[1.2.279] Skill nerfs this time
Oh, I completely forgot about how much the magic formula sucks. You're right, the increase in the ultimates won't give them enough damage to 1h. So most AMs won't go there, except for a few people who feel like being dicks. Sorry for making this whole huge arguement. xD
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IllegallySane Wrote:Hmm really? Let's see: To one-shot Guardians, the I/L AM needs to reliably deal 95,566 damage on neutral. This is without factoring magic defense, so maybe around 97-98k. Wow you're right. Even with the new Blizzard we will probably only be seeing 18x AMs there. I hope you're right though about AMs not being there, because I am no idea how much MA it will take to achieve 100% 95,566 Blizzards.

More than hitting 85k reliably, I'm pretty sure.

And Scanians will be seeing me around Gaurdians. I'd rather train at more interesting maps with more interesting skills, with a larger prophit to boot. I'm going to first max CL, then work on blizz and MW. I won't even have to pay for blizz 20 if i find it. Biggrin

bomber Wrote:Bolded is a good thing?

Well, not for me, I find it boring. But for the AMs that leeched their way from 60-130, yeah, they like it. And while more boring, less movement means less time between killing.
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DualReaver Wrote:Oh, I completely forgot about how much the magic formula sucks. You're right, the increase in the ultimates won't give them enough damage to 1h. So most AMs won't go there, except for a few people who feel like being dicks. Sorry for making this whole huge arguement. xD

Same here. I saw a Bellocan I/L AM scream for joy for Ice-weak Oblivion Guardians, and went into panic mode. Stunned Of course I have no idea how strong he is so he may just be prematurely jumping for joy.
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DualReaver Wrote:Oh, I completely forgot about how much the magic formula sucks. You're right, the increase in the ultimates won't give them enough damage to 1h. So most AMs won't go there, except for a few people who feel like being dicks. Sorry for making this whole huge arguement. xD

But it was fun....Frown
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IllegallySane Wrote:Same here. I saw a Bellocan I/L AM scream for joy for Ice-weak Oblivion Guardians, and went into panic mode. Stunned Of course I have no idea how strong he is so he may just be prematurely jumping for joy.

The person above you says hi.
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DualReaver Wrote:The person above you says hi.

The good thing is I'm not a KSer, plus part of a minority of AMs that doesn't really like using Ultimates.
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DualReaver Wrote:The person above you says hi.

He's scanian.
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Kabanaw Wrote:More than hitting 85k reliably, I'm pretty sure.

Well dur. But the point is how much funding will that take? Can your average I/L AM shmo be able to hit that high, or will only those people in Zakum/Sauna Robe/E-Wand whatever is Ice/Yellow SS/PuAC/HT Pendant/YWG/Black Belt/INT Coon Mask/Chaosed Glasses/whatever else I'm missing, hit that high?
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IllegallySane Wrote:Well dur. But the point is how much funding will that take? Can your average I/L AM shmo be able to hit that high, or will only those people in Zakum/Sauna Robe/E-Wand whatever is Ice/Yellow SS/PuAC/HT Pendant/YWG/Black Belt/INT Coon Mask/Chaosed Glasses/whatever else I'm missing, hit that high?

Well I'm sure some could, but the ones that can are too busy leeching noobs at newts and skeles to go to ToT.
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Kabanaw Wrote:Well I'm sure some could, but the ones that can are too busy leeching noobs at newts and skeles to go to ToT.

Mages still leech people? :f6:

Oh wait it's Scania, so the noob population is higher. I barely see leech sellers as it is in Bellocan so I will be expecting I/L AMs to invade Time Temple since their leech money is gone so they will hijack Oblivion Maps as their source of income now.

*Not saying they will be KSing me out during 2x times, but I'm sure I'll see some I/L AMs in Time Temple more regularly after this balance patch hits gMS.
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Good God, you guys are still saying 'invade' and 'hijack' like they don't have the same right to be there as you do. I also think you're over-estimating even the Scanian high level I/L Arch Mage population. Also, the top of Oblivion 4 is quite good for spamming, the bottom is not, ever thought maybe we could [SHOCK] SHARE??? [/SHOCK]
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Rick Wrote:Good God, you guys are still saying 'invade' and 'hijack' like they don't have the same right to be there as you do. I also think you're over-estimating even the Scanian high level I/L Arch Mage population. Also, the top of Oblivion 4 is quite good for spamming, the bottom is not, ever thought maybe we could [SHOCK] SHARE??? [/SHOCK]

My personal excuse is Murphy's Law always seem to plague me in the form of a cursed drop rate for me whenever someone else parties me, in which they get noticeably drops than I do. It may not be logical to think so, but that is the case with me, and it gets worse when I'm competing for kills on a map (in my Scanian days) and more often than not I'd see rare drops pop out in front of me, dangling in front of my face just so I can see someone else pick it up.

*Nooooooow given the fact Oblivion Guardians drop Time Pieces, which are valuable little pieces of crack, it just gets silly for me from there. I only party if to help out somebody or at boss runs.
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IllegallySane Wrote:Hmm really? Let's see: To one-shot Guardians, the I/L AM needs to reliably deal ~94,000 damage on neutral. This is without factoring magic defense, so maybe around 95-97k. Wow you're right. Even with the new Blizzard we will probably only be seeing 18x AMs there. I hope you're right though about AMs not being there, because I am no idea how much MA it will take to achieve 100% 94,000 Blizzards, and how easy/hard it will be to gain the equipment needed to deal this type of damage.

I'm going to guess over 1360 magic to 1-hit with an ice wand or staff. The soonest you'd see that is probably high 160s, low 170s if the person has mw 30, luckless and extremely good gear. More realistically you'd see it in the 18x-19x region.
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What am I doing wrong?

I did:
[Image: ye5ppkx.png]

Chief Guardians have 141k HP? So that means approxmately a min of 141,000 damage with element and wand bonuses. What's the wand? 35% boost?
That would mean a raw range of 69629 (141k divided by 1.5*1.35)

Ignore INT/200 since that won't be more than 5 or 6, even on ultra rich mages and simplify...?

[Image: ycdut6v.png]

What's Blizzard's Spell attack? 570 * 1.4 with AMP? comes to 798

Got this quadratic
[Image: y8ufd4j.png]

And used an online solver to get around 480 Magic.... o_o I'm pretty sure that's off....
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That can't be right. I remembered my old 4x I/L Wizard having ~200-250 MA and dealing only ~500-600 per Thunderbolt.
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You need 1285 magic attack to 1HKO at Oblivion 5 with the KMS changes. That's even fewer than it takes to 1hko Skeles today.
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Magic²/1000
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The bonus for an Ice Elemental Wand is +25%, not 35% Hazzy.

2147483647 Wrote:You need 1285 magic attack to 1HKO at Regrets 5 with the KMS changes. That's even fewer than it takes to 1hko Skeles today.

Regrets? Are you talking about F/P AMs then, or you mean to say Oblivion 5?
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Oops yea I meant oblivion. You need way less for regrets.
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IllegallySane Wrote:My personal excuse is Murphy's Law always seem to plague me in the form of a cursed drop rate for me whenever someone else parties me, in which they get noticeably drops than I do. It may not be logical to think so, but that is the case with me, and it gets worse when I'm competing for kills on a map (in my Scanian days) and more often than not I'd see rare drops pop out in front of me, dangling in front of my face just so I can see someone else pick it up.

*Nooooooow given the fact Oblivion Guardians drop Time Pieces, which are valuable little pieces of crack, it just gets silly for me from there. I only party if to help out somebody or at boss runs.

Whoa. So you're saying you won't party train with people because they'll get better drops than you? All I'm hearing is whining about losing your map or your drops. Jesus christ.

@ the whole magic to ohko thing: You most likely won't see any I/L under 150 at Oblivion 4 or 5, and even then, this whole issue is all speculation. Unless someone wants to give Goals a Sswiss Cheese and have him calculate EXP/hr at the maps to see if it's actually better than Skeles, don't get your undies in a tizzy. Skeles may still reign supreme by a few EXP/hr, meaning you'll all have nothing to worry about.
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