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Hi, I'm just checking on the stats for all the revamped Maple Island Monsters on JapanMS. StrategyWiki does not have this data yet so I was wondering if someone could extract the data and post it here.
Btw, none of the current public extractors will work on it so someone like Fiel will need to extract this.
Btw, all the monsters start with T. as in Training
Thanks
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I can give you the experience numbers from personal experience. Stumps give 50 (!), slimes give 33, orange mushrooms 53, red snails 10, and blue snails 5.
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Posting Freak
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I need the HP stats MP stats and such also, thanks.
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aznegglover Wrote:Put in GMS plz The islanders would pomegranate bricks.
And instantly be outleveled by a crew of wackjob islanders, getting up to 50+ with relative ease.
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Afrobean Wrote:The islanders would pomegranate bricks.
And instantly be outleveled by a crew of wackjob islanders, getting up to 50+ with relative ease. Exactly
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Rayquaza2233 Wrote:I can give you the experience numbers from personal experience. Stumps give 50 (!), slimes give 33, orange mushrooms 53, red snails 10, and blue snails 5.
The correct values are 53 for stumps,55 for mushrooms ,32 for slimes,10 for blue snails and 20 for red snails.
Plus there are Green Mushrooms and Horny mushies there.
Green mushies and horny mushies gives 48exp.
Oh,an their HP was fakin reduced,slimes have 30 hp instead of 50.
Its the most easy way to put a character from lv 1-10,i did it with my pirate in like 10 minutes.
And,you can return to maple island once you have 300 fame,Shanks is in Lith Harbor now.
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If you had a 2x exp card and you played all weekend, you can level an islander to about 50 like what Afro said  .
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aslemn Wrote:And,you can return to maple island once you have 300 fame,Shanks is in Lith Harbor now.
...
Well, that completely ruins the point of "Islanders". GG Nexon.
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Moti Wrote:...
Well, that completely ruins the point of "Islanders". GG Nexon.
Imagine a lv 30 quest in maple island, that you can only do if you never left he place, and it gives a pendant or something... Only for islanders, and you lose it if you go to victoria...
That way, everyone would be happy.
Either that totally nuts and ridiculous idea, or make a duplicate for a "fake" maple island, with the same NPCs, though, to finish those quests you left undone.
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I'm downloading JMS right now. I'll get you the stats soon.
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Those are some messed up stats. How can one even play other versions since I thought IP's were banned from other countries. (excuse me... I'm a girl and a noob  )
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xkatiie Wrote:Those are some messed up stats. How can one even play other versions since I thought IP's were banned from other countries. (excuse me... I'm a girl and a noob )
Dunno what being a girl has to do with anything.. but.. proxies are your friend
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aznegglover Wrote:Dunno what being a girl has to do with anything.. but.. proxies are your friend
I'm a slow girl that's not up on this technology stuff lol.
I see. Well, I've always wanted to check out another version of MS. I may have to check into this more. I think I would get super frustrated with the fact I wouldn't know what anything meant.
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Alloy Wrote:Imagine a lv 30 quest in maple island, that you can only do if you never left he place, and it gives a pendant or something... Only for islanders, and you lose it if you go to victoria...
That way, everyone would be happy.
Either that totally nuts and ridiculous idea, or make a duplicate for a "fake" maple island, with the same NPCs, though, to finish those quests you left undone.
Umm, I don't think something like that is code-able.
If I recall there are no map-only based quests.
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It's perfectly codable. Like PQ exits. Item gets taken away when you leave.
That would be interesting.
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Moti Wrote:Umm, I don't think something like that is code-able.
If I recall there are no map-only based quests.
Well they could cancel tele rocks in maple island (if they haven't already)
and make you loose the pendant when you talk to Shanks(?) to go out.
also make the item undroppable so you can't smuggle xD
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BladeHavoc Wrote:It's perfectly codable. Like PQ exits. Item gets taken away when you leave.
That would be interesting.
Ahh wait. You mean, a PQ-code based quest? Because such quests do not appear on your quest list. So yeah, this is pretty much codeable yes.
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Moti Wrote:Umm, I don't think something like that is code-able.
If I recall there are no map-only based quests.
2parts can do it.
1) You complete quest A if you go back to maple island by NPC.
2) Quest B (to get the Pendant) requires you've never done A.
I think they could do this.
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@moti I meant like the post above yours, (darkmaniak) simply the item being removed when you talk to Shanks.
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