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For the 4 attacks that require a min combo
#1
Can you use them consistently after you get to the combo limit required? Like if i am at 30 combo, can i continually use that attack?
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#2
You can use it for as long as you have more than 30 combo. If your combo counter disappears, you can't use it again until you get your combo back up.
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#3
No, using a Combo-required skill breaks your entire combo.

If you use Drain at 30 Combo, you'll start again with 0 Combo.
If you use Drain at 176 Combo, you'll start again with 0 Combo.
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#4
However, once you use them, your Combos die and reset.
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#5
It'll reset your combo to zero if you use any of those.

Edit: BAH double ninja'd ><
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#6
If you have 30 Combos, and use Smash, you'll have 0. However, if that Smash hits 10 mobs, you'll have 10 combos.
Applies to other combo-prereq attacks.

*not ninja'd* ;D
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#7
dam you hazzy D:

Yeah, you're combo gets reset to zero, but the skill you use counts towards your next combo start if it's an attack skill.
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#8
You can cast 2 combo finishers in a row if you're fast enough like me, though, the second one doesn't do any damage and only is for show. Rolleyes

Also, other players won't see the 2nd combo finisher happening on their screen...
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#9
Devil Wrote:You can cast 2 combo finishers in a row if you're fast enough like me, though, the second one doesn't do any damage and only is for show. Rolleyes

Also, other players won't see the 2nd combo finisher happening on their screen...

That's due to lag, not your ninja fingers.
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#10
Dusk Wrote:That's due to lag, not your ninja fingers.

NEEJA!!!!!!! i need to learn this magic skills i keep trying it but to no avail Sad
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#11
Dusk Wrote:That's due to lag, not your ninja fingers.

I believe it's possible with the standard latency, however fast that may be. I often use the 2nd one for Drain, seeing as most mobs should die after the projectile flies out anyway.
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