Sivrat Wrote:1. Pretty sure if you for that to work you need to duck under the throne, iirc. And you can't pin him in far right corner because ranged can't reach from throne. So you have to keep him "pinned" a certain space from the throne so ranged can still reach but duck when gen works. And, idk about you but keeping PB floating only in a 1-2 inch space seems like it would be difficult.
3. Didnt fiel say P Resist affects charged physical attacks? http://www.southperry.net/forums/showthread.php?t=17245
has there been a new discovery or something?
I've tested both 1 and 3 as a BM/Paladin on a PS. >.>
For 1, you don't duck under the throne...you simply stand under that bottom platform that leads up to a rope to the right of the throne. I'll give more SSes once that friend gets his PS back up again if you don't understand what I meant. The entire reason why the throne thing works is based on the whole idea discovered by Cyanne on the center beam (and the position of the center beam is relative to PB's position from testing). So...I hypothesized that there are other various positions that you can put PB in that still forces the center beam to hit a higher ledge other than the throne...and that's why I kinda sat there and tested and KBed PB inch by inch and just waited for him to use Gen and observe.
For 3, I'm not exactly how you interpreted Fiel's testing...but when I tested with a PS...(now note that in PS, I can job change any time I want and I can assign any and all skills to my key config, so I have flexibility in using whatever attack with whatever element).
Here was the result as best as I can remember them:
Using Blast and thunder only (no SE, but stats maxed to about 2k each (999 base stats + 999 stat from GM hat) and with apple), my character did 170k-200k to PB (woot for KB! xD). Immediately switching to fire, my character was down to doing 60k with Blast.
Same character...but now with AC + Brandish - no elemental charge, my char was hitting around 60k each hit of Brandish. I put on thunder element (so now it's thunder + AC + Brandish), immediately he does 100k+ (forgot the exact lower and upper bound) per hit on Brandish. I put on Fire, damage goes down to about 45k per hit.
Same was observed when I used Hurricane + SE + apple...and then alternated/deactivated the elements. I don't remember exact numbers for this testing though.
These numbers weren't exactly, but their distinction clearly suggests my theory. That's why I concluded that thunder charge on sword did affect physical resist of PB. I'll do the testing again if you folks are still skeptical...
Perhaps...when Fiel did his testing, the reason that p. resist stacked with the e. resist was because they were of the same element. I tested this on PB, which is thunder NEUTRAL...which can quite possibly suggest that p. resist only stacks with e. resist if the element being used is an element that the monster is resistant to. Otherwise, p. resist is ignored?
I'm curious to see Fiel's results on the same mob, but this time him using Fire or Ice or Holy. If that further testing yields similar results in the past, then it is possible that the PS in which I did the testing on somehow isn't implemented correctly.