[1.2.248] Mushroom Castle
Erich Wrote:But those quests are different, those are job quests which tie into the cygnus/aran storyline.

The reason doesn't change the result, it's still spoon-feeding them levels which adventurers didn't get.
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Erich Wrote:But those quests are different, those are job quests which tie into the cygnus/aran storyline. These quests are for an area. Adventurers just needed something exclusive to them.

The Cygnus pre-level 10 quests weren't exactly following a storyline.
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bio9205 Wrote:The Cygnus pre-level 10 quests weren't exactly following a storyline.

..Adventureres have the Maple Island quests. Your'e talking about the level -10 quests, right? then yes, they did follow a storyline. They introduced you to the Knights of Cygnus.
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Hopefully they will extend those animations to 2nd job pirate skills. That would make dragon dancing look alot cooler. Glitter
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[COLOR="Purple"]I have a feeling the storyline will go something like this...

Mushrooms once lived happily in the castle, under the rule of the princess mushroom. Bowser....oh, I mean, King Pepe takes over, and kidnap the princess. It's up to "you" to stop the evil penguins and restore order to the kingdom.

aka, Mario ripoff. heh.

EDIT: Crap, sorry for bumping. Didn't check the date properly :/[/COLOR]
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I find it funny how I had just said that the old skills needed a revamp, since the Cygnus skills pretty much blow every other skill out of the water.

They look sexy though. Do want. Excellent
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