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Takebacker Wrote:-points to the holy weak bonefish, elder wraiths, and himes-
You'd be a complete fool to go combo before charge.
Yeah, Bone Fish are such awesome training spots. Better not let the word out or the maps will all be filled.
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JoeTang Wrote:Yeah, Bone Fish are such awesome training spots. Better not let the word out or the maps will all be filled.
I actually would love a Bone Fish pure spawn.
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JoeTang Wrote:Yeah, Bone Fish are such awesome training spots. Better not let the word out or the maps will all be filled.
Gobies are better! I went from 82 to 87 yesterday and 87 to 96 today off of Gobies.  Tomorrow = Himes!
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Takebacker Wrote:-points to the holy weak bonefish, elder wraiths, and himes-
You'd be a complete fool to go combo before charge.
or you can start adding charge in late 8x after you have good combo and driver and then use all 3 skills when you can actually hit wraiths and himes. 38 avoid / lvl 95 is really bad for 8x people. and 34 / 100 isnt any better.
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So Instead of Combo>Driver>Charge I should go Driver>Charge>Combo?
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SethElite Wrote:So Instead of Combo>Driver>Charge I should go Driver>Charge>Combo?
[color="#cc8899"]
No, more like
Combo/Driver ---> Charge/Driver.
Get enough Combo to get a nice advantage from it while adding points into Driver, then switch from Combo to Charge while finishing Driver.[/COLOR]
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MasPan Wrote:[color="#cc8899"]
No, more like
Combo/Driver ---> Charge/Driver.
Get enough Combo to get a nice advantage from it while adding points into Driver, then switch from Combo to Charge while finishing Driver.[/COLOR]
you need 6 in combo for it to even add 1%/orb and by then you may as well get 8 for the 4th orb. low level combo is pretty bad... i think youre better off not starting combo till driver is 21. low level soul charge isnt any better, but holy wont really benefit you until 9x.
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2009-08-04, 07:13 PM
(This post was last modified: 2009-08-04, 07:15 PM by Takebacker.)
modular Wrote:or you can start adding charge in late 8x after you have good combo and driver and then use all 3 skills when you can actually hit wraiths and himes. 38 avoid / lvl 95 is really bad for 8x people. and 34 / 100 isnt any better.
However, (-points to your post above this one-) X points in charge is 1.0X% damage...whereas combo is for the most part X points for 1.0Y%. *-*
For the record, i'm maxing driver first. None of this mixing with combo/charge crap.
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Anyone know who a Dawn Warrior talks to to do Zakum Quests?
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Takebacker Wrote:However, (-points to your post above this one-) X points in charge is 1.0X% damage...whereas combo is for the most part X points for 1.0Y%. *-*
For the record, i'm maxing driver first. None of this mixing with combo/charge crap.
y > x for all non-holy weak x. with 1 orb x points in combo is the same as holy neutral with x points in charge... but you get more than 1 orb, they just do nothing at all until combo is lvl 3.
i tried to think of a reason not to max driver first and couldnt. it starts off stronger than blade (if you can ignore that its ~50% slower according to the attack speed thread) and since the hits are such a low base % having sp in combo or charge helps driver less than having all the sp in driver.
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Mega Wrote:Anyone know who a Dawn Warrior talks to to do Zakum Quests?
3rd job warrior instructor.
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Bone Fish training would be pretty nice, considering the weakness and the fact that they drop chaos scrolls. Too bad you can only kill them in goby swarmed maps. =/
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Wait? I heard charge wasnt holy?
I dunno... I already have a 112 sader, no desire for a DW
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Blup Wrote:3rd job warrior instructor.
Are you sure? because i talked to Tylus and i still wasn't able to do the quests
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Mega Wrote:Are you sure? because i talked to Tylus and i still wasn't able to do the quests
cygnuses seem to be unable to do any quest that requires a job id, and since that one would require an id, you probably need to karma a helm for yourself.
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modular Wrote:cygnuses seem to be unable to do any quest that requires a job id, and since that one would require an id, you probably need to karma a helm for yourself.
You can get it somehow, though I'm not sure who to talk to. I found a video of a dawn warrior (I know it's not shown in the video, but he's a DW in all the other videos he has) getting a zhelm:
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Mega Wrote:Are you sure? because i talked to Tylus and i still wasn't able to do the quests
wierd, i talked to him and had no problem going into part 1 (keys) and part 2 (JQ) of the ZPQ...
i guess on you mean another part then.
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Quick question, does Soul Driver's range increase as you level it up? Cause mine is lv17 and it doesn't seem to hit as far away as videos show.
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DPS wise, how much max FA helps brandish? i'm pretty sure it's not worth the lack of control at skeles\himes (because that's where i'll be when i'll have brandish), but if there's a big DPS difference, it might be worth the time cut from booster and rage (yes, currently i have 19 rage, i prefer the extra point on booster) on big, slow bosses? (pianus, pap, zak)
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modular Wrote:i seem to recall that FA marginally helps brandish dps, but takes away character control. http://www.southperry.net/forums/showthread.php?t=13380 <-- no calculations here but the ppl who like being right vote against FA =P
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