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jMS CWKPQ
#21
aslemn Wrote:I believe those are dropped by monsters inside. This PQ is a fast version of it.
That's why it has a low time count.

Nu-uh, the timer for that room is the same in GMS, and the only one it could ever be a serious problem for is archers if they can't do enough damage.
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#22
So
- They added a difficult system so it is a challege for every one (lvl 100- 150 ppl maybe)
- They put Crimson weapons into the bonus stage and the capability of upgrating them to 120 and being able to level up.
- They fixed some bugs from the original PQ.
- They made blackfist coats more common and added flamekeeper cordons (I guess)
- They added a Pirate GrandMaster which looks bad ass.

Who the hell says this version sux?

L> 1 version of CWKPQ any time
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#23
Also, don`t forget Taos are made through Typhoon Golden Orb, which is way more easier to get than exchanging those badges.
Also there are all weapons for every job in our CWK.
Swords, Pole arms, staves, even guns and knuckles are there.
Those are either obtained though Fiona or dropped from the PQ.
Also, Blackfist Cloaks are pure awesomeness, there was a store yesterday with 4 of those. 3-5 attack for each one. Some cordons, and some Exilled weapons, which levels up one more time than Reverse ones, is almost equivalent to a timeless weapon.
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#24
aslemn Wrote:Also, don`t forget Taos are made through Typhoon Golden Orb, which is way more easier to get than exchanging those badges.
Also there are all weapons for every job in our CWK.
Swords, Pole arms, staves, even guns and knuckles are there.
Those are either obtained though Fiona or dropped from the PQ.
Also, Blackfist Cloaks are pure awesomeness, there was a store yesterday with 4 of those. 3-5 attack for each one. Some cordons, and some Exilled weapons, which levels up one more time than Reverse ones, is almost equivalent to a timeless weapon.

Your posts seem to irritate me time to time. You make the CWK from JMS sound better.

Taos aren't only obtained through badges, which don't drop enough, fine. But a series of weapons doesn't make a place better. Oh boy, 200 million meso capes being handed out for 10 mill is a fine deal. Makes everything have worth. More than ever! This place wouldn't exist in JMS without Global MapleStory, even if the staff behind it suck and constantly glitch it up. And there's difficulty modes. Alright, that's cool and all. Without fighting all the bosses at the same time, the entire feel is lost. BUT WAIT THERE'S HELL MODE. For some reason I can't buy it. The Pirate Grandmaster has a shark wave and some bullet move, looks ripped off of the recent "ghost ship PQ" from KMS. (unless this JMS thing came first) How original. Its appearance is alright, but pirates aren't that greatly bound to the original storyline. JMS needs to stick to its overpowered world tours and leave good stuff alone, if you ask me.

brb soloing CWKPQ because I'm that BEAST (or the bosses have 400k HP like the Neo City toughies). Hopefully within the next 10 years when we get our long-awaited Masteria update GMS will do something. Thanks Nexon for giving us Masteria in the first place, done the right way. Tough. Everyone complained for Neo Tokyo over Neo City, but JMS CWK over GMS CWK? Don't recognize that starting, but getting a vibe...
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#25
aslemn Wrote:Also, don`t forget Taos are made through Typhoon Golden Orb, which is way more easier to get than exchanging those badges.

No-one does that for taos in GMS either. They come from CWKPQ bonus far far more often.
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#26
aslemn Wrote:Also, don`t forget Taos are made through Typhoon Golden Orb, which is way more easier to get than exchanging those badges.
Also there are all weapons for every job in our CWK.
Swords, Pole arms, staves, even guns and knuckles are there.
Those are either obtained though Fiona or dropped from the PQ.
Also, Blackfist Cloaks are pure awesomeness, there was a store yesterday with 4 of those. 3-5 attack for each one. Some cordons, and some Exilled weapons, which levels up one more time than Reverse ones, is almost equivalent to a timeless weapon.

exiled weapons?
whatre those, and what do they look like?
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#27
Kalovale Wrote:- The pirate boss seems lame, only a blueish Shark Wave and some weird ass abnormal status (can't see well.)
It's the same as a status the new boss in Dual Race: Ghost Ship does. If you don't move, you take damage. The icon is a joystick.
¬Rob Wrote:I think it's attack where he jumps in the air and shoots a bunch is pretty badass.
The boss in Dual Race also has this attack.
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#28
I did NEVER, but never said that JMS CWK is superior, or even that GMS CWK is bad compared to it.
Both have their respective good and bad points.
But what i'm trying to show is that JMS CWK isn't a complete pomegranate, like everyone is complaining for such a weird kind of pride for GMS version.
Both of those have their differences, you don't need to feel irritated, already explained my goal on this.
Also, both share the SAME storyline, almost nothing has been changed.
Again, what i'm trying to show is that even with a personal view, people may have to admit that some improvement was made. And of course, some things were ruined. I'm not viewing it personally, i play both MS versions, i admit that both have their respectives pros and cons. And i'm trying to compare.
If you really think that i'm trying to turn the original CWK into a pomegranate, then you'r misunderstanding.

Also, this is an informative thread, or was supposed to be. But it's kinda hard to maintain such topic without turning it into a lolflame topic.
And, why did i only show the good points of it? The bad points were already mentioned in the beginning.
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#29
aslemn Wrote:
 just for those who hate long quotes

I personally like the boss fight gMS style, even more so if they raise the defense cap so that Rellik's over 9000 def actually poses an even tougher challenge. But free atk capes for everyone is nice, seeing how sucky gMS bonus is. It used to be great when it was a once-a-lifetime deal, if anyone remembers. After they nerfed it, the whole thing was more or less just for MoN reloot/sales and fun.
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#30
Kalovale Wrote:I personally like the boss fight gMS style, even more so if they raise the defense cap so that Rellik's over 9000 def actually poses an even tougher challenge. But free atk capes for everyone is nice, seeing how sucky gMS bonus is. It used to be great when it was a once-a-lifetime deal, if anyone remembers. After they nerfed it, the whole thing was more or less just for MoN reloot/sales and fun.

But no, fighting a boss can never be for item farming and fun Goggleemoticon
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#31
Kitteh Wrote:But no, fighting a boss can never be for item farming and fun Goggleemoticon

Somehow when there is lots of mesos to be made, the scums of Maple crawls out of FM and make it into a business, thus depriving the feature of all things remotely close to fun.
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