Posting Freak
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BombsAway Wrote:Probably only applies to humans and not dragons.
@Stereo: Already addressed your point in an earlier post.
What about Paladins then, and Ifrit and Elquines for that matter.
Won't Be Coming Back
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2009-12-02, 10:26 PM
(This post was last modified: 2009-12-02, 10:28 PM by 2147483647.)
JoeTang Wrote:What about Paladins then, and Ifrit and Elquines for that matter. I never had a Paladin.
But I do have a F/P mage. I could tell you that the reason we use Elquines that after maxing Fire Demon, we have supposedly mastered the strongest type of Fire. We go to Alcaster asking for any more advanced magic beyond Fire Demon, and he replies saying that since we mastered the strongest type of Fire, the only way to continue our studies in magic is to study a new element. Then we ask about Ice and he tells us that it's impossible for a F/P mage to wield the Ice element, because it's a conflicting element. However, F/P mages do have the option of calling on a summon that is Ice element, because summons aren't attached to the F/P mage itself.
That's why we get Elquines instead of I/L skills.
I find it ironic how Evan don't get two dragons, one for FP and one for IL.
Posting Freak
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2147483647 Wrote:LoL. What? A fire or poison elemental staff or wand would greatly trump this piece of crap. And it's slow (8) too...
Why does its speed matter? :f6:
And comparing fire ele wand/staff with any other equipment with Evan's main skill being fire-based is rather.. what? self-explanatory? Good wand is good, broken wand is broken.
Posting Freak
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昇平森膣 Wrote:HOLY CRAP DO WANT!
[YOUTUBE]HkSHx9W5FAk[/YOUTUBE]
They made them much, much better~! 
I'm need to spoiler this....
Anyone on my buddylist in Khaini who has logged on in the last hour can confirm my euphoric joy in the newly-upgraded Evan class...I kinda had CAPS on the whole time  .
Srs: Wow...just wow. First off, passive Mage crits? Looking ridiculously sexy. 73k Flame Wheel crits with no Fire Wand, SE, or other crazy buffs? ON SKELES? AT 151? That's amazing. Oh, and horizontal range? Jesus. Christ. And of course I don't have to mention how wonderful the new Booster is, but it was enough to make me go from hating Flame Wheel with a passion to, along with the other aforementioned updates, to going GAGA over it.
But why play a class just to train? We all want to be useful in other places of the game too, LIKE BOSSES, right? That's why myself, Goals, and other ArchMages enjoy playing our classes - seeing just how strong an ArchMage can get to prove Magician single target DPS is worthwhile.
Instead of another spoiler like the one above, I'll just get to the point and say: I (obviously) paused the video at every use of Illusion to total the damage dealt per hit. Highest amount with one crit (the one at the very end with a 31,254 crit) was 84,954 damage.
Again - HOLY. CRAP. Let's just understand how amazing that is. I can hit 50ks with Paralyze on Skeles if I have a Poison Wand and Echo. Goals, the strongest Magician in GMS, can hit 4xks with Chain Lightning on elementally neutral monsters, in the mid 17x levels.
This KMST player hit a combined near 85k hit at 151 without Echo, SE, and most likely crazy amounts of magic and MW.
That's utterly amazing. And the best part? We haven't seen Blaze yet. New-and-improved Blaze + SE + Fire Wand may just be hitting 1xx crits on Skeles in GMS, and even crazier 15x crits at Pianus and other Fire-weak bosses.
tl;dr: Evan's kick ass, render all ArchMages obsolete, and perfect the issues the Magician classes had in the past. To all who love the concept of magic:  !
Posting Freak
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What's the point of using Ice Breath if the Fire Breath stuns for 5 seconds?
Posting Freak
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DualReaver Wrote:What's the point of using Ice Breath if the Fire Breath stuns for 5 seconds?
Only 30% chance to stun vs 90% chance to freeze.
Posting Freak
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Bribery Wrote:Only 30% chance to stun vs 90% chance to freeze.
[COLOR="Green"]Oh, I see. Wow, this seems like a very nice mage class.
Too bad they're probably gonna be borked now that they get to have passive crits and get MP Berserk, along with all their other buffs. Just have them go to the ice zone in ToT and they'll rape everything.[/COLOR]
Posting Freak
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2009-12-02, 11:33 PM
(This post was last modified: 2009-12-02, 11:36 PM by Kalovale.)
Requesting definition/examples for "immaterial" monsters.
Like.. it's there, but not there.. and not a ghostly creature at the same time.. perhaps a Bot catcher? lulz
@ Dual: I'm not sure how Evan's stun works but most other Stun types are interruptible by.. oh wait, I think it's physical attacks, not sure about magic attacks. Still, freeze is way sexier. :3
Another note, the Rush skill seems to give that guy quite a hard time, is it just that his character control sucks or there really is some limitation to rushing a monster? Afaik, Rush, Dragon Breath and possibly Ninja-whateverz work at any moment.
Test Mushroom
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Immaterial types are usually summoned mobs or mobs that are given life somehow but are not inherently dead - Block Golems, Frankenroid, Bloctopus...
Pardon, but I've forgotten something. What's the item called that can extend a time limited item?
Posting Freak
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2009-12-02, 11:52 PM
(This post was last modified: 2009-12-02, 11:57 PM by Kalovale.)
Fiel Wrote:Immaterial types are usually summoned mobs or mobs that are given life somehow but are not inherently dead - Block Golems, Frankenroid, Bloctopus...
Pardon, but I've forgotten something. What's the item called that can extend a time limited item?
I can't find the name [thread=283614]here[/thread]. Sorry for being unhelpful.
Oh.. So Drks can do extra dmg on Kuzco, Puco and whatnot? :3
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Fiel Wrote:Immaterial types are usually summoned mobs or mobs that are given life somehow but are not inherently dead - Block Golems, Frankenroid, Bloctopus...
Pardon, but I've forgotten something. What's the item called that can extend a time limited item?
Magic Hourglass?
http://maple.playpark.net/cash_shop/etc/
Posting Freak
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FrozNlite Wrote:I'm need to spoiler this....
Anyone on my buddylist in Khaini who has logged on in the last hour can confirm my euphoric joy in the newly-upgraded Evan class...I kinda had CAPS on the whole time .
Srs: Wow...just wow. First off, passive Mage crits? Looking ridiculously sexy. 73k Flame Wheel crits with no Fire Wand, SE, or other crazy buffs? ON SKELES? AT 151? That's amazing. Oh, and horizontal range? Jesus. Christ. And of course I don't have to mention how wonderful the new Booster is, but it was enough to make me go from hating Flame Wheel with a passion to, along with the other aforementioned updates, to going GAGA over it.
But why play a class just to train? We all want to be useful in other places of the game too, LIKE BOSSES, right? That's why myself, Goals, and other ArchMages enjoy playing our classes - seeing just how strong an ArchMage can get to prove Magician single target DPS is worthwhile.
Instead of another spoiler like the one above, I'll just get to the point and say: I (obviously) paused the video at every use of Illusion to total the damage dealt per hit. Highest amount with one crit (the one at the very end with a 31,254 crit) was 84,954 damage.
Again - HOLY. CRAP. Let's just understand how amazing that is. I can hit 50ks with Paralyze on Skeles if I have a Poison Wand and Echo. Goals, the strongest Magician in GMS, can hit 4xks with Chain Lightning on elementally neutral monsters, in the mid 17x levels.
This KMST player hit a combined near 85k hit at 151 without Echo, SE, and most likely crazy amounts of magic and MW.
That's utterly amazing. And the best part? We haven't seen Blaze yet. New-and-improved Blaze + SE + Fire Wand may just be hitting 1xx crits on Skeles in GMS, and even crazier 15x crits at Pianus and other Fire-weak bosses.
tl;dr: Evan's kick ass, render all ArchMages obsolete, and perfect the issues the Magician classes had in the past. To all who love the concept of magic: !
Not to mention the animations look way cooler than other mages.
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Thanks for the hourglass thing. KMST added a "notExtend" property.
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expedition.4.mark Map/MapHelper/mark/PinkBean
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Posting Freak
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Ugh a durability stat...thats terrible. Unless its like 25,000 hours.
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BombsAway Wrote:Did that really need to be cleared up? It's astoundingly obvious it's not going anywhere else for 4 - 8 months. (hours later)
Was it necessary to say that? He had written "KMST" at the top, originally.
Posting Freak
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2009-12-03, 01:59 AM
(This post was last modified: 2009-12-03, 03:09 AM by Chameleonic.)
Wow they sure have been improved. That lv 151 Evan it kills Skelys about twice as fast as I can...
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2009-12-03, 03:27 AM
(This post was last modified: 2009-12-03, 03:40 AM by Alilatias.)
Holy crap. Evan with SE. Note that the Bowmaster is filming.
I SAW 150k CRIT WITH FLAME WHEEL. Again, that's WITHOUT an E-Wand! :f6:
This guy's pulling off consistent 110k+ mob damage crits... And at 1:24, you see one hit from Illusion do about 44k. All the other non-crit hits are 20k.
EDIT: Better Illusion example: Pause at 1:12. Two 43k crits.
[YOUTUBE]Wcta0R-ILu4[/YOUTUBE]
Posting Freak
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Those are not fire-weak, right?
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Kalovale Wrote:Those are not fire-weak, right?
I think they are Fire-weak. I think earlier, people were discussing why the red counterpart was not weak to Ice.
I'm honestly more impressed by Illusion. Wow...
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