black Kentaurus.
Leafre: The Area of Blue Kentaurus: Blue Kentaurus. % $
Crimsonwood Mountain: Lower Ascent: Windraider, Stormbreaker.%
Zipangu: Encounter with the Buddha: Dreamy Ghost. % $
Phantom Forest: The Evil Dead: Elderwraith.
Comments:
Partying is recommended to train effectively at Himes/Dreamy Ghosts.
Levels: 90 ~ 100
Ludibrium: Warped Path of Time <3>: Ghost Pirate.
Ludibrium: Warped Path of Time <4>: Spirit Viking.
Hidden Street: Unbalanced Time: Dual Ghost Pirate.
Leafre: Valley of the Antelope: Birk, Dual Birk.
Leafre: The Area of Blue Kentaurus: Blue Kentaurus. % $
Aqua Road: Dangerous Sea Gorge I: Squid, Risell Squid.
Aqua Road: Deep Sea Gorge II: Goby.
Crimsonwood Mountain: The Path of Peril: Baby Typhon, Typhon. % $
Zipangu: Encounter with the Buddha: Dreamy Ghost. % $
Phantom Forest: The Evil Dead: Elderwraith.
Comments:
Partying is recommended to train at Himes/Dreamy Ghosts.
Levels: 100 ~ 110
Aqua Road: Dangerous Sea Gorge I: Squid, Risell Squid.
Aqua Road: Deep Sea Gorge II: Goby.
Crimsonwood Mountain: The Path of Peril: Baby Typhon, Typhon. %
Zipangu: Encounter with the Buddha: Dreamy Ghost.% $
Phantom Forest: The Evil Dead: Elderwraith.
Crimsonwood Keep: The Wraith of the Night: Nightshadow. $
Comments:
Partying is recommended to train at Himes/Dreamy Ghosts. Training at Newties is not recommended until at least level 105, and partying is recommended.
Levels: 110 ~ 120
Aqua Road: Dangerous Sea Gorge I: Squid, Risell Squid.
Aqua Road: Deep Sea Gorge II: Goby.
Crimsonwood Mountain: The Path of Peril: Baby Typhon, Typhon. %
Zipangu: Encounter with the Buddha: Dreamy Ghost. % $
Crimsonwood Keep: The Wraith of the Night: Nightshadow. $
Comments:
Partying is recommended to train at Himes/Dreamy Ghosts and Newties.
Levels: 120 ~ 130
Zipangu: Encounter with the Buddha: Dreamy Ghost.
Leafre: Destroyed Dragon Nest: Jr. Newtie, Transforming Jr. Newtie. %
Leafre: Dangerous Dragon Nest: Jr. Newtie, Transforming Jr. Newtie, Nest Golem. %
Leafre: Peak of the Big Nest: Nest Golem, Skelosaurus. %
Crimsonwood Mountain: Crimsonwood Keep: Crimson Guardian. %
Time Lane: Road to Oblivion 4: Chief Oblivion Guardian % $
Comments:
Partying is recommended to train at Himes/Dreamy Ghosts, Crimson Guardians and Newties.
Levels: 130 ~ 200
Zipangu: Encounter with the Buddha: Dreamy Ghost.
Leafre: Destroyed Dragon Nest: Jr. Newtie, Transforming Jr. Newtie. %
Leafre: Dangerous Dragon Nest: Jr. Newtie, Transforming Jr. Newtie, Nest Golem. %
Leafre: Peak of the Big Nest: Nest Golem, Skelosaurus. %
Crimsonwood Mountain: Crimsonwood Keep: Crimson Guardian. %
Leafre: The Dragon Nest Left Behind: Skelegon, Skelosaurus. %
Leafre: Nest of a Dead Dragon: Skelegon, Skelosaurus. %
Comments:
Partying is recommended to train at Himes/Dreamy Dhosts and Newties.
Least you didnt make a new thread for this.... these guides were designed for a reason and the first page clearly states what users have found for the best training locations and also states if it is a good place exp wise and a good place Money wise
it clearly states that Mysterious path 3 is a good training location for exp and also states that Windbreakers in Lower Asscent is good place for exp and good on money as well
Those 2 places should be where u should look into going.. the first of the 2 is nice and easy... no real danger of dying fairly easy to get to, the latter of the 2 can sometimes be hard to get to if you cant do the JQ of doom well If you were in GMS that is... does KMS have Singapore?
OrangeGuy Wrote:If I were in GMS, I would immediately go Windbreakers, but seeing as I don't have that luxury...
Where can a level 83, mediocre, moderately-funded KMS playing Marauder train for decent EXP and doesn't burn too much pots?
I recall reading that Ludi is good for Marauders at that level, Ghost Pirates, Spirit Vikings, and the like. I can't say for sure though, since I am not a Marauder. If that doesn't work, then go to Kents or something.
fiftyschmooo Wrote:wow thats a new one... posting IN the where to train thread asking where to train when its posted...
Spoiler
Levels: 30 ~ 40
Monster Carnival Party Quest % $
Hidden Street: Purple Plains 1: Sakura Cellion. % $
Warning Street: The Burnt Land I: Fire Boar.
Hidden Street: Secret Factory: Toy Trojan.
Hidden Street: Royal Cactus Desert: Royal Cactus.
Phantom Forest: Swamp Bog: Leprechaun. $
Haunted House: Study [3]: Nightmare.
Ludibrium Party Quest
Comments:
Since the introduction of MCPQ, LPQ has been less populated. That said it is still a decent source of experience and income (from prizes and bonus). The level limit for LPQ is 35 ~ 50.
Levels: 40 ~ 50
Monster Carnival Party Quest % $
Mu Lung: Practice Field: Beginner: Straw Target Dummy. %
Singapore: Suburban Area 2: Trucker. % $
Phantom Forest: Swamp Bog: Leprechaun. $
Alcadno Research Institute: Lab - Area C-2: Roid, Neo Huroid.
Lab - Area A-1, Lab - Area B-1: Mithril Mutae.
Haunted House: Study [3]: Nightmare.
Ludibrium Party Quest
Dungeon: Sleepy Dungeon IV: Stone Golem, Dark Stone Golem. % $
Comments:
Since the introduction of MCPQ, LPQ has been less populated. That said it is still a decent source of experience and income (from prizes and bonus). The level limit for LPQ is 35 ~ 50.
Levels: 50 ~ 60
Hidden Street: The Forest of Golem: Dark Stone Golem, Mixed Golem.
Ludibrium Maze Party Quest $
Haunted House: Sophilia's Bedroom: Voodoo. %
Haunted House: Vanity Room: Hoodoo. %
Singapore: Suburban Area 2: Trucker. % $
Singapore: Ghost Ship 1: Pac Pinky.
Singapore: Ghost Ship 2: Slimy.
Singapore: Ghost Ship 5: Selkie Jr.
Singapore: Mysterious Path 3: Selkie Jr., Slimy. % $
Mu Lung: Practice Field: Beginner: Straw Target Dummy. %
Alcadno Research Institute: Lab - Area C-2: Roid, Neo Huroid.
Pirate Party Quest
Comments:
Pirate Party quest is a decent exp source from 5x to 7x. The minimum level for PPQ is 55.
Levels: 60 ~ 70
Ludibrium Maze Party Quest $
Haunted House: Sophilia's Bedroom: Voodoo. %
Haunted House: Vanity Room: Hoodoo. %
Singapore: Mysterious Path 3: Selkie Jr., Slimy. % $
Singapore: Ghost Ship 6: Mr. Anchor.
Alcadno Research Institute: Lab - Area C-2: Roid, Neo Huroid.
Mu Lung: Practice Field: Beginner: Straw Target Dummy.
Pirate Party Quest
Ludibrium: Warped Path of Time <3>: Ghost Pirate.
Ludibrium: Warped Path of Time <4>: Spirit Viking.
Hidden Street: Unbalanced Time: Dual Ghost Pirate.
Leafre: Valley of the Antelope: Birk, Dual Birk.
Aqua Road: Dangerous Sea Gorge I: Squid, Risell Squid.
Aqua Road: Deep Sea Gorge II: Goby. % $
Leafre: Battlefield of Fire and Darkness: Red Kentaurus, Black Kentaurus.
Leafre: The Area of Blue Kentaurus: Blue Kentaurus. % $
Crimsonwood Mountain: Lower Ascent: Windraider, Stormbreaker.%
Zipangu: Encounter with the Buddha: Dreamy Ghost. % $
Phantom Forest: The Evil Dead: Elderwraith.
Comments:
Partying is recommended to train effectively at Himes/Dreamy Ghosts.
Levels: 90 ~ 100
Ludibrium: Warped Path of Time <3>: Ghost Pirate.
Ludibrium: Warped Path of Time <4>: Spirit Viking.
Hidden Street: Unbalanced Time: Dual Ghost Pirate.
Leafre: Valley of the Antelope: Birk, Dual Birk.
Leafre: The Area of Blue Kentaurus: Blue Kentaurus. % $
Aqua Road: Dangerous Sea Gorge I: Squid, Risell Squid.
Aqua Road: Deep Sea Gorge II: Goby.
Crimsonwood Mountain: The Path of Peril: Baby Typhon, Typhon. % $
Zipangu: Encounter with the Buddha: Dreamy Ghost. % $
Phantom Forest: The Evil Dead: Elderwraith.
Comments:
Partying is recommended to train at Himes/Dreamy Ghosts.
Levels: 100 ~ 110
Aqua Road: Dangerous Sea Gorge I: Squid, Risell Squid.
Aqua Road: Deep Sea Gorge II: Goby.
Crimsonwood Mountain: The Path of Peril: Baby Typhon, Typhon. %
Zipangu: Encounter with the Buddha: Dreamy Ghost.% $
Phantom Forest: The Evil Dead: Elderwraith.
Crimsonwood Keep: The Wraith of the Night: Nightshadow. $
Comments:
Partying is recommended to train at Himes/Dreamy Ghosts. Training at Newties is not recommended until at least level 105, and partying is recommended.
Levels: 110 ~ 120
Aqua Road: Dangerous Sea Gorge I: Squid, Risell Squid.
Aqua Road: Deep Sea Gorge II: Goby.
Crimsonwood Mountain: The Path of Peril: Baby Typhon, Typhon. %
Zipangu: Encounter with the Buddha: Dreamy Ghost. % $
Crimsonwood Keep: The Wraith of the Night: Nightshadow. $
Comments:
Partying is recommended to train at Himes/Dreamy Ghosts and Newties.
Levels: 120 ~ 130
Zipangu: Encounter with the Buddha: Dreamy Ghost.
Leafre: Destroyed Dragon Nest: Jr. Newtie, Transforming Jr. Newtie. %
Leafre: Dangerous Dragon Nest: Jr. Newtie, Transforming Jr. Newtie, Nest Golem. %
Leafre: Peak of the Big Nest: Nest Golem, Skelosaurus. %
Crimsonwood Mountain: Crimsonwood Keep: Crimson Guardian. %
Time Lane: Road to Oblivion 4: Chief Oblivion Guardian % $
Comments:
Partying is recommended to train at Himes/Dreamy Ghosts, Crimson Guardians and Newties.
Levels: 130 ~ 200
Zipangu: Encounter with the Buddha: Dreamy Ghost.
Leafre: Destroyed Dragon Nest: Jr. Newtie, Transforming Jr. Newtie. %
Leafre: Dangerous Dragon Nest: Jr. Newtie, Transforming Jr. Newtie, Nest Golem. %
Leafre: Peak of the Big Nest: Nest Golem, Skelosaurus. %
Crimsonwood Mountain: Crimsonwood Keep: Crimson Guardian. %
Leafre: The Dragon Nest Left Behind: Skelegon, Skelosaurus. %
Leafre: Nest of a Dead Dragon: Skelegon, Skelosaurus. %
Comments:
Partying is recommended to train at Himes/Dreamy Dhosts and Newties.
Least you didnt make a new thread for this.... these guides were designed for a reason and the first page clearly states what users have found for the best training locations and also states if it is a good place exp wise and a good place Money wise
Eh, it is way worse at Sleepywood. I actually don't mind seeing a few questions asking for advice on training locations but it can get out of hand easily.
CPQ2 sucks, and I don't believe you can get 11% in ten minutes doing 2-min TW, unless you're on 4x exp. Let's say you win every single TW for 10 minutes. That's 150,000 exp. It takes 870,028 exp to level up.
Sorry, I just found it funny that in one thread you talk about winning rank A, and in another you're complaining about not being able to survive the weaker monsters in CPQ2.