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MSEA Ver0.86 Patch Notes
#41
Are you guys getting a new character slot for Aran?
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#42
This is so cool!!!

*Head explodes*

bout the only proper emotion i can use atm...
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#43
Kalovale Wrote:Are you guys getting a new character slot for Aran?

Yup. Same as KMS. A free character slot will be given for Aran.
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#44
Kalovale Wrote:Are you guys getting a new character slot for Aran?

Yes, they are.

EDIT: Ninja'd.

But here:
MSEA Wrote:[Additional character slot provided for all existing account FREE!]
Looking forward to start an Aran character and at the same time fretting over which existing character slot to delete to make way for the resurrected Hero?
Now your problem is solved! Addition character slot will be provided in Version 0.86 patch to existing game accounts with maximum character slots.

So, don’t worry and create a new Aran character to take part in all our specially planned for you events in Maple without deleting any of your existing character.
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#45
Devil Wrote:Erm, training in a party without HS is -STILL- 110% exp, and with it, it's still 150% exp, if every attacker in the party attacks normally... like they're supposed to.

What changes is that your -own- killing exp is about 90% of the exp you recieve, and the party exp is about 20%.

So for non-leechers there are no changes, it's only that afk-leechers will get kicked in the balls so hard like there is no tomorrow! Smile

gMS doesn't need lvl 140 Arans in 2 weeks... death to afk leechers! Hothead

Haha, yeah you're correct, I meant "Get it in the same patch", getting it -before- aran is impossible indeed. Wink

Except there's more factors that go into part exp than just "110% bonus!".

Not everyone is going to be killing at the same speed as you. Not everyone has the same skills as you. Not everyone will be able to fill that ideal standards you're trying to put on them. Party training can go well, provided you reach the ideal criteria you're talking about. However, you're taking a gamble every time you train unless you're training with close friends who love grind4lyfe at the same pace as you for hours on end.

As I said before, what they should implement instead is a formula that gives a penalty depending on how many levels the party members are apart from each other. This way party training is still kept pretty much the same, however leeching takes a blow.

Also, I'd like to say that I'm not a complete tight ass against leeching. I've never tried myself, and I see why people hate it. Sure, getting from 1-120 without any work, just money, is ridiculous. However, I do believe that there's a right and wrong time to leech. For instance, if you're going through the "hell" levels on your characters. Levels where training by yourself is just horrible, until you get your new skill. You pretty much do the same thing in the same area for hours and hours, while everyone else is getting a pomegranateload more exp than you. I believe that leeching is fine in situations like this. You're still playing your character, you still did a majority of the work, you're just paying for a little help through the levels that are boring as hell to go through on your own.

But of course, that's just me. I'm sure there are tons of people here who think any amount of leeching should mark you as some kind of lazy hacker or something. I'm all for killing leeching, but I just feel sometimes people make too much of a bit deal over this kind of stuff.
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#46
Spideyjvc Wrote:Except there's more factors that go into part exp than just "110% bonus!".

Not everyone is going to be killing at the same speed as you. Not everyone has the same skills as you. Not everyone will be able to fill that ideal standards you're trying to put on them. Party training can go well, provided you reach the ideal criteria you're talking about. However, you're taking a gamble every time you train unless you're training with close friends who love grind4lyfe at the same pace as you for hours on end.

I don't quite get how detrimental it can be. If one's relying on a Bishop friend to train faster he's not that far from a leecher, mentality-wise. The fact that you have someone to share exp with now gives you 80% of what you kill (88% with party Bonus) and with HS that's either 132% EXP or 110% if there's a stupid cap. That's faster than training alone, just counting your own exp. Really? There is no point in partying because you're receiving 20% of your Bishop friend's killing rate? If you can solo, partying now isn't all that retarded as made out to be.
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#47
Lajsen Wrote:lol? The lvl 50 Aran ring get... it was 70 in KMS :O unfair. Sad

I thought it was 50 in KMS too. Screw my memory and laziness to double check.

Kalovale Wrote:I don't quite get how detrimental it can be. If one's relying on a Bishop friend to train faster he's not that far from a leecher, mentality-wise. The fact that you have someone to share exp with now gives you 80% of what you kill (88% with party Bonus) and with HS that's either 132% EXP or 110% if there's a stupid cap. That's faster than training alone, just counting your own exp. Really? There is no point in partying because you're receiving 20% of your Bishop friend's killing rate? If you can solo, partying now isn't all that retarded as made out to be.

Well, maybe it's just because I don't party much with HS, considering I usually quit my characters when they get in their 80's, but normal party training nets me crap exp. So with this butchered formula, I expected the exp to be horrid.

Maybe I'm just partying the wrong people. We all seem to be killing at a good rate. But I lose maybe 2~5% per half hour than I would have normally made when training solo. every party I've ever been in has netted me crap exp.

Before it comes up as a possibility: yes, the monsters are at a level where we can all share exp. That's not the problem.
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#48
MrFry Wrote:Hopefully that kills the pro/anti leech bs for the msea players thats been flooding forums forever.

There will be debates upon debates upon debates about whether or not it should be changed back.
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#49
MetaSeraphim Wrote:There will be debates upon debates upon debates about whether or not it should be changed back.

True, *shakes head*
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#50
Spideyjvc Wrote:Except there's more factors that go into part exp than just "110% bonus!".

Not everyone is going to be killing at the same speed as you. Not everyone has the same skills as you. Not everyone will be able to fill that ideal standards you're trying to put on them. Party training can go well, provided you reach the ideal criteria you're talking about. However, you're taking a gamble every time you train unless you're training with close friends who love grind4lyfe at the same pace as you for hours on end.

[...]
Well actually the new party exp formula should be better in this case (training with other misc / weaker people).

Now its something like (correct me if I'm wrong on this one, don't know the 100% correct actual numbers)
- 70% of the exp goes to you. (105% with HS)
-- 40% of the exp comes from your (lazy? / leeching? Tongue) party member. (60% with HS)
-- Total 110% exp. (165% with HS)
- 40% of the exp goes to your (lazy / leeching? Tongue) party member. (60% with HS)

The new formula is like:
- 90% of the exp goes to you. (135% with HS)
-- 20% of the exp comes from your (lazy? / leeching? Tongue) party member. (30% with HS)
-- Total: 110% exp. (165% with HS)
- 20% of the exp goes to your (lazy / leeching? Tongue) party member. (30% with HS)

So it's actually "less risky" to train with other people, exp wise.

Besides that, training with other people in the map -killing monsters- increases spawn too! Smile
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#51
Spideyjvc Wrote:Maybe I'm just partying the wrong people. We all seem to be killing at a good rate. But I lose maybe 2~5% per half hour than I would have normally made when training solo. every party I've ever been in has netted me crap exp.

Before it comes up as a possibility: yes, the monsters are at a level where we can all share exp. That's not the problem.

The exp is indeed horrid, that isn't up for discussion. I was just pointing out that if you can survive soloing, you'll have a fairly easy time partying a Bishop now. Besides, at places other than Newties, partying allows spawn to speed up considerably, improving your kill rate and thus %-gain. There are more benefits to party-training than just B > ultimate spam.

EDIT: To be perfectly honest, you guys shouldn't buy my bullshit since I've quit training for a long time. Blush
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#52
Devil Wrote:Well actually the new party exp formula should be better in this case (training with other misc / weaker people).

Now its something like (correct me if I'm wrong on this one, don't know the 100% correct actual numbers)
- 70% of the exp goes to you. (105% with HS)
-- 40% of the exp comes from your (lazy? / leeching? Tongue) party member. (60% with HS)
-- Total 110% exp. (165% with HS)
- 40% of the exp goes to your (lazy / leeching? Tongue) party member. (60% with HS)

The new formula is like:
- 90% of the exp goes to you. (135% with HS)
-- 20% of the exp comes from your (lazy? / leeching? Tongue) party member. (30% with HS)
-- Total: 110% exp. (165% with HS)
- 20% of the exp goes to your (lazy / leeching? Tongue) party member. (30% with HS)

So it's actually "less risky" to train with other people, exp wise.

Besides that, training with other people in the map -killing monsters- increases spawn too! Smile

What is with you and making up numbers? Old formula is 60/40, new is 80/20.

Time to dust off the MSEA account I haven't played in 5 years.
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#53
Dusk Wrote:What is with you and making up numbers? Old formula is 60/40, new is 80/20.

Time to dust off the MSEA account I haven't played in 5 years.

there's a 10% bonus exp while in PT i think?
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#54
If Nexon America really is greedy, watch them make us pay for the character slots for Aran.
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#55
ScherzoDeLuce Wrote:there's a 10% bonus exp while in PT i think?

Yes, and it doesn't work the way he described it.
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#56
PirateIzzy Wrote:If Nexon America really is greedy, watch them make us pay for the character slots for Aran.

They didn't with Cygnus, why the hell would they do it with Aran?
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#57
MetaSeraphim Wrote:They didn't with Cygnus, why the hell would they do it with Aran?

For kicks and giggles.
Im pretty sure they'll do the same as they did with cygnus as well though.
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#58
MetaSeraphim Wrote:They didn't with Cygnus, why the hell would they do it with Aran?
You never know what they'll do next.
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#59
Devil Wrote:Well actually the new party exp formula should be better in this case (training with other misc / weaker people).

Now its something like (correct me if I'm wrong on this one, don't know the 100% correct actual numbers)
- 70% of the exp goes to you. (105% with HS)
-- 40% of the exp comes from your (lazy? / leeching? Tongue) party member. (60% with HS)
-- Total 110% exp. (165% with HS)
- 40% of the exp goes to your (lazy / leeching? Tongue) party member. (60% with HS)

The new formula is like:
- 90% of the exp goes to you. (135% with HS)
-- 20% of the exp comes from your (lazy? / leeching? Tongue) party member. (30% with HS)
-- Total: 110% exp. (165% with HS)
- 20% of the exp goes to your (lazy / leeching? Tongue) party member. (30% with HS)

So it's actually "less risky" to train with other people, exp wise.

Besides that, training with other people in the map -killing monsters- increases spawn too! Smile


while that is may be the exp division, it hardly applies to training situations.
eg: if you as a party are killing anego, samurai boss,zak, then yes.

---

now, lets assume that party leech is halved. what does that mean?
a) if you are a fast killer, would you want a slow killer in your party? since he kills slow, his exp share will go to you slower, and its smaller than before.
b) if you are a fast killer, will you want your lane to spawn fast? would you appreciate it if other lane killers are slower than you causing your own respawn to slow?

so the end effect:
1 hit ko people will party only 1 hit ko party.
2 hit ko party people, will party only 2 hit ko party.

--
so for anyone who reaches lvl 120 and tries to get party in skel? sry, you are a liability.

--
if leech exp is negligible, is there any advantage to party lane train vs soloing the map if you cannot find good party members?

how hard is it to find dedicated people that can train with you to match your training schedule?
--

the real test of whether this is good is to compare your EXP/hr now vs your EXP/hr after.

so who trains in party without a bishop spamming? care to provide your statistics before and after
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#60
PirateIzzy Wrote:You never know what they'll do next.

They wouldn't do something that stupid. Come on now, even if you're being sarcastic you should be a little more sensible.
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