2009-12-23, 11:39 AM (This post was last modified: 2009-12-23, 11:52 AM by KatanaKiwi.)
Pikachu Wrote:Hazzy, an attack work glove, a cape scrolled for STR, and a Zakum helmet would up your damage range c:.
My question:
How comparable is a 92/6 Super Snowboard to a 113/18 Blood Snowboard?
seeing those are expensive equip. I assume your other atk gear is at least "good", then the superboards wins in dps (in training hko rate is important but on average the superboard still wins in most cases). By good gear i mean anything like a glove over 10 atk and 2atk cape etc allready..
With the super board you need a little over 90% (90,47619) of your Total atk with the blood board to even out, and by Total atk i mean including glove, blessing, potion, ring and whatnot
The only thing i didnt include here is the Str difference on the weapons, but then again the walking speed on the superboard is a factor in training too :p
KatanaKiwi Wrote:seeing those are expensive equip. I assume your other atk gear is at least "good", then the superboards wins in dps (in training hko rate is important but on average the superboard still wins in most cases). By good gear i mean anything like a glove over 10 atk and 2atk cape etc allready..
With the super board you need a little over 90% (90,47619) of your Total atk with the blood board to even out, and by Total atk i mean including glove, blessing, potion, ring and whatnot
The only thing i didnt include here is the Str difference on the weapons, but then again the walking speed on the superboard is a factor in training too :p
As for the question above idk
I'm a little confused at your statement. About the supersnowboard 90% of my blood board thing.
My Equips
Replace the with hat with a Zhelm 16/15/16/17
Necklace to a Deputy Star 5/5/5/5
Ring to 2 w.atk 2/2/2/2
polearm is not in use anymore [using super snowboard]
Add in a 2.atk 6 dex PAC
What's more important to max first in fourth job (after Over Swing and High Mastery), Final Blow or Freeze Standing? My opinion on it is Final Blow, since it's an attack and can help your DPS and training, as well as it being very fun to play with. Dennis (TKWizard) says that Freeze Standing, which is more or less 'Stance,' is much more important.
Okay, I put 1 point into Rolling Spin just to try it out, and why the hell does it miss monsters I normally 100% hit? Does it have some sort of different accuracy formula?
holyforest Wrote:Hi guys. My Aran is low dex and I would like to know what to get to increase my acc. Something affordable would be nice.
forge level 50 shoes with acc or dex (if you can get enough acc with just dex, gives a little dmg boost) and keep forging shoes with acc and dex crystals as you level up, top and bottoms, same thing with the crystals. acc pills help too. weapons with acc: scorpio, something fu polearm, kar..something..tan(that levle 64 maple weapon), eventually zhelm, or scar helm.
ShiKage Wrote:Excuse me if this has already been answered ---
What's more important to max first in fourth job (after Over Swing and High Mastery), Final Blow or Freeze Standing? My opinion on it is Final Blow, since it's an attack and can help your DPS and training, as well as it being very fun to play with. Dennis (TKWizard) says that Freeze Standing, which is more or less 'Stance,' is much more important.
For most warriors' bossing builds, Stance is pretty much the priority given that it helps you not getting knocked around like crazy; also very helpful in training. I think Matt mentioned a while back that unless you're really skilled at it, trying to use Final Blow can break your rhythm, and might be faster to just use Overswing.
I'd say get Standing up to around 20, as 80% is pretty good, and then start adding Blow after that. You can do a combo of the two as well, adding 1 to one and 2 to the other every level.
Bountyan Wrote:Okay, I put 1 point into Rolling Spin just to try it out, and why the hell does it miss monsters I normally 100% hit? Does it have some sort of different accuracy formula?
Level 1 Rolling Spin does 44% damage. It can hit up to four mobs, so it will reduce the damage significantly to the point where it's so low that the defense of the monster will cause you to do no damage, or a Miss.
Rei Wrote:What is Tempest's range? It seems pretty ridiculous.
I used it on the second lane at Skeles and the Skeles at the bottom floor lane were affected.
JoeTang Wrote:Never mind, it's some gigantic enormousness that doesn't even fit the resolution of my computer screen, let alone the resolution of MapleStory.
XTOTHEL Wrote:forge level 50 shoes with acc or dex (if you can get enough acc with just dex, gives a little dmg boost) and keep forging shoes with acc and dex crystals as you level up, top and bottoms, same thing with the crystals. acc pills help too. weapons with acc: scorpio, something fu polearm, kar..something..tan(that levle 64 maple weapon), eventually zhelm, or scar helm.
Okay.... I'm a little confused about how this whole accuracy thing works. I feel like I made a big mistake by capping my dex at 60 because the last time I played a warrior... which was quite a long time ago, or the last time watching a warrior train, they would always have some accuracy issues and never be able to fully 100% hit a monster, so people would rack up there dex a little bit. With Aran... I feel like anyone over 15 dex isn't even needed... (after watching some arans train). Is this because they just have better gear than me? Or... is the acc different for Arans than regular warriors?
So... my main question is..... Did I really hurt my Aran to raise its dex to 60 (not gonna raise it anymore)? And why does it seem like Arans dont have a problem with accuracy, while other types of warriors do? Maybe I'm just a little delusional... O_O
xX_Snow_Xx Wrote:Okay.... I'm a little confused about how this whole accuracy thing works. I feel like I made a big mistake by capping my dex at 60 because the last time I played a warrior... which was quite a long time ago, or the last time watching a warrior train, they would always have some accuracy issues and never be able to fully 100% hit a monster, so people would rack up there dex a little bit. With Aran... I feel like anyone over 15 dex isn't even needed... (after watching some arans train). Is this because they just have better gear than me? Or... is the acc different for Arans than regular warriors?
So... my main question is..... Did I really hurt my Aran to raise its dex to 60 (not gonna raise it anymore)? And why does it seem like Arans dont have a problem with accuracy, while other types of warriors do? Maybe I'm just a little delusional... O_O
did u think that those Arans were made on the same account as their mains? so they have blessing?. My Aran never had acc problems with 4 dex having 18 blessing. Also zhelm helps a lot.
Pikachu Wrote:I'm a little confused at your statement. About the supersnowboard 90% of my blood board thing.
My Equips
Replace the with hat with a Zhelm 16/15/16/17
Necklace to a Deputy Star 5/5/5/5
Ring to 2 w.atk 2/2/2/2
polearm is not in use anymore [using super snowboard]
Add in a 2.atk 6 dex PAC
In reply to bolded part,
Add up all of your weapon attack as if you could equip the super snowboard:
14 WG
92 super board
1 att ring
____
107 total
Now with the other polearm
14 WG
113 blood board
1 att ring
_____
128 total
Now divide the totals
107/128 ~ 83%
So with just those things giving you attack, your total weapon attack with the super board is 83% of your attack with the blood board. So no... it's not worth it...
BUT, if you add in other attack equips you might get later...
14 att WG
3? att cape
3 att ring (when you get to level 70)
2 att shoes (now that shoe att scrolls are out this might be much more easily possible)
92 super board
12 att pot?
____
126
14 att WG
3? att cape
3 att ring (when you get to level 70)
2 att shoes (now that shoe att scrolls are out this might be much more easily possible)
113 blood board
12 att pot
____
147
126/147 ~ 85% Still no good
Let's try with an apple:
214/235 ~ 91% So it'll be worth it only while appled. AKA boss runs. So during boss runs, if you're appled, take the super board. Otherwise the other one is stronger. Do note though that if it's harder to combo since you're killing things too quickly with one versus the other it might be worth it to use the weaker board.
Can Drain+Pressure have a PG-like effect? Say I hit 2k with pressure, then get back 100hp from drain; if I get 1500 touch damage, will I survive with 1401 hp? Or does the game calculate Drain after a hit, and not at the same time?