Senior Member
Posts: 578
Threads: 40
Joined: 2008-07
Gender: Male
Sexual Orientation: Gay
Country Flag: usa
IGN: ZidaneKun
Server: Mardia
Level: 18x
Job: Luminous
Guild: Integrity
Guild Alliance: Excellence
Takebacker Wrote:He means that from 9 to 10, it only increases duration not % effect. Same with 19-20, so there's no real point in putting those points in MW when you can put it in some other skill.
what he said ^.^
Posting Freak
Posts: 9,625
Threads: 523
Joined: 2008-09
Build revised and Energy build added.
Junior Member
Posts: 11
Threads: 6
Joined: 2009-03
2009-03-16, 12:12 PM
(This post was last modified: 2009-03-16, 12:38 PM by 100kvolts.)
Can I get some more opinons on the transform/shockwave build.
I am interested in it, but I have heard that it is vastly inferior to the energy build due to the nature of 3rd job transformation.
Member
Posts: 52
Threads: 2
Joined: 2009-02
100kvolts Wrote:Can I get some more opinons on the transform/shockwave build.
I am interested in it, but I have heard that it is vastly inferior to the energy build due to the nature of 3rd job transformation.
It is, unless you are funded, if not it is not recommended to go for xform/sw build 1st. Reason is although SW damage output is high, you will be constantly recieving damage, which requires you to pot. However, this might change once we have the latest KMS updates.
Posting Freak
Posts: 9,625
Threads: 523
Joined: 2008-09
Update : I added a third build for third job -- Another Energy Build. Anyone mind looking over it and seeing if it's ok?
Posting Freak
Posts: 5,248
Threads: 347
Joined: 2008-07
Gender: Male
Sexual Orientation: Lesbian
Stun Mastery is just too damn early for me.
I'd leave it after Charge and Blast.
Posting Freak
Posts: 2,354
Threads: 88
Joined: 2008-07
Gender: Male
Country Flag: chile
IGN: ManuFistsYou
Server: LoL
Job: Awesome
Guild: Demacia
Farm: Trenzalore
Just a comment
I maxed Charge, blast and drain before even putting 1 into stun mastery and it worked well for me.
*consider that I've trained at typhons since 90 so that skill is useless or nearly useless here.
I'm doing stun mastery now ( like lvl 13 now)
Posting Freak
Posts: 833
Threads: 15
Joined: 2008-11
Darkmaniak Wrote:Just a comment
I maxed Charge, blast and drain before even putting 1 into stun mastery and it worked well for me.
*consider that I've trained at typhons since 90 so that skill is useless or nearly useless here.
I'm doing stun mastery now ( like lvl 13 now)
I'm actually planning on doing that, any idea how that build should go? Like what should I have charge up to before I start putting points into drain/buster and which one I should do first?
Posting Freak
Posts: 5,705
Threads: 287
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: California
IGN: Sn1perel1te
Server: Bellocan
Level: 152
Job: Old School BM
Guild: EbonSol
Guild Alliance: In One
Jormungandr Wrote:I'm actually planning on doing that, any idea how that build should go? Like what should I have charge up to before I start putting points into drain/buster and which one I should do first?
Since typhons hit pretty low compared to say himes, I would say Blast when you have Charge at ~10, and do a switching of 1/2 and 2/1 on the skills. If you think youll go to another training area before 120, then start adding drain when you have Charge and Buster at around 30/20, otherwise you can add 5~10 points to Drain and have the switching be with Drain and Blast til it is at a lvl you want to leave it at for the time being. At 106, I found Drain 8 to be very effective for training/killing HH in around 10 mins.
Posting Freak
Posts: 833
Threads: 15
Joined: 2008-11
Sn1perJohnE Wrote:Since typhons hit pretty low compared to say himes, I would say Blast when you have Charge at ~10, and do a switching of 1/2 and 2/1 on the skills. If you think youll go to another training area before 120, then start adding drain when you have Charge and Buster at around 30/20, otherwise you can add 5~10 points to Drain and have the switching be with Drain and Blast til it is at a lvl you want to leave it at for the time being. At 106, I found Drain 8 to be very effective for training/killing HH in around 10 mins.
So when should I consider xform or stun mastery? Or are those not very effective for training purposes?
Senior Member
Posts: 647
Threads: 17
Joined: 2009-03
Question. Is this all taken from TakeBack3r, or is this really, really, really spookily similar?
Posting Freak
Posts: 5,705
Threads: 287
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: California
IGN: Sn1perel1te
Server: Bellocan
Level: 152
Job: Old School BM
Guild: EbonSol
Guild Alliance: In One
2009-06-16, 12:11 AM
(This post was last modified: 2009-06-16, 12:13 AM by Sn1perJohnE.)
hmmm, well, since you have to get to ~90-95 to train effectively at Typhons, you could either go with Transform/Shockwave early into your 70s, maybe 5~10 points into transform at least from 70 to 80, while adding points into Stun Mastery, Charge, and Blast. Theres 31 points from 70 to 80, and it takes 20 points to max transform and stun mastery. So I would say 5 into transform, 10 into mastery (useful in places such as windraiders where it takes a few hits), and 8/8 into charge and blast.
From 80 to 90, you could do somewhat the same thing, getting mastery to 20 earlier, and then transform to 10, and charge and blast to 15 and 16, or 16 and 15. From there, add into both charge and blast until you are able to train at Typhons well. Id suggest more blast in order to fully optimize on the the mobbing of it.
Flaxative Wrote:Question. Is this all taken from TakeBack3r, or is this really, really, really spookily similar?
this whole thread, or my suggestions? @-a I dont really read guides for skills, so all of this is either from logical thought from my experience, or im channeling him a-@
Senior Member
Posts: 647
Threads: 17
Joined: 2009-03
If you look at TakeBack3r's guide on BasilMarket, you will see that many parts are exactly the same.
Posting Freak
Posts: 5,705
Threads: 287
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: California
IGN: Sn1perel1te
Server: Bellocan
Level: 152
Job: Old School BM
Guild: EbonSol
Guild Alliance: In One
Flaxative Wrote:If you look at TakeBack3r's guide on BasilMarket, you will see that many parts are exactly the same.
again, what im saying or what ShiKage said on the OP? If its ShiKages, TakeBack3r probably got inspiration from it? Could have built off of it with changes that he found may have been better? Could just be that they have similar tastes a-@
Posting Freak
Posts: 9,625
Threads: 523
Joined: 2008-09
TakeBak3r's guide looks similar to mine because, for one, we share many of the same views, and I believe he wrote his guide based off of mine when I took my guide off of Basil Market. My guide was written first.
Member
Posts: 147
Threads: 10
Joined: 2009-06
Yeah, I'm that guy who posted in Hiddenstreet, but didn't really get much feedback.
I'm planning to max Drain and Blast, but leave Shockwave at 21, because it hits 6 monsters anyway, and we get Snatch/Dragon Strike in 4th Job. Pros and Cons of this build?
Posting Freak
Posts: 9,625
Threads: 523
Joined: 2008-09
OrangeGuy Wrote:Yeah, I'm that guy who posted in Hiddenstreet, but didn't really get much feedback.
I'm planning to max Drain and Blast, but leave Shockwave at 21, because it hits 6 monsters anyway, and we get Snatch/Dragon Strike in 4th Job. Pros and Cons of this build?
None, really. 11 Drain and 21 Shockwave for the other is completely debatable. Either one is fine. I have both builds in this guide.
Member
Posts: 147
Threads: 10
Joined: 2009-06
Oh, Ok. That's good then. I plan on going to get Energy Charge/Blast both to a respectable level then going to go straight with Stun Mastery. Then I'm hoping for an early Drain, so I'll max all of my Energy moves, then go ahead to Transformation and Shockwave, leaving Shockwave at 21.
Posting Freak
Posts: 1,983
Threads: 110
Joined: 2009-05
Gender: Male
Sexual Orientation: Straight
Country Flag: canada
IGN: Laila
Server: Cain
Level: 60
Job: F Launcher
Guild: TeamRocket
2009-06-30, 06:52 PM
(This post was last modified: 2009-06-30, 07:05 PM by Raph589.)
I have a little question for the 2nd job. Is it safe to max barrel instead of mp recovery because i'm in GMS and, it will be difficult to go to WR without OB. Is it best or worst to switch?
Senior Member
Posts: 488
Threads: 22
Joined: 2008-08
Raph589 Wrote:I have a little question for the 2nd job. Is it safe to max barrel instead of mp recovery because i'm in GMS and, it will be difficult to go to WR without OB. Is it best or worst to switch?
i regret not maxing barrel due to the fact that i cant get to WR safely
pineapple you bigfoot
|