Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Balancing is over
#21
The rings do stack with criticals, at least for Evans.

Bribery Wrote:I'm pretty sure these rings do stack with classes' criticals based off of an Evan video I saw on Insoya yesterday. No idea which ring he had equipped but based off of his regular hits and critical hits, it looked like the ring stacked with Critical Magic. He was hitting ~50k with Flame Wheel and over 100k Criticals. Evans naturally have 30% critical for +50% damage, so it looks like the rings made it +100% damage.

I can post the video later when I get home from work, but they take forever to load anyways. Rolleyes
Reply
#22
KaidaTan Wrote:Okay, with just the one ring, NLs get a 21% boost and Bowmasters a 30% boost. Everyone else gets 9% or less (with the exception of Rapid Fire). The problem is that neither of these classes need a boost. In fact, they're exactly the classes that don't need a boost. I can't help but bang my head on the table to try to imitate their thought pattern when they came up with this crap.
Uh, I assume that marksmen get more than a 9% boost, :f6:
Maybe this was how they intended to balance marksmen. Then they completely forgot other classes have crit.
...
Yeah, thats the best possible excuse i've got
Reply
#23
Yeah, Marksmen get the same 30% increase (assuming they're in a version where strafe is the same percent per arrow as Hurricane).


Paladins get an almighty 1.3% damage increase...
Reply
#24
1.3% damage is nothing to laugh at!

Wait, yes it is.

I wonder what they were thinking with these rings.
Reply
#25
I find myself curled into fetal position wondering where my mommy is right now.

But really mm got owned, almost want to stop training
Reply
#26
I don't get the MM complaining.

Even without ANY snipe you have a higher DPS than everything except some heroes, corsairs, and NLs... (and now paladins).
Reply
#27
Taiketo Wrote:I don't get the MM complaining.

Even without ANY snipe you have a higher DPS than everything except some heroes, corsairs, and NLs... (and now paladins).
except some heroes, sairs, nls, paladins, bms, drks, maybe shadowers, cool u have a higuer dps than bucc and um mages....
Reply
#28
No way the shadower changes will raise their DPS that much. DrKs maybe, though not all the time.

But MM train faster than all of those classes. Bowmasters and Night Lords especially.

So what if they aren't the highest single-target DPS dealers in the game? They still are better off than most, and that's not even counting snipe, which even with it as laggy as it is still adds to their dps.
Reply
#29
Shadowers dps only got increase by around 13-16% because of dark sight no delay. Every other boost we got was for training. Marksmen should be still stronger than us. They also kill faster than us even with the new venom update. All nexon has to do with MM is fixed their glitches with their skills and there all set.
Reply
#30
I think that people need to get it into their heads that its not possible to have every class be balanced. There will always be one class that has better damage per second, there will always be one class that is a better mobbing class, there will always be a class that is better at killing bosses, there will always be one class that's more useful for boss support. If you don't like the class you're playing, for god damn sake stop whining about it and go make another class that you think is "better" or more useful. You chose the class you wanted to make and play, there must have been something about it that you liked.
Reply
#31
The last KMST batch of revamps/improvements seemed rushed IMO. lol at rings unbalancing the game during balance patch.
Reply
#32
HellenzSin Wrote:except some heroes, sairs, nls, paladins, bms, drks, maybe shadowers, cool u have a higuer dps than bucc and um mages....

Except...counting the new +15% crit ring.
Average DPMs

MM w/ normal speed crossbow, booster and SE
(60/0.720)*4*((100*0.3)+(390*0.7))= 101000% DPM

1h (Fast 5l 1h sword +booster) hero spamming brandish
(60/.690)*((988*.85)+(1038*0.15))= 86565.1% DPM

Paladin (fast 5 +booster) spamming blast W/ lightning + holy, no advantage (Assuming elemental multipliers are before crit bonus)
(60/.690)* ((( 1137.5)*.15) +(1087.5*.85))= 95218.4% DPM

Drks
Crusher W/fast 5 spear/polearm (same speeds +booster) and max beserk active
(60/.930)*[((1070)*0.15)+(1020*0.85)]= 64219% DPM.

rings were changed and I made mistakes anyway. see later for right math...

Yeah, marksmen are totally losing outRolleyes That just leaves what, corsairs bowmasters and nls above them in 1v1 DPS. Maybe aran.
Reply
#33
Typhoon Wrote:I think that people need to get it into their heads that its not possible to have every class be balanced. There will always be one class that has better damage per second, there will always be one class that is a better mobbing class, there will always be a class that is better at killing bosses, there will always be one class that's more useful for boss support. If you don't like the class you're playing, for god damn sake stop whining about it and go make another class that you think is "better" or more useful. You chose the class you wanted to make and play, there must have been something about it that you liked.

QFT!

Omg not every class is going to be 100% equal to each other. Just be happy with what you are receiving and stop whining about what other classes are getting.
Reply
#34
Typhoon Wrote:I think that people need to get it into their heads that its not possible to have every class be balanced. There will always be one class that has better damage per second, there will always be one class that is a better mobbing class, there will always be a class that is better at killing bosses, there will always be one class that's more useful for boss support. If you don't like the class you're playing, for god damn sake stop whining about it and go make another class that you think is "better" or more useful. You chose the class you wanted to make and play, there must have been something about it that you liked.

Liking our class so much that we want them to be stronger when another class who was basically the same as us DPS wise gets boosted?

That's a new one.
Reply
#35
Lozmaster, you might want to re-run the calculations. Spadow says the rings got nerfed.

http://spadow.wordpress.com/2010/01/07/k...venturers/
Reply
#36
Takebacker Wrote:Liking our class so much that we want them to be stronger when another class who was basically the same as us DPS wise gets boosted?

That's a new one.

If you like your class so much why do you care about what boosts another class gets? Just go play that class if you're that frantic over the DPS boost.
Reply
#37
Typhoon Wrote:If you like your class so much why do you care about what boosts another class gets?

Because shadowers and buccaneers were balanced the way they were.
Reply
#38
Takebacker Wrote:Because shadowers and buccaneers were balanced the way they were.

Then you should make a shadower if you want the extra boost. I'd still rather play my bucc than a shadower or paladin.
Reply
#39
Typhoon Wrote:Then you should make a shadower if you want the extra boost.

Why the f'uck would i do that.
Reply
#40
Potora Wrote:QFT!

Omg not every class is going to be 100% equal to each other. Just be happy with what you are receiving and stop whining about what other classes are getting.

I would actually take your opinion seriously if you weren't a class that has one of the highest DPS in the game.
Reply


Forum Jump:


Users browsing this thread: