Ver. 075 - Full Update Notes
#21
Quote:Users will be kicked out of Horntail Cave if Horntail isn't summoned in 15 minutes.

Didn't we already have this? Can someone whos sitting at the preliminary head still hold the cave?

Can someone confirm this?
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#22
New Monster Cards
Giant Centipede
Blue Mushmom
Snack Bar Card
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I laugh if they ad the little map in the lower right corner of kerning.
I'l SH3T BRICKS IF THEY REMOVE WORLD TOUR
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#23
Opeth Wrote:Didn't we already have this? Can someone whos sitting at the preliminary head still hold the cave?

Can someone confirm this?

As far as I know, that was what we already had. Unless it can be checked what the changes are in the patch file.
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#24
Last time I heard, Excellent was exploiting the "invincible area" in the preliminary heads, thus allowing them to stay for 12 hours. This will not help you, sorry guys.
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#25
BombsAway Wrote:What the...?!

DOJO BOSSES ARE DROPPING CARDS!?! OMHOMHOMGOHMGOMHOGMGOHMGOMGOHMGOMG

I shall help you!~

And Dojo looks awesome. I'm really excited for it, actually.
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#26
Lolbelts. Solo is fail for Priests. ;____;
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#27
BombsAway Wrote:What the...?!

DOJO BOSSES ARE DROPPING CARDS!?! OMHOMHOMGOHMGOMHOGMGOHMGOMGOHMGOMG
I don't see where you're getting this from? are you assuming it's because of the addition of BMM/snack bar/Centipede cards?
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#28
RDal Wrote:Last time I heard, Excellent was exploiting the "invincible area" in the preliminary heads, thus allowing them to stay for 12 hours. This will not help you, sorry guys.

I believe Opeth's rage pic is in order.

[Image: 2iw52zt.png]
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#29
IsaacGS Wrote:I don't see where you're getting this from? are you assuming it's because of the addition of BMM/snack bar/Centipede cards?

Yes but that dream was crushed already.
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#30
RDal Wrote:Last time I heard, Excellent was exploiting the "invincible area" in the preliminary heads, thus allowing them to stay for 12 hours. This will not help you, sorry guys.

Horntail eventually summons, which are aggressive nature. Even if they're in that area, they'll eventually get knocked off by the summons.

Redface

The only way to hold the altar was to go into the fake heads and not move, just sit there for 12 hours.
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#31
Will they add Snack Bar, BMM and Giant Centipede in normal maps? It will destroy my hopes for world tours ;/
Also they will add 3 cards from these bosses but no card for MuGong haha.
Sad that we don't have yet any hints about masteria expansion.

First patch since CWKPQ which isn't great.
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#32
They are adding them in normal maps. It is listed somewhere in the information in this thread.
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#33
Xakris Wrote:Will they add Snack Bar, BMM and Giant Centipede in normal maps? It will destroy my hopes for world tours ;/
Also they will add 3 cards from these bosses but no card for MuGong haha.

First patch since CWKPQ which isn't great.

I posted the maps they were added to.
Mu Gongs card has been in our data for about five patches now, and translated since v73.
It's not having what you want - It's wanting what you've got.
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#34
RDal Wrote:Last time I heard, Excellent was exploiting the "invincible area" in the preliminary heads, thus allowing them to stay for 12 hours. This will not help you, sorry guys.

Obvious solution: put separate time limits on preliminary and final boss, and make it... not 12 hours? I dunno, maybe 1 hour for prelim + 3 hour for the boss itself?
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#35
GameMX Wrote:Horntail eventually summons, which are aggressive nature. Even if they're in that area, they'll eventually get knocked off by the summons.

Redface

The only way to hold the altar was to go into the fake heads and not move, just sit there for 12 hours.

The summons only appear after damage is done to the head.
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#36
So would a little bit of extra code attached to the head's work?

if HP = full
start timer

if timer > 15 mins
kick all or use full screen attack that insta kills?

Yes, this isn't actual code,but you get the idea?


The head heals itself if left alone right? just like other bosses...
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#37
This wont help with the cave hogging.

only a couple options they can add to help:
-Add a Timer on the time you are allowed to kill pre heads (not good)
-Get rid of the Safe spot @ the Pre head 1
-if HT is summoned and not being attacked, give u a 5 minute notice to attack if not then d/c?
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#38
For those that have never fought horntail, holding it is extremely easy. Either of the prelim heads before summoning is perfectly safe for a person to sit there and do nothing for 12 hours. So you could either just not summon them or kill a prelim head and not continue to the next room.

My proposed solution: Have GM's that actually do their job. It's 1 channel, it'd be easy to put in some sort of monitor... Or do what Nexon does best! AUTOBAN!
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#39
sorry to ask but i cant find anywhere else.... and sites down.. is maple down and till what time?

yeah i know site is supposed to be down till 8am
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#40
Maple should be down until 7 AM PST. Not counting if they add more time on.
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