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Striker again
#21
Shhhh
don't get to caught up with it lol.
Yea, it would pwn at MP3 I bet. Sad
kMS please get pwn training spots. D:
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#22
Vernacular Wrote:Shhhh
don't get to caught up with it lol.
Yea, it would pwn at MP3 I bet. Sad
kMS please get pwn training spots. D:

You don't understand. I'm extremely indecisive when it comes to cygnus. Between soul warrior for awesomeness/bossing, nightwalker for ease in training, and dexless striker for ease in funding/training, i couldn't decide at all. The video cleared it up for me. <3
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#23
Smile
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#24
Takebacker Wrote:You don't understand. I'm extremely indecisive when it comes to cygnus. Between soul warrior for awesomeness/bossing, nightwalker for ease in training, and dexless striker for ease in funding/training, i couldn't decide at all. The video cleared it up for me. <3

are you serious?
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#25
Dusk Wrote:are you serious?

Yeah? How is FJing around the map poisoning things not easy training?
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#26
Ugh
please dont lure steve into this thread.
He'll rant about how NWs are gods gift to humanity
blahblahblah.

Anyway, no training tonight.
Fun gamming internet party with all I can eat pizza. o-o
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#27
Takebacker Wrote:Yeah? How is FJing around the map poisoning things not easy training?

It is.
at 73~80 i was getting like 60%/hr and then 80~90 or so (started dual channeling squids at 80) I got ~70 to 90%/hr depending on my determination.
But 48~72 at c-2 was pretty damn boring.

Popping 10ks @102 with 1 star in TT with 20 atk pot is adding insanity to awesome, though.

Takebacker Wrote:Wow, that would tear pomegranate apart at MP3 and windraiders, especially since mine will have a much higher blessing (12 at the moment). Big Grin

The video answered my question. You can jump attack with sharks. <3

Ok, i'm now completely dedicated to making a dexless striker. Time to go make some awesome maple knuckles in preparation.

Dexless striker is going to be insanely strong once/if i get to 64.
39 and almost doing 2k with straight punch already.

Vernacular Wrote:please dont lure steve into this thread.
I detected that I was needed in this thread.
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#28
Takebacker Wrote:Yeah? How is FJing around the map poisoning things not easy training?

One would think Flame Wizards would train a lot faster, as they have that same capability, along with good mob skills. That's what I'm making for my Blessing mule, anyway.
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#29
Dusk Wrote:One would think Flame Wizards would train a lot faster, as they have that same capability, along with good mob skills. That's what I'm making for my Blessing mule, anyway.

FW's train faster in 3x through 70 (but if you max vampire as a nightwanker, the pot costs for FW will be 1000% more expensive, because you're not using pots at all on a nightwanker), but it's pretty much equal after that. It's hard to dual channel with fire curtain for a FW because it's so much better exp to single-channel on blue kents.
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#30
You would think poisoning something on dry land would be faster considering FJ is absolutely useless underwater.
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#31
so anyway.
o-o;
suggestions for post-c2?
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#32
Takebacker Wrote:You would think poisoning something on dry land would be faster considering FJ is absolutely useless underwater.

Haste underwater makes squids insanely easy to maneuver.
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