2009-05-20, 02:54 AM (This post was last modified: 2009-05-21, 11:06 PM by DementedFist.)
Please post your opinions on this idea, I just felt like expanding on the thief class.
I know this will never get put in to MS. I just felt creative today.
Yes, this would create an influx of a new stat-less class, but hey, at least it's not dexless sins anymore. I wonder what the abbreviation for Obliterators would be....
If anyone would like me to make one of these for my idea for a Pirate sub-class, just PM me.
Thief Sub-Class - Obliterator:
Formula - [(DEX * 3.5 + [LUK * 1.15] / 100)] * Weapon Attack
Weapons Used: Tools [Stiletto as main weapons, Needles as secondary (shield) slot]
Both types of Tools have 4 slots each, and have halved weapon attack, for more reasonable damage.
Advance is similar to Bandit and Assassin, however, you don't need to collect marbles. The instructor will provide you with a One-Of-A-Kind weapon, called the "Nightmare Fang". You must kill every monster in the training map without getting hit. You are provided with a level 8 Vital Blow skill, that will last for the duration of your advancement.
• Swift Movement (1: MP -67, Distance = 100) (10: MP -56, Distance = 150, or next monster within 240 distance) Only usable during Haste
• Fatal Jabs (1: MP -120, %150 x 3) (20: MP -230, %260 x 3, %34 chance of knock-back)
• Last Resort (Buffing Skill = 1: MP -300, all weapons do poison damage, HP -1500) (20: MP -500, all weapons do poison damage, HP -2500) No potions are usable during this skill, character gets poisoned until HP = 1 [Damage Increase = 1: %130, 20: %170] Non-cancelable. Poison damage to char = 100 per 3 seconds
• Aura (Buffing Skill = 1: MP -240, all monsters in map get slowed for 30 seconds with %30 speed loss) (20: MP -450, slow for 60 seconds with %80 speed loss)
Annihilator
Skills:
Credits
Just me, so far...
I need help with the 4th job skills...
I also need help on making reasonable %s.
Also, any opinions on any more info I should add would be nice.