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Class Identification - what about Adventurers?
#21
eos367 Wrote:Except you can't even create a KoC without already having an Adventurer...

I'm sure Isaac said they changed that and you can have all your slots filled with KoC if you want now as no "parent" is required.

http://www.southperry.net/forums/showpos...tcount=302
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#22
What's an Aran? o.o

When is it coming to GMS?
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#23
Punch Wrote:What's an Aran? o.o

When is it coming to GMS?

This is.

At some point between now and the end of the world. Hopefully.
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#24
How does one choose to make an Aran at the character creation in KMS anyhow? They obviously don't begin on Maple Island. IMO they should have a choice at the character creation screen for all classes and maybe have a backstory/tutorial place for each class....And perhaps forget about Maple Island all together.
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#25
whybanme Wrote:IMO they should have a choice at the character creation screen for all classes and maybe have a backstory/tutorial place for each class....And perhaps forget about Maple Island all together.

Good job they do then right?
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#26
Kirov Wrote:Good job they do then right?

What?
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#27
You can already select what race out of the three you want from the character selection screen and they all have their own tutorials on their own islands.
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#28
whybanme Wrote:What?

You can choose to pick an aran, cygnus or adventurer upon clicking "new character". No more Bonding between characters. And you see a fancy image for each option.

EDIT: Dr. McNinja is proud of you.
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