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Somersault Kick & Drain
#1
Issue/Problem/Bug: While Transformed as a Marauder/Buccaneer, the skills Somersault Kick and Drain have an odd "delay" to them. They act like you're not using Booster when in fact you have both Booster and SI effect.
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#2
I dunno why it is the way it is, but it happens because the skills have full animations when you're transformed.

Your character has a base set of animations (walk, jump, climb ladder) that all of your skills call. Drain just calls "alert" for 600ms - whatever booster provides you, while Super Transform does its own fancy animation.

XSomersault Kick is just weird. It has the same number of frames as the normal SSK but for some reason they made 3 frames take 50% longer than normal. Go figure.
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#3
Well Nexon needs to "go figure" into their little Wz files and fix this. It's lame.
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#4
Specially drain... The only reason I won't transform much is because I use drain a lot.
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#5
Bumping up more important bugs that got drowned in the useless Agent event "bugs."
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#6
Why is this in resolved bugs?, drain still sucks when transformed o,o
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#7
Fixing SSK and Drain in transformed state plus speed cap of 1 will make me a very happy Pirate. Bumping this up in hopes of resolving issue.

*Why is this in resolved bugs?
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#8
Also confirming this as not fixed.
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#9
Don't know about Somersault, but I sure as hell know that E. Drain is slower in Transformation.
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