Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Any good WindBreaker builds?
#1
awhile ago, when Cygnus was made, i started to make a Windbreaker build up to lvl 70. it completely sucked, and i just want to know if anybody has any good builds they made or thought of?
Reply
#2
I made this a while ago.

 First Job
 Second Job
 Third Job
People who know me know that I'm a Thrust advocate. If you don't like Thrust (freak), you can just put it later in your build or dump the points into Sprite/Final Attack.
Reply
#3
 First Job
 Second Job
 Third Job

This is a rough draft of what I'm doing. There's something not right, but I can't put my finger on what it is. I'm going to edit it later.
Reply
#4
tzk221 Wrote:This is a rough draft of what I'm doing. There's something not right, but I can't put my finger on what it is. I'm going to edit it later.

You maxed Final Attack, that's what.
Reply
#5
Kaida, Soul Arrow requires 5 Bow Booster, which in turn requires 5 Mastery.

My KMST build went something like this.
 1st Job
Reasoning here is pretty simple: level 1 wind sprite hits 3 monsters, and it will be very helpful at close range. Since Cygnus training quests will take you to 15, it's not important to have a full on attack skill that early. Additionally, Eye of the Amazon can wait because this will keep the monsters you are attacking in range of the wind sprite. Since Focus is twice as good at level 10, that's reason enough to max it. While wind sprite is very useful in first job, it quickly loses its usefulness after level 50.
 Second Job
Storm Breath is going to be your primary attack skill in second job, so it's important to get it immediately. I also find Mastery to be extremely important for all archers, so maxing it ASAP is worth having to carry around arrows for a few more levels. Additionally, Storm Breath does not consume arrows, so Soul Arrow is a lot less important in second than it is for Hunters or Crossbowmen. Also, because of the range difference in Double Shot and Storm Breath, you'll find that DS is only used to snipe out stragglers in between respawns, so your arrow usage will be quite low. And we all know how worthless FA is for archers, so don't bother with it, except adding one for the animation. Dump remaining points into Thrust and Wind Sprite.
 Third Job
Level 1 strafe, with the adjusted skill tables, is more than powerful enough to replace Double Shot. Arrow Rain will be your main attack until 100, so max it immediately. Windbreakers do very well at the traditional rain-first spots since they can get rain faster due to the lack of MB and max it faster since it has a lower level. getting the transform is mostly for fun, although Magnum Shot is useful as a long-range mob attack even at level 1. You want to save points for the 4th Job skills so that you can max them as soon as you get them in order to make the most out of them.


Windbreaker is pretty different from Ranger or Sniper in that they spend most of their training fighting at extremely close range due to Storm Breath and Arrow Rain, so the long range single target attacks are kinda inconvenient due to the lack of mortal blow. Playing Windbreaker will REALLY make you appreciate MB.
Reply
#6
There isn't really a reason not to get FA. It's a buff, so you can turn it off, and it only affects Double Shot, which can't really go wrong. The only other option is Sprite/Thrust anyway.
Reply
#7
Russt Wrote:There isn't really a reason not to get FA. It's a buff, so you can turn it off, and it only affects Double Shot, which can't really go wrong. The only other option is Sprite/Thrust anyway.

It's a waste of 30 skill points. You'll rarely use it, and you'll rarely want to use it.

Isaac, you can move the points you put at 100 and 110 earlier, since you can dump all three into Hurricane and Expertise, like tzk did. So you can have your 30 second Puppet at 97 instead of 100, and still get max Hurricane immediately, etc.

Also, why 19 Strafe?
Reply
#8
JoeTang Wrote:It's a waste of 30 skill points. You'll rarely use it, and you'll rarely want to use it.

Isaac, you can move the points you put at 100 and 110 earlier, since you can dump all three into Hurricane and Expertise, like tzk did. So you can have your 30 second Puppet at 97 instead of 100, and still get max Hurricane immediately, etc.

Also, why 19 Strafe?
What else are you gonna put the points in?
Reply
#9
It seems to me a passive 30% speed increase is a lot more useful than a skill you'll never use after the second job anyway.
Reply
#10
IsaacGS Wrote:What else are you gonna put the points in?

Sprite? Save them?
Reply
#11
isaac why get eye of the amazon before crit? if you want to keep monsters within range for sprite, might as well go crit before eye too. i did so in my new MM and it worked wonders btw, range for archers isnt that bad really. it can wait till crit which is awesome is maxed.
Reply
#12
XBish Wrote:isaac why get eye of the amazon before crit? if you want to keep monsters within range for sprite, might as well go crit before eye too. i did so in my new MM and it worked wonders btw, range for archers isnt that bad really. it can wait till crit which is awesome is maxed.
You may want to do that. First Job for Windbreakers goes by very, very fast, so the order's not that important. It's just that certain things (Sprite for example) are much more useful early on.


As for putting your extra 3rd job points into sprite... I had nearly maxed sprite and it was still hitting barely over 500 damage at level 118. It's rather wasteful.
Reply
#13
i always thought focus was kinda useless to bowman, but w/e. i like Isaac's build. i hope we get Cygnus soon. and i never once thought of using FA at all, just seemed stupid.
Reply
#14
Sylphior Wrote:i always thought focus was kinda useless to bowman, but w/e. i like Isaac's build. i hope we get Cygnus soon. and i never once thought of using FA at all, just seemed stupid.
That's because it *is* stupid. I only have a point in it because it looks cool.
Reply
#15
KaidaTan Wrote:That's because it *is* stupid. I only have a point in it because it looks cool.

20 extra avoid is not stupid, its nice. remember you complaining how my archer has more avoid than your gunner?. also 20 extra acc is nice at low lvs if you leeching anegos.

anyways, focus > FA anyways. and thrust is awesome, speed makes the world go around.
Reply
#16
XBish Wrote:20 extra avoid is not stupid, its nice. remember you complaining how my archer has more avoid than your gunner?. also 20 extra acc is nice at low lvs if you leeching anegos.

anyways, focus > FA anyways. and thrust is awesome, speed makes the world go around.

I was talking about FA.
Reply
#17
i dont see why not max wind walk first ? its only 10 points. Bow booster can wait imo.
Reply
#18
DeanNim Wrote:i dont see why not max wind walk first ? its only 10 points. Bow booster can wait imo.

I'd imagine using Wind Walk after every attack would be like casting Booster every attack (or two depending on how fast Wind Walk is, but it can't possibly be efficient like that).
Reply
#19
oh no, dont get me wrong. Wind walk as in for the invincibility.
Reply
#20
Doesn't Wind Walk not interrupt movement? You can use it between kills, CSB-style (kinda).
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)