2010-01-06, 05:19 PM
I just hope that when the Time Temple mob updates come out in GMS, A/Ms and Paladins won't occupy all the maps in Road to Oblivion.
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[1.2.279] Skill nerfs this time
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2010-01-06, 05:19 PM
I just hope that when the Time Temple mob updates come out in GMS, A/Ms and Paladins won't occupy all the maps in Road to Oblivion.
2010-01-06, 05:21 PM
Fiel Wrote:Chief Oblivion Guardian - Weak to Poison, Weak to Ice, Weak to Lightning [COLOR="Teal"]YES. MOTHERFKING YES. FINALLY we get a monster weak to ice. I CAN FINALLY 1 HIT THIS THING.[/COLOR]
2010-01-06, 05:24 PM
If lucky 7 and triple throw formula wasn't so lol broken they probably would of got updates as well.
2010-01-06, 05:26 PM
On a positive note, even if you can't get an Oblivion 4 or 5 map to train on, atleast PoT will deflate. Though I guess that's actually two negatives if you train there and sell PoT.
2010-01-06, 05:27 PM
PirateIzzy Wrote:I just hope that when the Time Temple mob updates come out in GMS, A/Ms and Paladins won't occupy all the maps in Road to Oblivion.Hope for mini dungeons. These maps are now mage territory.
2010-01-06, 05:34 PM
Jormungandr Wrote:[COLOR="Teal"]YES. MOTHERFKING YES. 1/19 Bellocan Oblivion 4 maps filled.
2010-01-06, 06:06 PM
DualReaver Wrote:1/19 Bellocan Oblivion 4 maps filled. You really need to stop complaining...
2010-01-06, 06:16 PM
I'm happy with the updates were all around better than Night lords now if they don't have apples and Se. Assassinate is now even more useless at training because of Venom. Nls only have advantage on us and thats party bossing if i can solo it regardless if its slower than other classes i'm fine with it.
2010-01-06, 06:21 PM
Nature Wrote:Hope for mini dungeons. These maps are now mage territory. *crosses fingers for magical resistance* Hey, PB has physical.
2010-01-06, 07:14 PM
Don't worry, chances are ToT training for mages will probably still be slower than spamming Skeles or Newts due to movement. However, I will be training here because it seems more fun than pushing a button.
2010-01-06, 07:17 PM
Kabanaw Wrote:Don't worry, chances are ToT training for mages will probably still be slower than spamming Skeles or Newts due to movement. However, I will be training here because it seems more fun than pushing a button. One can only imagine how much rape will ensue with 2 ohkoing I/L mages with an HS mule at O4 after this comes around.
2010-01-06, 07:19 PM
Takebacker Wrote:One can only imagine how much rape will ensue with 2 ohkoing I/L mages with an HS mule at O4 after this comes around. Imagine how much more for other classes partying with them- look out Bishops at skeles.
2010-01-06, 07:53 PM
DualReaver Wrote:I wonder if this means we'll have leeching at O4. Probably not, because of the map layout, but you never know.
2010-01-06, 07:57 PM
Jormungandr Wrote:[COLOR="Teal"]YES. MOTHERFKING YES. Nooooo. Stay out of ma Oblivion 4.
2010-01-06, 08:46 PM
DualReaver Wrote:I wonder if this means we'll have leeching at O4. I have a hard time believing that your average leech would be that far into TT quests.
2010-01-06, 08:48 PM
CrimsonJohnny Wrote:I have a hard time believing that your average leech would be that far into TT quests. You can always door with the HS mule xP unless you're trying to make a different point that i'm missing.
2010-01-06, 09:00 PM
DarkAbyzz54 Wrote:You can always door with the HS mule xP unless you're trying to make a different point that i'm missing. Even if you could get there with door, there's still the issue that they won't get exp from gaurds until 123 and chiefs until 128, and due to the new exp formula you're better off training at this level.
2010-01-06, 09:13 PM
I have no problem getting skipped over for rebalancing, but if this does end up screwing over my training/moneymaking ill be pretty pissed.
Hopefully 04 will not be spammer friendly at all -- I guess I'll just have to wait this out to see the real changes to my gameplay once implemented |
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