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2009-12-03, 03:04 PM
(This post was last modified: 2009-12-03, 07:21 PM by MysticHLE.)
Well, after the speculations and doubts on my claims in the other thread, I decided to just take some time and compile this for everyone...
http://www.youtube.com/watch?v=WWT8Rx9M0aQ
Please note a few things...if you cannot read the chat in the game:
1. This was done on a private server, so PB attacks constantly and does not move the entire battle. Damage reflect and Zombify effects have not been implemented correctly on this PS. However, all other aspects are consistent.
2. There will be a follow up video shortly on the different effects of elemental attacks of a Paladin as well. This is a contrasting evidence to Fiel's modded snail.
Nightlords and BM strategies are shown in the first video. Skip to about 2:13 right away if you cannot read the captions.
It is imperative that Warriors/Bucs keep PB cornered consistently so that the middle beam effect of PB's Genesis will trigger on the small platform.
I do realize that this strategy has no room for errors for NLs/BMs/Corsairs. But I believe this is Nexon's intention in design...a boss that requires perfection of gameplay and coordination and teamwork, with careful consideration of power balance among all classes for phases 1-6 - a true near/end-game boss.
Feel free to post any other questions, comments, or discussions! =D
EDIT: This is the follow up video on the elemental/physical resistance effects...if someone can video-fy that too...or tell me now? o.O
http://www.youtube.com/watch?v=FMtXehlJyBY
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[youtube]WWT8Rx9M0aQ[/youtube]
Videofied. Edit the OP.
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The only problem is, it's not even close to that easy. If you're going to take Buccaneers on the run, they're going to have to be HP washed like crazy if they're going to be constantly cornering Pink Bean. If they get hit, they'll be taking 25k touch damage.
I'm sure you could attack farther away as a ranged class, too.
Also, once damage reflect is casted, what happens next? The warriors can't corner Pink Bean anymore because they'd die if they tried and Pink Bean will be running rampid and the ranged classes will be big, wide-open targets for Pink Bean to smash.
Edit : Oh! And don't forget the 60 minute limit that you have, so every person attacking is vital to the run.
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2009-12-03, 03:18 PM
(This post was last modified: 2009-12-03, 03:24 PM by MysticHLE.)
昇平森膣 Wrote:The only problem is, it's not even close to that easy. If you're going to take Buccaneers on the run, they're going to have to be HP washed like crazy if they're going to be constantly cornering Pink Bean. If they get hit, they'll be taking 25k touch damage.
I'm sure you could attack farther away as a ranged class, too.
Also, once damage reflect is casted, what happens next? The warriors can't corner Pink Bean anymore because they'd die if they tried and Pink Bean will be running rampid and the ranged classes will be big, wide-open targets for Pink Bean to smash.
Corkscrew blow does give the Buc some invincible time. And yeah, 1 hit KO - just like ranged. A perfect game-played battle is what is required. Some skills for a change, and not just pots and damage, eh? New concept in GMS?
Damage reflect supposedly goes up to 15k or so. Any 180+ warrior with HB would be able to handle that. 1 damage reflect per rush + pot. =)
The point is...if done right, even warriors and Bucs don't have to take a physical hit from PB.
And believe it or not, that is about as far as where ranged can stand to hit PB still. BM has slightly more range than NLs, if you didn't know that (that's why BMs don't need to jump off to hit top Gargoyle at GPQ, but NLs do)
In regards to your edit on the 60 minutes time limit...this video is only to address the possibility of fighting Pink Bean without the need to HP wash - like everyone has been claiming for the past God knows how many months now since PB's release. Also, I have heard (not sure which or where) that KMS or another version's time limit has been upped to 2 hours.
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I don't see how damage reflect makes warriors useless. Any warrior on a PB run should easily be able to take 15k damage.
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The problem for Buccaneers is that they have to run back away from Pink Bean in order to use Corkscrew again. During that time, they're vulnerable to attacks. It only takes a milisecond of vulnerability to end it for a Buccaneer at that point.
takebacker Wrote:I don't see how damage reflect makes warriors useless. Any warrior on a PB run should easily be able to take 15k damage.
15k damage? Are you sure it's a constant 15k damage for Pink Bean's damage reflect?
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昇平森膣 Wrote:15k damage? Are you sure it's a constant 15k damage for Pink Bean's damage reflect?
It doesn't go any higher than 15k.
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Takebacker Wrote:It doesn't go any higher than 15k.
I've seen Lilynouche's damage reflect do 20k to my friend the first time I went up against it. Was it changed?
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昇平森膣 Wrote:The problem for Buccaneers is that they have to run back away from Pink Bean in order to use Corkscrew again. During that time, they're vulnerable to attacks. It only takes a milisecond of vulnerability to end it for a Buccaneer at that point.
15k damage? Are you sure it's a constant 15k damage for Pink Bean's damage reflect?
Yeah...vulnerable to attacks...that do what, 18k max? You're telling me a normal Buc who gains 50 HP per level up + HP from medals/Mark of Naricains and whatnot and gets HB at level 200 can't handle 18k damage? o_O
Also, a Buc can stay in almost constant invincible frames if they combine their combo attacks correctly. It just takes more skills and perfect timing.
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MysticHLE Wrote:Yeah...vulnerable to attacks...that do what, 18k max? You're telling me a normal Buc who gains 50 HP per level up + HP from medals/Mark of Naricains and whatnot and gets HB at level 200 can't handle 18k damage? o_O
A non-HP washed level 180 Buccaneer would only have around 9.5k ~ 10k HP max. That's not enough with HB to survive 18k+ damage.
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昇平森膣 Wrote:I've seen Lilynouche's damage reflect do 20k to my friend the first time I went up against it. Was it changed?
Lily always reflected, i dunno, 2.5k? I haven't fought lily in forever and all i know is the damage reflect is lower than her ice impale attack which hits 4.4kish.
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昇平森膣 Wrote:A non-HP washed level 180 Buccaneer would only have around 9.5k ~ 10k HP max. That's not enough with HB to survive 18k+ damage.
If a BM/NL have enough time to FJ/run away, a Buc has enough time to time a CB/Barrage properly...
Do I have to make a video for every pineappleing class?
And I've killed Lily countless times and have never received more than 5k damage. :f6:
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So duck with genesis, move when BB? Not good news for corsairs but it's still impressive.
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MysticHLE Wrote:If a BM/NL have enough time to FJ/run away, a Buc has enough time to time a CB/Barrage properly...
Do I have to make a video for every pineappleing class? -.-
Go ahead.
If a Buccaneer used Barrage, they'll be wide open to attacks even faster, since Barrage doesn't have invincibility frames past its own frames. There's nothing a Buccaneer can do for invincibility frames that's better than constant Corkscrew Punch.
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MysticHLE Wrote:If a BM/NL have enough time to FJ/run away, a Buc has enough time to time a CB/Barrage properly...
Do I have to make a video for every pineappleing class? 
I hope you know that CSBing + barrage does not make buccs 100% invincible.
@ the HP thing: An unwashed lv 200 should have 11-12k.
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昇平森膣 Wrote:I've seen Lilynouche's damage reflect do 20k to my friend the first time I went up against it. Was it changed?
Different damage reflects do different things. Lilynouch's damage reflect doesn't hit up to 20k, though. Pics or it didn't happen.
Damage reflect should probably be handled the same way Balrog's DR is handled. PB is doable in theory, but there's so little room for error without massive HP washing. Getting 30 people to be able to play like that consistently for 15+ minutes is pretty much impossible.
Nesso Wrote:So duck with genesis, move when BB? Not good news for corsairs but it's still impressive.
We have Recoil Shot o_o
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2009-12-03, 03:33 PM
(This post was last modified: 2009-12-03, 03:36 PM by MysticHLE.)
Takebacker Wrote:I hope you know that CSBing + barrage does not make buccs 100% invincible.
@ the HP thing: An unwashed lv 200 should have 11-12k.
The only time they NEED to be invincible is during BB, which has quite a long animation. Just different challenges at playing different classes.
Nesso Wrote:So duck with genesis, move when BB? Not good news for corsairs but it's still impressive.
I actually made a video for Corsair... xD
The only downside about them is that there's not much they can do while in Battleship...but in normal mode, they do have Recoil shot and the speed to dodge fast enough.
Dusk Wrote:Damage reflect should probably be handled the same way Balrog's DR is handled. PB is doable in theory, but there's so little room for error without massive HP washing. Getting 30 people to be able to play like that consistently for 15+ minutes is pretty much impossible.
If they have bosses the require perfect gameplay in a coordinated party in RO, WOW, and whatever other games...and those bosses have been defeated...then MapleStory can too - just gotta up everyone's gameplay abilities.
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MysticHLE Wrote:just gotta up everyone's gameplay abilities
That's like asking everyone on the internet to be literate --- the chances of it happening is slim to none. There's always going to be at least one person who fucks up and fools around like a complete idiot.
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昇平森膣 Wrote:That's like asking everyone on the internet to be literate --- the chances of it happening is slim to none. There's always going to be at least one person who pineapples up and fools around like a complete idiot.
Well, I guess we just don't bring that person then? :f6:
There are plenty of level 200s around now, I'm sure you can get a batch of skilled and hardcore 30 together somehow.
Come on, give people more credit here!
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MysticHLE Wrote:The only time they NEED to be invincible is during BB, which has quite a long animation. Just different challenges at playing different classes.
The fact that they are in the general vicinity of PB means they have a ridiculously large chance to take a body hit. If i'm fighting PB, i probably won't even care about BB. I'll be worrying about landing on PB at the end of a barrage, take his touch damage, and die.
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