Some of those new swordthings have the silliest names. And I'm glad Evan got un-nerfed.
Also: Fiel, I think you mean Evan comes out in KMS on the 17th. o-o
DeanNim Wrote:4 months before coming to SEA rite ?
At least, but I think NexonAM is going to get the jump on this one as a part of the BlockParty advertising or some such thing. Massive failure will follow.
OutOfIdeas Wrote:The translation for the items are "scrolls for one-handed weapon" and "scrolls for two handed weapon." They have nothing to do with the cape.
Mmhmm.
A friend of mine who is fluent in Korean, said that these scrolls bypass slots.
They are universal 1h and 2h weapons. And with the ability to bypass slots, that's why they have the 100% destruction rate. If a 10% lands, you are damn lucky.
Basically, if you're a bad enough dude, drop a 10% of those onto a perfect Dragon Carabella, and see if you can pass everyone else. It's win or lose with these scrolls that have the ability to go beyond slots.
A friend of mine who is fluent in Korean, said that these scrolls bypass slots.
They are universal 1h and 2h weapons. That's why they have the 100% destruction rate. If a 10% lands, you are damn lucky.
Basically, if you're a bad enough dude, drop a 10% of those onto a perfect Dragon Carabella, and see if you can pass everyone else. It's win or lose with these scrolls that have the ability to go beyond slots.
Good point. But still, a perfect dragon carabella became a tremendous bit less godly with reverse executioners anyway, if anything we should learn to stop calling weapons perfect or end-game, Nexon will keep pumping out better stuff and new ways to make it as long as the game brings in cash.
I've got most of the Character.wz stuff fixed up. I just forgot to do elements. I have to go to class right now, so I'll be back later when I can finish this up.
Spideyjvc Wrote:Yo Dusk, I love what you do with calculations a stuff, but I think it's better for the game to be complex to the point where it's difficult to factor everything on paper.
lol I totally agree, but the game is much easier to balance when they don't keep releasing things that affect different classes in very different ways. Right now I can come up with a list of changes that can make the game much more balanced just by changing a few numbers and a couple skill mechanics. Every time they throw something crazy like this into the mix it just makes me continue to lose hope that they'll ever rebalance anything.
Nexon doesn't make subtle changes to the game. Every time they add some new mechanic it's like 50% MORE DAMAGE. I would like to see interesting effects on items but what they do is a little much.
2009-12-02, 02:48 PM (This post was last modified: 2009-12-02, 02:51 PM by PeePeeAyeDeeKay.)
Kalovale Wrote:And lol @ immaterial, wth is this?
I'm gonna assume thats damage boost against Undead mobs, or in other words "Immortal" mobs. Monster Book lists Jr. Wraiths, Skelegons, and Skelesaurses as "Form : Immortal".
Aran (IV) probably refers to Aran 4th advance as the other weapons list 4th rank job names... and wtpineapple DrKs cant use that pole?
I'd be more excited about the Monster Book cards if I could actually get them. As it stands now, what's the point of trying to collect monster book cards when it's literally impossible for every single class?
PeePeeAyeDeeKay Wrote:I'm gonna assume thats damage boost against Undead mobs, or in other words "Immortal" mobs. Monster Book lists Jr. Wraiths, Skelegons, and Skelesaurses as "Form : Immortal".
PeePeeAyeDeeKay Wrote:I'm gonna assume thats damage boost against Undead mobs, or in other words "Immortal" mobs. Monster Book lists Jr. Wraiths, Skelegons, and Skelesaurses as "Form : Immortal".
Aran (IV) probably refers to Aran 4th advance as the other weapons list 4th rank job names... and wtpineapple DrKs cant use that pole?
Undead has its own category though. So does Ghost/Soul..
Immaterial doesn't suggest anything far from ghostly creatures, does it?