Senior Member
Posts: 378
Threads: 5
Joined: 2009-03
Spideyjvc Wrote:Edit: Serp isn't on now, I can see if Stefan remembers, but doubt it. Doubt Richan remembers either.
Stefan as in the ED Stefan? :o
Anyway, was Tespia even an asset to Nexon?
Posting Freak
Posts: 3,414
Threads: 191
Joined: 2008-07
2009-11-12, 09:27 AM
(This post was last modified: 2009-11-12, 09:29 AM by Combattente.)
Grog Wrote:You now realize that Tespia never made patches any less glitchy than they are to this day. In fact, in the three Tespias that there were, all three patches that followed contained more than half of the glitches found in the test server.
This indeed is true, but, you know, I've always said that if only NEXON tried a bit harder to manage Tespia better, it wouldn't really be so useless.
If only they made applications like MWLB and hired people who actually would read through all the reports and try to fix the reported bugs, Tespia would be PERFECT, just like KMST. That's what I'm suggesting them to do. If they don't listen to the users, it's not my fault.
Grog Wrote:I was being generous when I said half. I'm sure that if you looked back into the post-Tespia patch threads, you'd find hordes of people complaining about none of the glitches getting fixed.
It's annoying and pathetic to see people beg and cry over an extremely boring test server. They sugarcoat their desire to play a weak level 162 character with the whole "OH BUT ITS WHOLE PURPOSE IS TO MAKE THE ACTUAL PATCH BETTER" garbage.
Again, if my only desire was to become a level 162, why am I suggesting them to change Cody to take you to a specific level for every testing round, depending on the content to be tested, as well? I'm really tired of saying the same things every time in every Tespia post, so I will just stop here.
Let's just resume the most important things they should do to make Tespia a REAL test server:
1) MWLB-like applications, so that random noobs can't get in
2) Hire people who will read through the reports and people who will fix the reported bugs
3) Change Cody to take you to a specific level, depending on the content to be tested (e.g.: if the content is Pink Bean, level should be 180 at least, if the content is Aran, level should be 200 because we should be able to test every single quest - even level 200 ones, but, if the highest level content in a testing round would be the Ariant Coliseum, then the max. level should be 30). I remember them releasing the level 200 mounts in Tespia, but Cody still took you to level 162. Then, they released ARIANT and Cody still took you to level 162. That was totally useless and nonsense.
Tay Wrote:As others have said;
There is no need for tespia outside of Korea, other than for a preview of content or to test content exclusive stuff which NexonAM has never done in their tespia.
If there is no need for Tespia outside of Korea, then you probably mean to say that, obviously, if the content is already tested and works in the Korean servers, then it is SUPPOSED to work in GMS as well, right?
Well, it SHOULD be like that. But, NEXON America manages to introduce bugs which have never been found before in KMS, making the testing made in Korean Test Server useless. Seeing how they can't seem to release a patch without bugs, even if that same patch was already tested before in KMST, it really looks like we DO need Tespia.
KajitiSouls Wrote:GMS's general populace idiocy defeats Nexon apparently.
That's pretty much the main reason why Tespia got removed.
This would not have been the case if Nexon America didn't allow everyone to come in >_>
I agree with this. General idiocy is what has brought Tespia down. Sad, but true. Who knows if it will ever come back. They promised it in their Open Letter, but it looks like they're not only a money-hungry company, they also are liars.
Back to the original topic: this is an interesting idea. Now that I think about it, yeah, Tespia could've been opened to challenge OdinMS and to bring people back from Private Servers to GMS. I know a few friends who, in fact, quitted Private Servers for Tespia, because, obviously, Tespia > Private Servers in all ways possible. Well, Official Servers > Private Servers as well, but Tespia made more people quit them. So yeah, now that I think about it, NEXON didn't show any interest for fixing bugs (even if they said it was impossible because their report page was spammed by noobs) or Tespia in general (see Cody taking you to level 162 even if the highest content to test was.. Ariant Coliseum  ).
So, yeah, this could've actually been a challenge to OdinMS they wanted to make, to make people quit Private Servers. In fact, after the death of OdinMS, they stopped talking about Tespia. They haven't talked about it for more than one year now. It's sad if it really was like that, but.. it's NEXON we're talking about. Everything is possible, with them.
Anyway, that page in Facebook was made by me in a sad attempt to make them improve the game or consider opening Tespia again. I doubt it'll work, but why not trying.
Posting Freak
Posts: 3,213
Threads: 466
Joined: 2008-07
Uh, Themida was always used as an exe-obfuscator I think.
Posting Freak
Posts: 2,183
Threads: 196
Joined: 2008-07
Combattente Wrote:tl;dr What you don't realize is that you complain about Tespia not ever coming back ("OMG U PROMISED NEXON") so much that no one even cares about your reasons. Tespia was hardly beneficial in the way that it was intended to be, nor will it ever be, because Nexon will never listen to anything that we say. Ever.
Posting Freak
Posts: 3,414
Threads: 191
Joined: 2008-07
Ben Wrote:What you don't realize is that you complain about Tespia not ever coming back ("OMG U PROMISED NEXON") so much that no one even cares about your reasons.
This is YOUR opinion. Just because you don't listen, that doesn't means that nobody does.
Ben Wrote:Tespia was hardly beneficial in the way that it was intended to be, nor will it ever be, because Nexon will never listen to anything that we say. Ever.
NEXON will have to, sooner or later. A company which doesn't listen to its customers can be already considered a dead company. People will eventually quit after a while, if they keep doing that.
Posting Freak
Posts: 5,248
Threads: 347
Joined: 2008-07
Gender: Male
Sexual Orientation: Lesbian
If Tespia comes back, developers better listen to the reports.
Also, reduce the number of morons jumping around, hogging bosses and instantly leveling past level 100 (if the content to test is way below that level).
Senior Member
Posts: 602
Threads: 17
Joined: 2009-01
The only thing I never understood about the Tespia discussions is why Nexon doesn't test their bugs in-house like a normal game developer. As much as some might be in favor of Tespia, the fact is if you ask a volunteer to test the bugs without any certification or incentive (i.e. pay) you run a good probability of getting sub-par results. Imagine if Nintendo relied on outsiders to help them test their bugs.
And what the hell is this >>>  <<< :f6:?
Posting Freak
Posts: 5,098
Threads: 62
Joined: 2009-07
Fumni Wrote:The only thing I never understood about the Tespia discussions is why Nexon doesn't test their bugs in-house like a normal game developer. As much as some might be in favor of Tespia, the fact is if you ask a volunteer to test the bugs without any certification or incentive (i.e. pay) you run a good probability of getting sub-par results. Imagine if Nintendo relied on outsiders to help them test their bugs.
And what the hell is this >>> <<< :f6:?
I have to agree. Hire professional bugfixers working inside the company, and let Tespia R I P. It did not serve any practical purpose what so ever, and with Maples slightly infantile and retarded userbase, it will not rise above it what ever method they use to choose testers in the community.
And as to why the elephant pet been turned into a smiley, I cannot say.
Also, to comment on the topic ("tespia was a challenge to Odin"), highly unlikely, people somewhat overestimate the importance and impact of p servers. The spenders would not go there for several reasons, and the people who play casually without spending money on NX, well those people Nexon couldn't care less about. Kind of like the freaks who eats from leftover trays at McDonalds... Not much to hang in the x-mas tree...
Posting Freak
Posts: 3,414
Threads: 191
Joined: 2008-07
Fact is, they DO test the patches they release. For example, in that announcement I linked above,
Quote:What is a Content Update?
New content has to mesh well with our version, and since we have unique content, there's always a possibility that it could affect another area of the game, so we have to test it. After we complete testing and everything is working, the game will be open to everyone.
they said they do test new content. If you check the photo album in their Facebook page you'll notice many screenshots of a GMs-only server. Well, that's their test server. In fact, THAT is Tespia as well, it's just the private version of it. I saw a screenshot in NEXON's Cygnus Intro page some time ago, and even posted it.
The screenshot is this one:
and it evidently shows that THERE IS a Tespia. It's just that NEXON only lets their workers play it.
Finally, THIS. As you can see where it says QUALITY ASSURANCE TESTERS, they are hiring testers in their staff. The weird thing is that it always says that they need 3 of them, even if the announcement has been there for more than one year now. That's most likely out to date, but I just wanted to show you that they actually have testers in their staff. They just are INCOMPETENT. I'm saying that because there hasn't been ONE single patch without bugs until now, even if their GREAT TESTERS tested the stuff. There also have been many evident bugs, which could've been easily noticed by anyone, yet weren't fixed.
What I'm guessing after seeing all the screenshots in their Facebook Page is that they HAVE FUN instead than testing. That's why I'm asking for public Tespia again, maybe serious users like me and a few others could actually help NEXON with releasing bug-free patches.
Posting Freak
Posts: 4,047
Threads: 33
Joined: 2008-07
Combattente Wrote:What I'm guessing after seeing all the screenshots in their Facebook Page is that they HAVE FUN instead than testing. That's why I'm asking for public Tespia again, maybe serious users like me and a few others could actually help NEXON with releasing bug-free patches.
You're kidding right?...
Facebook -> Free advertising -> they want people to see it and join maple-> Achieved by making the game look fun.
And screenshots of testing would help that more than what they've put up, how?
Posting Freak
Posts: 13,609
Threads: 249
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: New_Jersey
IGN: ClawofBeta
Server: LoL.NA
Level: 30
Job: Bot Lane
Guild: N/A
Guild Alliance: N/A
All I'm saying is that Nexon said they'll release Tespia in the future again.
But the website has been taken down.
Posting Freak
Posts: 1,270
Threads: 52
Joined: 2008-08
Allow me to describe my experience in the 3rd round of Tespia when Ariant Colloseum+Ariant+Level 200 mounts came out. The first few days were marked by some kind of double-encrypted monstrosity creating by mushing the data used in the Korean version and Maple Global; and because of some stuff involving unicode and all sorts of technical aspects I didn't quite comprehend, the game would repeatedly crash and rollback upon logging into the game. I believe it started on a Thursday; finally came online around a Monday when they fixed this mess. Around this time, I logged on; and to my suprise, there was some sort of crazy dup hack going on where people dropped perfect weapons, and they were dropped everywhere by people. In the guild somebody asked me to join in: one guy was all the way in NEWTIES. Wait, what? If I'm not mistaken, there was even a few Zakum run attempts going on. HUH? Okay, so on to actual content testing. I went to Ariant Colloseum PQ mostly for what I tested- there were some idiots who had no idea what they were doing and repeatedly spammed Genesis and Blizzard across the map. I actually had to explain in the middle of the game what was going on a few times. And some just seemed firmly intent on living off their characters like some sort of private server.
Suprisingly, I was only able to find 3-6 glitches at the time, a few in Ariant Colloseum, and a few Cash Shop; like the wrong sprites used for the Tiki Torch when used- it used the graphics for that old lady shop one instead. Fortunately, that was fixed at least.
But the point remains: most people treated Tespia as some sort of private server, and some people used the glitch report system as a communication system to the GMs to ask stupid questions or fail attempts to strike conversation with GMs, as seen in NXProse's thread about why Tespia was taken down; the GMs don't need to know junk like:
NXProse Wrote:Well, here's the deal with Tespia. When we opened it, our original thinking was that we'd be able to catch a lot more with the community involved and reporting things. So, typically, we'd get a few thousand reports. However, when we actually went through them individually, we got stuff like:
"OMG. I got selected."
"How do I become GM?"
"fix it"
"My ticket didn't get answered."
If Tespia made a comeback like the Open Letter (which sadly hasn't met its promise yet) said, I hope they change around the system from being a random lottery to an actual application like that of the MapleWatch Leaf Brigade; but that could take ages.
Also: as for the theory of Tespia being done to combat private servers, I doubt so. I think it's sheer coincidence; or, Nexon happened to be more active with their business around that time.
Posting Freak
Posts: 3,414
Threads: 191
Joined: 2008-07
2009-11-12, 07:54 PM
(This post was last modified: 2009-11-12, 07:59 PM by Combattente.)
Lozmaster Wrote:You're kidding right?...
Facebook -> Free advertising -> they want people to see it and join maple-> Achieved by making the game look fun.
And screenshots of testing would help that more than what they've put up, how?
Nevermind for that. Still, probably, those screenshots were taken in Tespia, if it can matter anything.
ClawofBeta Wrote:All I'm saying is that Nexon said they'll release Tespia in the future again.
But the website has been taken down.
I doubt that they're actually going to release Tespia after seeing how much time has passed since the Open Letter. If they wanted they could've opened Tespia already, but they still haven't, and there is no known reason for them to not do it.
Posting Freak
Posts: 1,361
Threads: 94
Joined: 2009-10
I expect no less of Combattente than to write an essay on Tespia. Listen bro, you're not admitting to the fact that Tespia was removed because it sucked massive cock. It was pointless. Do you really think Nexon would go through the trouble of going through thousands upon thousands of applications just to gain admittance to a test server? I still haven't gotten an answer to my first post in this thread; name three benefits to Tespia. If you can't name three benefits, what kind of magical reasoning would lead Nexon to believe that Tespia was actually something useful? You talk as if they've completely forgotten about the users; as if they should be rereleasing Tespia. The first 3 releases were all they needed to realize it was a waste of their time.
Combattente Wrote:NEXON will have to, sooner or later. A company which doesn't listen to its customers can be already considered a dead company. People will eventually quit after a while, if they keep doing that. Nobody's going to quit over a waste-of-time test server. I'm not sure if you realize this, but you're one of the only people in the universe that care about it.
Combattente Wrote:and it evidently shows that THERE IS a Tespia. It's just that NEXON only lets their workers play it. I wonder why? We may nag Nexon for missing glitches after they release a patch, but I'll bet my left testicle that ONE Nexon game tester gets more work done in Tespia than every public release Tespia user combined.
Combattente Wrote:and there is no known reason for them to do it. Then why on earth do you care so much?
Posting Freak
Posts: 3,414
Threads: 191
Joined: 2008-07
Grog Wrote:I expect no less of Combattente than to write an essay on Tespia. Listen bro, you're not admitting to the fact that Tespia was removed because it sucked massive cock. It was pointless. Do you really think Nexon would go through the trouble of going through thousands upon thousands of applications just to gain admittance to a test server? I still haven't gotten an answer to my first post in this thread; name three benefits to Tespia. If you can't name three benefits, what kind of magical reasoning would lead Nexon to believe that Tespia was actually something useful? You talk as if they've completely forgotten about the users; as if they should be rereleasing Tespia. The first 3 releases were all they needed to realize it was a waste of their time.
I admit that Tespia was removed because it sucked, sure. You're right on that.
But, what I'm saying is that if only they tried to make it a little better, maybe it wouldn't suck so much.
Why would they do it, you say? Name three benefits of Tespia?
1. Bug-free patches
2. No having to pay official testers to do the testing
3. More money for NEXON
Here are three benefits of Tespia. The last two are benefits for NEXON, but, because you said that I should name three benefits to give NEXON a reason to open Tespia, here they are. If you want me to give you three benefits of Tespia for the users, I will give you them as well.
Grog Wrote:Nobody's going to quit over a waste-of-time test server. I'm not sure if you realize this, but you're one of the only people in the universe that care about it.
Just because [SIZE="7"] YOU[/SIZE] don't care, this doesn't mean everyone else doesn't.
Probably the others don't care AS MUCH, but there are indeed some people who DO care about it.
Grog Wrote:I wonder why? We may nag Nexon for missing glitches after they release a patch, but I'll bet my left testicle that ONE Nexon game tester gets more work done in Tespia than every public release Tespia user combined.
I can give you the benefit of the doubt here.
Grog Wrote:Then why on earth do you care so much?
I forgot a "not". I apologize.
Posting Freak
Posts: 1,361
Threads: 94
Joined: 2009-10
2009-11-12, 08:25 PM
(This post was last modified: 2009-11-12, 08:28 PM by Greg.)
Combattente Wrote:Why would they do it, you say? Name three benefits of Tespia?
1. Bug-free patches
2. No having to pay official testers to do the testing
3. More money for NEXON What you still fail to understand is that Nexon was testing us just as much as we were testing them. Out of the three benefits you listed, only #2 existed in Tespia's time. Every patch released after being tested was still full of bugs, and I don't think Nexon gained any money from letting users run rampant on a server with no rules. After Nexon witnessed the colossal failure that Tespia was, #2 was the best route to go down.
Combattente Wrote:Just because YOU don't care, this doesn't mean everyone else doesn't.
Probably the others don't care AS MUCH, but there are indeed some people who DO care about it.
Let's get one thing straight: Nexon doesn't care about you. Nexon doesn't care about anyone that supports Tespia simply because there's only a handful of them. If Nexon barely ever listens to the majority of its players, what makes you think that they care about what you want? Nexon loses money when Tespia's up anyway. 1,000 people in a test server are 1,000 people that aren't on GMS buying NX. Not to mention server costs, but I don't know enough about that kind of stuff to get into details. They've grown too much to rely on their kiddie userbase; nobody played Tespia to TEST STUFF, and you probably weren't going out of your way to find glitches either. Paying a couple of nerds minimum wage to play a video game isn't hurting anybody. Well, except for you, for some reason.
Tespia's not worth the bother. It's not an opinion; it's a fact that Nexon has exemplified for more than a year now.
Posting Freak
Posts: 3,414
Threads: 191
Joined: 2008-07
Grog Wrote:What you still fail to understand is that Nexon was testing us just as much as we were testing them. Out of the three benefits you listed, only #2 existed in Tespia's time. Every patch released after being tested was still full of bugs, and I don't think Nexon gained any money from letting users run rampant on a server with no rules. After Nexon witnessed the colossal failure that Tespia was, #2 was the best route to go down.
#1 would have been if Tespia was managed like it should've been, and #3.. well, I think that if they reduced the amount of testers to a reasonable amount they wouldn't have to use any "powerful" server to keep the server up, therefore they wouldn't have to spend so much money for them. In fact, they spend money for their "private Tespia" as well. Even if it's probably on a Local network or something, it still costs to keep the server up. Probably, without having to pay their testers, they'd spend a little less. Maybe not a noticeable difference, though.
You're indeed right when you say that the Tespia rounds which were held were a total failure, but I'm just saying that they could improve if they wanted to.
Grog Wrote:Let's get one thing straight: Nexon doesn't care about you. Nexon doesn't care about anyone that supports Tespia simply because there's only a handful of them. If Nexon barely ever listens to the majority of its players, what makes you think that they care about what you want? Nexon loses money when Tespia's up anyway. 1,000 people in a test server are 1,000 people that aren't on GMS buying NX. Not to mention server costs, but I don't know enough about that kind of stuff to get into details. They've grown too much to rely on their kiddie userbase; nobody played Tespia to TEST STUFF, and you probably weren't going out of your way to find glitches either. Paying a couple of nerds minimum wage to play a video game isn't hurting anybody. Well, except for you, for some reason.
Tespia's not worth the bother. It's not an opinion; it's a fact that Nexon has exemplified for more than a year now.
They listened to this "handful" of people enough to mention Tespia in their Open Letter, so it's probably not because we're "not enough".
About the 1,000 people, again, they could reduce that amount to a reasonable amount of people, but choose them thoroughly like they do with MWLB, and there wouldn't be so many people who "don't buy NX on GMS".
If you think I didn't go out of my way to find glitches, then you are wrong, because I actually did and reported many bugs. I was one of the people who reported most, in fact, as I won the bug report event as well.
But yeah, the reason because NEXON doesn't and (likely) never will open Tespia probably is the failure of the first rounds and the fact that they think that it wouldn't be worth it, just like you.
Maybe they are right.
Junior Member
Posts: 15
Threads: 6
Joined: 2008-09
Humm :f6:
I doubt tespia will ever come back and for odin  I just loved the community I met back then
Posting Freak
Posts: 1,518
Threads: 40
Joined: 2008-08
inb4CombattenteEssays
dammit too late
Posting Freak
Posts: 3,414
Threads: 191
Joined: 2008-07
I'm writing "essays" just to convince NEXON to open Tespia if they're even reading this. Obviously just saying "I think they should open Tespia" won't be useful.
|