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Please...Nexon...
#41
I agree, Maplestory is lame now. It's all about damage, leech and hp washing.
#42
Outland Wrote:I don't know what level you were before 4th job, but I was able to sell leech to my friends at Goby, and leveled them within 1-2 hours. They paid me the mesos+pots I spent. Priests could sell leech at Ludi. The community was not hardworking and honest as you wish it were. Leafre/4th job ultimates just made the old forms of leeching obsolete. MapleStory, like anything else, is always changing.

Change is all a part of growing up.

I was 128 before 4th job came out. I was around when Broa first got released. I think I have more say in this than you.

To FelixTM: Many have quit, and I lost 99% of my original buddies as a result of everything you said because of everything that the game was and has become. More are gonna quit too. Do you like constantly losing friends? Maybe you don't care and the game still remains fun for you, but I don't like any of my friends quitting, even if it's 1 every 5 months, and I'm sure there are many others who will stand behind me as well.
#43
MysticHLE Wrote:I was 128 before 4th job came out. I was around when Broa first got released. I think I have more say in this than you.

Someone's a little cocky!
#44
MysticHLE Wrote:I was 128 before 4th job came out. I was around when Broa first got released. I think I have more say in this than you.

and yet, both being players to the same game, you both have equal say over how the game currently is, and the changes the should/shouldnt be made to the game. And yes, that guy was right, people DID sell leech before 4th job. It just wasnt as widespread as it is now.
#45
Lathan Wrote:Someone's a little cocky!

I'm sorry, but if that person has no fking idea of exactly what this game has become from pre-4th job to post-4th job, he shouldn't be quoting the section of my post that addresses specifically that. And to even bring out the kind of "leeching sold" way back then as even a point in this thread is utterly trivial.

I'm talking about before Goby-parties. Before Hime. We did have a hard-working community for the longest time when everyone grinded on Grim Phantom Watches for 1%/hour and losing 2 mil mesos per hour to non-NLC pots.
#46
People are going to quit this game eventually regardless of how fun or balanced or fast-paced this game is. I don't know a single person from Beta or my first year of Bera that still plays.

I agree that this game needs some major rebalancing but I really don't give a pineapple about some dumb NL that can't tell a DrK from a Paladin. Doesn't really hurt me.
#47
Dusk Wrote:People are going to quit this game eventually regardless of how fun or balanced or fast-paced this game is. I don't know a single person from Beta or my first year of Bera that still plays.

I agree that this game needs some major rebalancing but I really don't give a pineapple about some dumb NL that can't tell a DrK from a Paladin. Doesn't really hurt me.

Point being, this game hasn't been all balanced nor very fun from Beta all the way until now, and that is exactly why those people already quit! You're not looking at the big picture here.
#48
MysticHLE Wrote:To FelixTM: Many have quit, and I lost 99% of my original buddies as a result of everything you said because of everything that the game was and has become. More are gonna quit too. Do you like constantly losing friends? Maybe you don't care and the game still remains fun for you, but I don't like any of my friends quitting, even if it's 1 every 5 months, and I'm sure there are many others who will stand behind me as well.

As have I. I've been playing for almost 4 years now, and I've experienced many good people coming and going. I'm not going to lie and say I'm having fun like I was back in 05-06. There was a good community. There was fun people who enjoyed even the simple things like hunting for an Asianic Bow for a struggling Hunter like me. I'll always have those good memories of hanging out in El Nath, Coolie parties, Squid parties, rare equips that were nothing more than level 60-70 gear, the first level 100s, etc...I could go on forever about the good times. They're all gone now, along with most of the people from back then.

But now I'm having fun in different ways with new people. I also play MS with my two best friends (that I've known in person my whole life), so they've been able to grow and experience MS with me. Of course, they don't get to play as much as me, and they were away from the game for a long time (just came back last year). It's great having them, but I've had many MS friends as well. It's sad to see them quit, but it's fun to find new friends too. Can't you make new friends? Can't you find new ways to enjoy MS? This game has a lot to offer if you just look hard enough, even in this day and time.
#49
FelixTM Wrote:As have I. I've been playing for almost 5 years now, and I've experienced many good people coming and going. I'm not going to lie and say I'm having fun like I was back in 05-06. There was a good community. There was fun people who enjoyed even the simple things like hunting for an Asianic Bow for a struggling Hunter like me. I'll always have those good memories of hanging out in El Nath, Coolie parties, Squid parties, rare equips that were nothing more than level 60-70 gear, the first level 100s, etc...I could go on forever about the good times. They're all gone now, along with most of the people from back then.

But now I'm having fun in different ways with new people. I also play MS with my two best friends (that I've known in person my whole life), so they've been able to grow and experience MS with me. Of course, they don't get to play as much as me, and they were away from the game for a long time (just came back last year). It's great having them, but I've had many MS friends as well. It's sad to see them quit, but it's fun to find new friends too. Can't you make new friends? Can't you find new ways to enjoy MS? This game has a lot to offer if you just look hard enough, even in this day and time.

I personally can, and that's why I'm around still. I'm not arguing with you on that. But this thread is for the friends we lost and will lose and the majority who won't share our abilities.
#50
MysticHLE Wrote:Point being, this game hasn't been all balanced nor very fun from Beta all the way until now, and that is exactly why those people already quit! You're not looking at the big picture here.

The same thing would have happened with WoW, or whatever MMO qualifies as fun and balanced to you. They don't quit just because this game isn't fair, they quit because either the game has lost its original luster or because they don't have time to play it anymore, or both. Everything gets old eventually. No amount of AWESOMENESS will keep people playing forever.
#51
MysticHLE Wrote:I personally can, and that's why I'm around still. I'm not arguing with you on that. But this thread is for the friends we lost and will lose and the majority who won't share our abilities.

Hm, alright then. I already shared my views on the topic matter, and I've never lost any friends due to them quitting because of leeching or how MS has changed. To my knowledge, they've all quit because life happened. I think it's quite silly to quit simply because of changes in MS. But I guess if they can no longer find it fun, fair enough. I'm sorry that you've lost so many friends that meant a great deal to you. Losing them really can make MS feel empty for a while. I miss the good days when it was fun for everyone.

Correction: Not that it's a huge deal, but I noticed I put 5 years instead of 4 years. I've been playing since Bera, not Beta. lol
#52
Dusk Wrote:The same thing would have happened with WoW, or whatever MMO qualifies as fun and balanced to you. They don't quit just because this game isn't fair, they quit because either the game has lost its original luster or because they don't have time to play it anymore, or both. Everything gets old eventually. No amount of AWESOMENESS will keep people playing forever.

Yet I know people who still play FFVII, FFVIII, FFX, Zelda OoT, Chrono Trigger, Super Smash Brothers 64, Super Smash Brothers Melee, Halo, etc. even after they "beat" the game repeatedly since its release.

Why can't MMO designers make something that stands up to the likes of the above as well? If it's because MMOs are still new and designers don't know what works best, then us players are the ones who need to voice what we want and like.
#53
Many maplers believe that maplestory is won once a character reaches level 200. I believe the introduction of KoC and Aran races will change that belief since these races are radically different than their adventurer counterparts.
#54
And just like with pirates, the day these classes come out, they will already be atleast 1 third job KoC or 4th job Aran.
#55
MysticHLE Wrote:Yet I know people who still play FFVII, FFVIII, FFX, Zelda OoT, Chrono Trigger, Super Smash Brothers 64, Super Smash Brothers Melee, Halo, etc. even after they "beat" the game repeatedly since its release.

Why can't MMO designers make something that stands up to the likes of the above as well? If it's because MMOs are still new and designers don't know what works best, then us players are the ones who need to voice what we want and like.

Those aren't online games. Online games require a lot more time and commitment, because you're actually joining a social environment and interacting with other people. Often it is impossible to get things done or slower to do things on your own. To get very far in the game requires constant presence, and many hours a week. People have real lives to attend to.

Console games you can put them down and pick them up whenever. No one notices if you put down FFVII for a long time and start playing it again. You can fit that into your schedule whenever you feel like it and when you do decide to play you know it'll be fun. When there's no ceiling to what you can do in an MMO there's often a sense of needing to play to achieve something, even if it doesn't feel fun.
#56
tl;dr.

That being said, I think you should look at the state of the world, OP. Perhaps take your vision away from Maple temporarily to view the widespread laziness and lack of ambition that has slowly but surely permeated society as a whole. If you are this concerned with the Maplestory community, I understand not how you are able to proceed with your daily life. The dickhead thing to say would be, "This is the internet; serious business it is not," but I don't think that's appropriate.

Many of us dislike leeching, but fact of the matter is that there is and always will be a particular hierarchy of people in the world: Those who work for others, and those for whom people are working. The people who are able to get others to do their work for them will inevitably gain a higher ground (such as those who leech to fourth job), but, in the end (as you've shown in your screenshot), are of no necessary value to the community.

Try to stop worrying about the inherent flaws in the community and, instead, consider how you, yourself, can be a more significant contributor to the well-being of it.
#57
Honestly, I don't think you have more to say on this than anyone else. We've all gone through the same or similar experiences on MS. What do you do when another of your friends quits in five months? You mourn, then move on. Most of the friends I had that quit, quit because of life, not the game. Some left in a fit of rage, some left in sincere fashion, others without a word of notice. None left because of the changes to the game. That would be flip. The ones who didn't quit because of life, quit because the game got boring for them. Those people just moved on to other games. (WoW being the popular choice.)

This question is directed to anyone who's willing to answer:
What's your reason for continuing to play?
[SIZE="1"]
I play so I have something to do in my spare time.[/SIZE]


From another thread on another forum. It says what I want to say, and what I have to say has been said before...

AlwaysRi Wrote:I agree whole heartily. Getting to 100 on my CB before 4th job and x2 was much more difficult than getting to 14x with it, but that's where it was the most fun. I loved the idea that our level cap was damn near unobtainable and Zakum was terrifying, how far you got to depended on perseverance and not virtual pixels/x2 cards purchased and leech bought. Z4 will be my favorite map, always. It's hard to state the case without sounding repetitive, reveling in the nostalgia we feel nowadays when playing but MS was at it's best a few years back. To be honest the only reason I still played the last year was out of habit, and yeah I managed to make some amazing friends along the way. Rather than helping Icarus in Kerning build a hang glider to escape from his daily grind, people seemed focused on leveling fast as possible, owning the best gear and treating people like garbage to achieve said goals although that's always been occurring.) [SIZE="2"]If maple story was a drug, we're all just chasing that first high. C'mon it will never be as good but atleast now it's surreal and easy.....[/SIZE]
(sorry if it's off topic Tongue)

Edit- I'm not saying nobody's ever quit because of the changes to MS, but I hadn't met anyone who did. I do share the same feelings where I wish things were as simplistic as they used to be, but I guess I just put up with the changes.
#58
Outland Wrote:I don't know what level you were before 4th job, but I was able to sell leech to my friends at Goby, and leveled them within 1-2 hours. They paid me the mesos+pots I spent. Priests could sell leech at Ludi. The community was not hardworking and honest as you wish it were. Leafre/4th job ultimates just made the old forms of leeching obsolete. MapleStory, like anything else, is always changing.

Change is all a part of growing up.

Hmm. I never heard of any form of leeching before 4th job came out. The only payment-form I remembered was me killing Tengus for 2 apples and some pots for friends I knew, but that was not a meso-profit for me as Tengus took me 13-15 mins with apples. Nowadays, I've seen SSes with tons of people actually stating that they're selling leech, and that they're buying leech.
#59
Devil's Sunrise Wrote:Hmm. I never heard of any form of leeching before 4th job came out.

It happened (for lazy people) it just wasn't faster than training your own character, except in extreme builds (beginners, hp warriors) where normal training was near impossible.
#60
MysticHLE Wrote:Because of the following:

1. Magicians are allowing this whole system of leech (at our current scale...I mean, if someone leeched from my Paladin they'd get slower or as fast exp as if they trained themselves) for these much lower levels.

2. I didn't say to nerf down Mages. In fact, for all honest intent, I think the speed at which the 4th job Mage class levels at is actually the more reasonable and tolerable speed in which all classes of 2nd and 3rd job should be leveling at. Just look at how many mages "beat" this game compared to non-mages who will eventually quit. And that's also why I didn't emphasize this entire thread on class balance and just leech. There's a fundamentally stronger wrong issue here, and that is that this game is far too slow and a grind/chore for non-Mages and pre-4th job...to the point where the people who don't quit...half of them turn to leeching because they are unable to handle this tiring and boring mental and physical grind.

Just look at those who leeches and during which levels...majority are 7x-9x leechers, where they get roughly 1%/minute with leeching. Once they get to 9x, most of them no longer have the drive to train anymore at 12%/hour. So they either leech more at a slower rate now (more like 1%/2 min at Newties at 100 until), or quit. Then even if most of them do leech to 120, they lose the drive to keep playing hard and quit very soon down the line anyway. This happens because Nexon allows this to happen as a game-developer.

The truth: people who pick up a console video-game tend to beat the game without methods of cheating. People who pick up MS either tend to quit early, cheat, or both.

Again, I want to emphasize that this thread is NOT about nerfing Mages or complaining that Mages level too fast.

I completely agree.

It's taken me 4 years of grinding on ave 4 hours a day to get to 167, yet a Pirate leeches to 200 in under 6 months. If I was getting 40+mill exp an hour(I get 5mill an hour without a 2x card) soloing like Mages do I'd still play...when my 1 and only 2x card expires soon I'm pulling the plug as its just to bloody time consuming.


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