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KMS ruined Elin Forest PQ...
#41
they killed boss PQ too? Dammit, I was looking forward to that.
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#42
[COLOR="RoyalBlue"]Oh c'mon, they finally released an interesting PQ and then had to go and nerf it?

ASJDGKL;DGD[/COLOR]
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#43
That's just disgusting. Why, Nexon Korea? WHY?
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#44
What I want to know is: are we getting this Elin Forest PQ which we already know about (P.S. does anyone know the prizes) or is NexonAmerica going to spring some (hopefully fun) new Masteria PQ(we are lacking one) like they did with monster carnival.
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#45
Tamekii Wrote:What was the last thing they nerfed btw? o.o'
Showa Town.

Anyways back onto topic...
I agree with Isaac. This nerfed version sucks. Does anyone have any clue why they might do that? (KMST issues?)

It looks like we will get ellin this year so we will find out soon enough..
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#46
Wonder why they nerfed it, not like they're censoring anything.
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#47
Rain Wrote:Showa Town.

Anyways back onto topic...
I agree with Isaac. This nerfed version sucks. Does anyone have any clue why they might do that? (KMST issues?)

It looks like we will get ellin this year so we will find out soon enough..

CMS nerfed showa, not nexon america.
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#48
When it was not nerfed, you won EXP by entering to the portal, the experience was high (800+ EXP).
In 1.2.60, they nerfed it so the only exp you won is from the boss' experience.
Then, in the yesterday's Server Check, they added the experience for the portal again, however, it's low (30+ EXP)...
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#49
Takebacker Wrote:CMS nerfed showa, not nexon america.
No one nerfed it, because it's not a nerf. It's a graphical edit, not a change in stats for balance issues.

Also, it was most definitely workers at Nexon Korea who did the work. The franchised local versions don't do artwork for themselves. Whether it was cMS who commissioned the graphic work (or Nexon America, or even Nexon Korea acting of their own accord) is unknown, but frankly, I'm gonna guess that kMS did it, and it just happened that cMS and gMS were the first ones to get hit by the change. I wouldn't be surprised to see the same thing in kMS, slipped in nonchalantly, or perhaps even overwriting the Showa in other versions.

But that has nothing to do with this particular topic, because it's not a nerf and it has nothing to do with this PQ.

As far as the topic is concerned: I'm still hoping they someday remove ALL level caps on PQs and have multiple copies of the same map so that many parties can run at once.
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#50
Afrobean Wrote:No one nerfed it, because it's not a nerf. It's a graphical edit, not a change in stats for balance issues.

Also, it was most definitely workers at Nexon Korea who did the work. The franchised local versions don't do artwork for themselves. Whether it was cMS who commissioned the graphic work (or Nexon America, or even Nexon Korea acting of their own accord) is unknown, but frankly, I'm gonna guess that kMS did it, and it just happened that cMS and gMS were the first ones to get hit by the change. I wouldn't be surprised to see the same thing in kMS, slipped in nonchalantly, or perhaps even overwriting the Showa in other versions.

But that has nothing to do with this particular topic, because it's not a nerf and it has nothing to do with this PQ.

As far as the topic is concerned: I'm still hoping they someday remove ALL level caps on PQs and have multiple copies of the same map so that many parties can run at once.
The Boss PQ is instanced, there's at least 5 copies of the solo version and 5 copies of the party version. Maybe even more than that. I also believe that once you hit the rest point between each set of 5 bosses, someone else can catch up through the next 5 ( I stopped and went afk for a moment in between the first 5 and second 5, and saw a mage land inside and go on.)
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#51
IsaacGS Wrote:The Boss PQ is instanced, there's at least 5 copies of the solo version and 5 copies of the party version. Maybe even more than that. I also believe that once you hit the rest point between each set of 5 bosses, someone else can catch up through the next 5 ( I stopped and went afk for a moment in between the first 5 and second 5, and saw a mage land inside and go on.)
Isn't that an event though? I'd hardly classify that among Kerning PQ, Orbis PQ, Ludi PQ... That's what I want to have multiple instances of. Or hell, just open it up for higher levels and leave a single instance; I just hate it when pomegranate comes out, and the developers spit in the face of the more devoted players and say "no you can't play this".
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#52
Afrobean Wrote:Isn't that an event though? I'd hardly classify that among Kerning PQ, Orbis PQ, Ludi PQ... That's what I want to have multiple instances of. Or hell, just open it up for higher levels and leave a single instance; I just hate it when pomegranate comes out, and the developers spit in the face of the more devoted players and say "no you can't play this".
Well, we know they are capable of doing this now, both with regular maps (The mini-dungeons) and with more complicated concepts (such as a PQ) It's a good sign, at least.
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#53
Well there goes another map/pq I can't try because I'm too high of a level. yay.
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#54
Man, that sucks. Also, on the topic of nerfing, I think their last nerf was a serious nerf on the droprate of maple items. One night on 4X drop i got 10 items in 2 hours, the next time after the patch i got 1 in nearly an hour.
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#55
iiMarik Wrote:How depressing, shameful, un-impressive and really something to look down on :/

Cheer up, emo kid. It's not that bad. Wink

I mean, it's unfortunate that it happened and I'm not happy about it, but it's not the end of the world or anything. I'm sure they had some reason for it, since it's generally easier to leave things be than to change them. Alternately, maybe they just did it to make you depressed. I really don't know.
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#56
I'd much rather see a lvl 70-120 range PQ instead of another one in this level range, but a PQ from 50-200 seems rather insane o_o Take 4 lvl 50's and 1 lvl 200 and you still 1hko the boss :f6:
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#57
I'm here to say that the boss is indeed very killable. We had an all-pirate party. That's right, no cleric.
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#58
ZYXWVUT Wrote:I'm here to say that the boss is indeed very killable. We had an all-pirate party. That's right, no cleric.
Did you see the stats up there? the boss was severely nerfed Sad
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#59
ZYXWVUT Wrote:I'm here to say that the boss is indeed very killable. We had an all-pirate party. That's right, no cleric.

NOW THAT I THINK!

Is that boss in the boss pq?
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#60
IsaacGS Wrote:Did you see the stats up there? the boss was severely nerfed Sad

I thought you said even with nerfed stats, it might be tough. >_>
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