Hi guys, after having looked mostly everywhere here on SP, I still have these two issues remaining unclear, any help will be much appreciated. 
1/ Dismantling an equipment via Maker Skill.
Probably Isaac can answer this question in a heartbeat, but any other authoritative sources will be greatly appreciated.
What do you get for breaking an equipment via Maker?
Apparently I have an idea it gives Monster Crystal, another presumed idea that the Crystal's grade/quality correspond with the equipment's level, but I have yet to see confirmation.
E.g: Breaking a Scarab (lvl 70 Claw), will I get Low-Grade MC A (which can be forged by ETCs of monsters lvl 61~70)? Or will the results be different?
Aim: Shortcut to get Maker lvl 2.
2/ Stats of a 'Made' item with stimulator.
On the Maker Skill's UI screen, a description of the item you're about to make is shown, along with its stats, which I presume to be average stats.
Now then, there's a possible fluctuation that I call raw, or natural fluctuation when an item is made, whose formula was given by Stereo:
This means when a weapon, say.. a spear, is made via Maker, whose stats only consist of weapon attack, it'll have a range of -5/+5 fluctuation around the center point - the average stat. (92~102 attack possible for a clean Fairfrozen - 97atk avg)
The question is, when a Stimulator comes into play, which role does it actually employ? Halt! I know a stimulator adds a random [-5; +5] range to a weapon being made, but to which stats, the average shown on Maker's UI, or the outcome after implementing natural fluctuation?
To make things more simple, again, we take the example of a spear. (Yes I am a spearaholic.)
Fairfrozen's avg attack: 97
Made without stimulator: 92~102
Made with stumilator: ??~??

1/ Dismantling an equipment via Maker Skill.
Probably Isaac can answer this question in a heartbeat, but any other authoritative sources will be greatly appreciated.
What do you get for breaking an equipment via Maker?
Apparently I have an idea it gives Monster Crystal, another presumed idea that the Crystal's grade/quality correspond with the equipment's level, but I have yet to see confirmation.
E.g: Breaking a Scarab (lvl 70 Claw), will I get Low-Grade MC A (which can be forged by ETCs of monsters lvl 61~70)? Or will the results be different?
Aim: Shortcut to get Maker lvl 2.

2/ Stats of a 'Made' item with stimulator.
On the Maker Skill's UI screen, a description of the item you're about to make is shown, along with its stats, which I presume to be average stats.
Now then, there's a possible fluctuation that I call raw, or natural fluctuation when an item is made, whose formula was given by Stereo:
Code:
Natural fluctuation = 1 + floor(avgstats/10) (can't exceed 5)
*Natural fluctuation for Gachaponed items: 2 + floor(avgstats/10) (can't exceed 7)The question is, when a Stimulator comes into play, which role does it actually employ? Halt! I know a stimulator adds a random [-5; +5] range to a weapon being made, but to which stats, the average shown on Maker's UI, or the outcome after implementing natural fluctuation?
To make things more simple, again, we take the example of a spear. (Yes I am a spearaholic.)
Fairfrozen's avg attack: 97
Made without stimulator: 92~102
Made with stumilator: ??~??
Spoiler

