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Maplestory E3 interview this morning-BIG INFO
#61
ClawofBeta Wrote:Well, since it probably is a GM test server, it seems like they didn't get any hp job advancing.

199 * 22.5 = 4477 hp on average (possible range 3,980~4,975). Bosshunters = 300 hp. 300 (?) from other advancements. 4767 would still fall within the lower range (roughly 4,580~5,575) of possible bowman hp with bosshunter gear.
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#62
Quote:Credits for this info go to swengw of basilmarket

http://www.mmorpg.com/gamelist.cfm/game/...ature/2068


In total, there are 31 new maps, 11 new enemies and new weapons – many which will be player created, and 12 epic quests, each with many steps and mini goals.

Cryptic much?
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#63
Rain Wrote:Cryptic much?
Not really, we know there's a weapon forging NPC there, so I think that's just a poorly worded way of saying that weapons are forged by players rather than dropped by monsters.
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#64
Hmmm ooor...Alchemy anyone? lol
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#65
jrvillarreal Wrote:remember that old quote about something in the forest "Stomping" every 4th job class except DKs and Bishops? Now we know it was referring to Big-Foot. lol @ BigFoot
What makes you think it wasn't the menhirs? THEY CAN'T BE KILLED. Remember what she said? They sent EVERYTHING after them and NONE of them survived.

Chompy Wrote:SO it is the Jump Quest and Unkillable monsters that killed the 180s...
Tongue
Well at least it is going to be COOL!
...What "180s"?
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#66
Cheez Wrote:What makes you think it wasn't the menhirs? THEY CAN'T BE KILLED. Remember what she said? They sent EVERYTHING after them and NONE of them survived.

...What "180s"?
The quote said "Wandering the forest", while Menhir are only in the valley. I think it's pretty obvious from the context of the quote that it was talking about this Bigfoot.
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#67
IsaacGS Wrote:The quote said "Wandering the forest", while Menhir are only in the valley. I think it's pretty obvious from the context of the quote that it was talking about this Bigfoot.

It also said that they were "STOMPED". Now that I know what it means I can't believe we never realized it
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#68
nice I think. I like castles somehow In MS there aren't many currently only the GPQ one I believe and Kaede castle.
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#69
crazybel Wrote:I guess we know what killed everybody. Unkillable jq monsters? So Pali's don't know how to do jq according to them. >.>

Still nice to have an idea of the new content coming.
You're assuming that characters who are in-character, meaning not considering this a game, are going that way to avoid things, not to kill them.
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#70
FallenMemory Wrote:Finally?, hopefully they will fix the Screen lock glitch as well.

There IS a fix for the screen lock glitch, though it isn't really official.

All you do is open up your Maple messenger, minimize it and throw it behind your mini-map. The screen locking comes from those goddamned Avatar Smegas, and whenever one pops up on screen, it creates its own "layer" thus "locking" your keys up. The Maple messenger fixes this for some reason.
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#71
I think this will come out next week because of some of Nexon's consistencies. For one thing, they're out of NX items, and I can't remember the last time Nexon didn't put in any NX items in a scheduled server check. Also, Nexonhas always released a content patch every month, so unless they have a problem it'll be out in July.
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#72
Heh, doesn't look like anything for my level...
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#73
Wow. This is pretty cool. And early August, my birthday. xD
Can't wait to see the new 'naughty word filter' . Glitter
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#74
Oh my god, being able to say grape, wish it, and so forth will be so great! Big Grin
They'll probably screw things up, or put an AB on curse words. <.<
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#75
How many "Whatthe<insert word that won't be replaced by pineapple>, the curse filter's fixed!" are we going to see the first day?
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#76
kleptophobia Wrote:Well, those 11 new monsters better be pretty good EXP and on a great map... otherwise Nexon just bluffed us once again. At any rate what excites me is the new weapons. I hope they may actually be somewhat useful, such as a fast speed BW/Axe or a commonly available 1H sword around level 80-100(try finding a decent attack Fraute/Sparta).
The point of axes and blunt weapons is that they're slower.

It's not supposed to be just a graphical choice that makes the difference. Axes and blunt weapon are SUPPOSED to hit harder, but hit slower, yet still maintain balance. While it is arguable if balance is actually struck, it'd be plainly unbalanced to have an axe/bw which is as fast or faster than a sword (this is, of course, ignoring the fact that axe heroes get pineapple'd in the ass due to poor skill design in 4th job... if you're looking for balance in the 4th job skill set, a change to the skills is what you should be looking for, NOT better weapons).

I'm just hoping they don't take this as an opportunity to release elemental weapons for Mages as a balancer, when in releasing a new area, they can fix the balance more fairly by just adding better monsters that are elementally weak. All along when I was speaking out about elemental weapons, I would repeatedly say "what we need is new monsters what we need is new monsters the problem isn't in the strength of the characters, but in the lack of good monsters". Well, this is Nexon's first shot to deliver fairness for Mages, let's hope they manage it.

Fiel Wrote:*expects to hear people crabbing about no pirates*
I'm a little surprised myself. I'd bet there will be some allusion to it, or will be explained away once it comes out. Something like one of the NPCs saying "oh yeah there's another job or something right? oh well they were all off doing something else when the grandmasters were chillin' in here, so they got left out of the fun".

MechMike Wrote:Yes, yes it is.

If you notice it has FOUR Posters of the FOUR main jobs DISCOURAGING THE FACT THAT PIRATES ARE INCLUDED IN THE MAIN SYMBOL.
There was no overt allusion to Pirates in the main logo. Anything you could call as a set of knuckles could just as easily be a Thief's claw or even cutter. The only thing which would be overt would be the inclusion of a gun, and there is most definitely not one.
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#77
It honestly doesn't look like as big of an update as they made it seem. I'm kind of disappointed now, I was expecting a pretty epic update to Masteria and it just seems like we're getting another 70-90 hopeful training area and more platforming.
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#78
There's nothing saying we won't get just CK. We could get teaser maps to somewhere else.
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#79
Luscent Wrote:It honestly doesn't look like as big of an update as they made it seem. I'm kind of disappointed now, I was expecting a pretty epic update to Masteria and it just seems like we're getting another 70-90 hopeful training area and more platforming.

I'm thinking it's more of a 70-130 kind of place. The level range for the mansion is actually a lot bigger then most say it is. Most people would say the mansion is 45-7x but i say it's 3x-8x. The reason is because psycho jacks are VERY good traning for low 3x (not many people know about them though) and voodoos are good up until early 9x even. I still got 10% at voodoos late into my 8x on my CB.
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#80
Nexon's good with making good monsters to train on, I doubt this area will disappoint in that aspect.
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