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AOE training at...
#1
time temple seems useless as the enemies are really spread out.

People keep saying "ZOMG I WANTZ TT", but is it really a good training place to replace leafre's skelies and newties?

What is the draw of TT except for Pink Bean? Is it really such a good training area for archmages?as well as other classes?

I rarely see any videos of any massive exp gain from AOE training there compared to newties/skelies
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#2
There are classes that don't have ultimates, you know. Like every non-mage class Goggleemoticon
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#3
misc86 Wrote:time temple seems useless as the enemies are really spread out.

People keep saying "ZOMG I WANTZ TT", but is it really a good training place to replace leafre's skelies and newties?

What is the draw of TT except for Pink Bean? Is it really such a good training area for archmages?as well as other classes?

I rarely see any videos of any massive exp gain from AOE training there compared to newties/skelies

Oh god. You got Newties, Skeles, and in the future Dekus for ultimate EXP. Is it too much to ask that not all future areas are going to benefit nukers? Goggleemoticon
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#4
There's a group called Ranged Classes, that don't have to walk very far to hit monsters, so spread out would actually help them. Goggleemoticon

&what Dusk said above me segamkcuf
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#5
Dusk Wrote:There are classes that don't have ultimates, you know. Like every non-mage class Goggleemoticon

Also, F/Ps exist.
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#6
I believe this may have stemmed from the Arch Mage-Bishop b'itch fest. Everyone was like ZOMG SKELEGONS R HOLY WAEK, and others were saying when Time Temple comes out Arch Mages will take the lead, which obviously won't be the case. I've heard the maps are bad for ultimate using. That may be why this person is asking, for clarification purposes.
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#7
RDal Wrote:I believe this may have stemmed from the Arch Mage-Bishop b'itch fest. Everyone was like ZOMG SKELEGONS R HOLY WAEK, and others were saying when Time Temple comes out Arch Mages will take the lead, which obviously won't be the case. I've heard the maps are bad for ultimate using. That may be why this person is asking, for clarification purposes.

It's not just that but according to several people I've talked to, the fire enemies aren't even weak against Ice so... Blizzard becomes effectively useless.

Time Temple is terrible crap. BOO.
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#8
Time Temple... more like... Shadowers raping with Venom.
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#9
Also good training ground for paladins. I can't wait.
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#10
TynaBoBeena Wrote:Also good training ground for paladins. I can't wait.

And every other warrior. Particularly looking forward to the benefits of high level Rush there (yay doing 14k or so per zerked-rush, plus my Fury damage?)
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#11
i saw a video of an i/l archmage killing uber fast with just chain lightning and other non blizzard skills and it was pretty impressive. i dont know about fire/poison archmages but i dont think you can just say it wont be good for any archmage
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#12
misc86 Wrote:good training area for archmages?

LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

KatanaKiwi Wrote:i saw a video of an i/l archmage killing uber fast with just chain lightning and other non blizzard skills and it was pretty impressive. i dont know about fire/poison archmages but i dont think you can just say it wont be good for any archmage

Compared to wreaking newties or skeles, it won't be that great at all.
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#13
KatanaKiwi Wrote:i saw a video of an i/l archmage killing uber fast with just chain lightning and other non blizzard skills and it was pretty impressive. i dont know about fire/poison archmages but i dont think you can just say it wont be good for any archmage

He was in the Ice area I'm betting =P

Just a quick break down on the enemy zones:
Plant - Strong to Lightning, Strong to Poison
Ice - Strong to Ice, Weak to Fire, Weak to Lightning
Fire - Strong to Fire, Weak to Poison

There's a place for most people, although I'm not sure if these are exactly optimal training grounds.
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#14
Is TT a place for soloing or partying? Does everyone just take a row and go at it? Split the map in half? Soloing in a clockwise manner? It seems like such a wierd place to train at.
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#15
i think its compareable to dual ghost pirates and such, which is actually the training spot i most enjoyed uptill now
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#16
Nesso Wrote:Is TT a place for soloing or partying? Does everyone just take a row and go at it? Split the map in half? Soloing in a clockwise manner? It seems like such a wierd place to train at.

I can only say the best and fastest way to clear the 999 mobs in less than 30mins is to divide the map into 4 parts with 4 players, top-left, top-right, bottom-left, bottom-right.

But I think TT is best for Night Lords and Captains. Skelegons can spawn extremely close to each other and it can be a pain for NL and Capt to train there.
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#17
KatanaKiwi Wrote:i think its compareable to dual ghost pirates and such, which is actually the training spot i most enjoyed uptill now

Yeah, it's Ludi...with teleports.
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#18
[Image: facepalm.jpg]

One thing I will say though, when time temple comes, it doesn't mean you can no longer train in leafre. Leafre isn't going away.
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#19
[SIZE="2"]A good alternative while waiting for your partner to train at Skelegon, but it definitely does not replace Skelegon Mini Dungeon (with a bishop) or Dukuns when it comes out![/SIZE]
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#20
Sad to say Arch Mages will never be good. Even if they have good training spots. They are Bishops without the goodies.

I haven't looked at the maps or monster info to Time Temple yet. But I'm pretty sure it is good if you were to solo. Or maybe even have a party with a HS Mule. Rolleyes

Heidi Wrote:One thing I will say though, when time temple comes, it doesn't mean you can no longer train in leafre. Leafre isn't going away.

ns.
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