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BeanTheMage Wrote:Really? Why would that be? I've solo'd manon/griffy hundreds of times in their respective maps... and have been able to do so without being hit at all for many of those times. Thats with continuously spawning Kents in there, too. Mages are able to Teleport back and forth out of Manon/Griffy's attack range pretty easily. Unless they changed their attack ranges in the Dojo... 
I don't know how you can do it for Griffey... but for Manon in dojo it's easy as its attacks are very slow. Griffey was close to impossible for me to solo as a bishop. In fact, its attacks seem to be much faster and I couldn't dodge them in time. I only managed to pass it once with the help of killing the mob spawn, bumping and using my infinity. Of course I died in Papu in a few seconds
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Is there a certain amount of partys or solo people that can be in a channel at a time? (god I hope not  pook
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Of course there's a limit, but it's like the minidungeons where the limit is so high as to be unnoticeable to the general populace.
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IsaacGS Wrote:Of course there's a limit, but it's like the minidungeons where the limit is so high as to be unnoticeable to the general populace. you can notice the mini dungeon limit in scania on 2x days at least.
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TugboatWilly Wrote:you can notice the mini dungeon limit in scania on 2x days at least. 
Not in Lolocan
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Wompthumper Wrote:Wow Paladins should be able to do awsome here. We will be able to 1 hit or Heaven Hammer(max) + Rush most of the bosses, up to Mannon.
Bishops are probably surprisingly the best soloers of the dojo in terms of actual completion. On any hard one, pretty much manon and up, they can just cast invincible without magic guard and sit on the bosses healing, taking tons of damage to fill up the skill charge, then kill the bosses with just the bamboo.
Marksmen are probably best for belt farming, yay for snipe.
Edit: I mean invincible the cleric skill
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[COLOR="Red"]I think I'm gonna be glad for 26k hp on my Drk and 10k on my Hero at only 120 by the end of this...at least they haven't put anything in with more than like...4-5k touch damage.
Does anyone know if Pap's bombs will still beat the pomegranate of you for 4k or 8k (depending on the bombs)?[/COLOR]
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Cyanne Wrote:Bishops are probably surprisingly the best soloers of the dojo in terms of actual completion. On any hard one, pretty much manon and up, they can just cast invincible without magic guard and sit on the bosses healing, taking tons of damage to fill up the skill charge, then kill the bosses with just the bamboo.
Marksmen are probably best for belt farming, yay for snipe.
Edit: I mean invincible the cleric skill
I would say any class that is able to complete the whole thing is good for farming. How are mages suppose to kill Manon+ if they just sit on him and heal? When are you going to actually attack? I don't expect mages beating that mostly because of the time limit. Heck, even I will be hard pressed to beat Pap/Mu Long boss in 15 minutes, unless I drop some mesos before hand to ME
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Farming means you quit midway because about manon and up aren't worth the time for the points they give. You don't get any extra bonus for full completion, even though it doesn't make sense. And bishops kill with bamboo because they can fill up the skill charge thing faster than any other class (if other classes can at all).
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Cyanne Wrote:Bishops are probably surprisingly the best soloers of the dojo in terms of actual completion. On any hard one, pretty much manon and up, they can just cast invincible without magic guard and sit on the bosses healing, taking tons of damage to fill up the skill charge, then kill the bosses with just the bamboo.
Marksmen are probably best for belt farming, yay for snipe.
Edit: I mean invincible the cleric skill
Pap stun & mu gong seduce says hi?
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Well, for pap, staying on the body isn't really necessary because pap's 1/1 isn't deadly due to mp recovery, so bishops could just stay out of dispel/stun/slow range. Dunno about mu gong though, maybe bishops would stand a chance if its touch damage is low and seduce doesn't affect his rear, but no other class could solo him anyways.
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Cyanne Wrote:Well, for pap, staying on the body isn't really necessary because pap's 1/1 isn't deadly due to mp recovery, so bishops could just stay out of dispel/stun/slow range. Dunno about mu gong though, maybe bishops would stand a chance if its touch damage is low and seduce doesn't affect his rear, but no other class could solo him anyways.
Mu Gong's attacks are dodgable iirc.
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There`s something that caught my attention,you can save at the sauna before papulatus,his exp with 2x exp is the same as the outside one(1m),but,with hurricane and sonic bullets,the combo bar is charged almost instantaneously,so,you start using invencibility and the bamboo skill,as a result,you get 1m exp by almost 2 minutes,and,as you saved,you`ll come back to papulatus,like is shown at this video.
http://www.youtube.com/watch?v=0BtU6-Cgu...re=related
A bunch of features allow you to do this,this is pretty strange,but,i think that this isnt a bug at all,at least,KMS made Dojo exactly like this.
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aslemn Wrote:There`s something that caught my attention,you can save at the sauna before papulatus,his exp with 2x exp is the same as the outside one(1m),but,with hurricane and sonic bullets,the combo bar is charged almost instantaneously,so,you start using invencibility and the bamboo skill,as a result,you get 1m exp by almost 2 minutes,and,as you saved,you`ll come back to papulatus,like is shown at this video.
http://www.youtube.com/watch?v=0BtU6-Cgu...re=related
A bunch of features allow you to do this,this is pretty strange,but,i think that this isnt a bug at all,at least,KMS made Dojo exactly like this.
You just revived a month-old thread... Never mind.
Though that idea of yours sounds do-able. I might try it later.
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No, that doesn't work any more, because the bar charges from taking damage, not dealing it. Exploits like that are exactly why it was changed.
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IsaacGS Wrote:No, that doesn't work any more, because the bar charges from taking damage, not dealing it. Exploits like that are exactly why it was changed.
Yeah and because of that.
Dark knights/spear mans and Priests/bishops are much sought after in Mu lung dojo.
They can just tank tank tank while the priests heal and they spam the 30% -hp on boss skill.
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Finally, the time has come when being a shadower doesn't suck. 1/1 can be avoided with bstep, and we can heal with chakra. even if we do get hit we wont die cause of m.g., and that = filling up the bar fast. plus, it's not that hard to kill manon w/o hp pots as a shadower... i've done it. only problem i see might be time limit, but if you can use an apple/max ass. or smoke+m.e. then i dont see how bad it could be
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Well,first of all,sorry for that,just prefered to post instead of creating a new topic.
Well,are you sure that was fixed?The video is a lot recent,and,it has not changed in jms,because when im doing it with parties,we start to crouch and do physical damage on bosses,especially alishar,to charge up the bar,and thats a lot low damage,and,since im a viking,im still doing it on mushdad at dojo,because i cant survive crimson rog,and,to avoid his attacks,i charge the bar everytime im at mushdad,so i can use invencibility and beat him.
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aslemn Wrote:Well,first of all,sorry for that,just prefered to post instead of creating a new topic.
Well,are you sure that was fixed?The video is a lot recent,and,it has not changed in jms,because when im doing it with parties,we start to crouch and do physical damage on bosses,especially alishar,to charge up the bar,and thats a lot low damage,and,since im a viking,im still doing it on mushdad at dojo,because i cant survive crimson rog,and,to avoid his attacks,i charge the bar everytime im at mushdad,so i can use invencibility and beat him.
O.o
Msea got what KMS did.
Taking damage increases the bar level.
Are you sure JMS is different?
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Yes, JMS is different. If you look at the videos, they're from JMS, and one of them is only a week old.
But if GMS gets the modified version, then I'll have an easy way to train my HP warrior.
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