2009-05-19, 02:41 AM
Hot damn.
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MapleSEA v.72 EXTREMELY FRIGHTENING PATCH NOTES!
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2009-05-19, 02:50 AM
Fiel Wrote:Black Magician. And PB is only level 180. Uhh... Black Magician's the most powerful boss? :f6:
2009-05-19, 05:02 AM
bio9205 Wrote:Uhh... Black Magician's the most powerful boss? :f6: capital DUH for you.
2009-05-19, 06:02 AM
KMS skill update is included (They updated the patch notes):
Common Skill for all classes edited Warrior Endure skill can be leveled up to level 5. Maple Warrior master level increased to level 30. Warrior job skills revised Warrior skill “Power Damage” initial damage has been increased to 165%. Damage after mastering remains the same. Warrior skill “Slash Blast” initial damage has been increased to 72%. Damage after mastering remains the same. Spearman skill “Hyper Body” effective period increased to 300 seconds. Fighter skill “Rage”, upon mastering, increases attack by 12. Page skill “Threaten” applies to boss mobs. Effective period increased up to 120. White Knight skills “Blizzard Charge” and “Ice Charge” damage increased to 110% upon mastering. Paladin skill “Blast” attack range increased Paladin skill “Sanctuary” cooling time decreased to 20 seconds. Hero skill “Enrage” cooling time decreased to 6 minutes. Dark Knight skill “Berserk” HP use limit changed to 50% upon mastering. Mage job skills revised Mage (Fire/Poison) and Mage (Ice/Lightning) Skill “Elemental Amplification” attack increased to 140% 4th job magician skill “Big Bang” charge time decreased to 1 second. Ice/Lightning Arch Mage Skill “Chain Lightning” extra damage increased. Bowman job skills revised Hunter, Crossbow Man short distance attack range decreased. Hunter, Crossbo Man short distance attack damage increased. Ranger, Sniper skill “Strafe” initial damage increased to 71%. Damage after mastering remains the same. Bowmaster skill “Concentrate” effective period increased to 240 seconds. Marksman skill “Piercing” charge time decreased to 1 second. Marksman skill “Sniping” cooling time decreased to 5 seconds based on mastered skill. Hunter skill “Arrow Bomb” damage until initial mob attack increased. Thief job skills revised Chief Bandit skill “Band of Thieves” attack range increased. Chief Bandit skill “Assualter” moving range increased. Chief Bandit skill “Pickpocket” calculations revised. Night Lord skill “Ninja Storm” range increased. Shadower skill “Boomerang Step”; delay after using this skill decreased. Pirate job skills revised Outlaw skill “Flamethrower” and “Ice Splitter” attack range increased. Viper skill “Dragon Strike”; delay after using this skill decreased. Viper skill “Fist”; delay after using this skill decreased. Buccanear skill “Energy Burst”; delay after using this skill decreased. Captain skill “Rapid Fire” damage increased to 170% based on master level. Captain skill “Battleship”; when battleship is disabled, waiting time is changed to 90 seconds for all to ride again. While using Buccanear skill “Transform”, can use all skills except for “Oak Barrel,” “Double Fire,” “Demolition” and “Snatch”. While using Viper skill “Super Transform,” can use all skills except “Oak Barrel” and “Double Fire”. Viper skill “Energy Orb”, extra damage added.
2009-05-19, 07:55 AM
Quote:Horned Tail Wait, so does this mean HT pendants were never meant to be triple egged?
2009-05-19, 11:00 AM
Star Drake Wrote:Wait, so does this mean HT pendants were never meant to be triple egged? Yes, it is and always has been meant to be 1 egg per pendant. On the first slot.
2009-05-19, 11:11 AM
Stereo Wrote:Yes, it is and always has been meant to be 1 egg per pendant. On the first slot. In Japan MS and China MS (I'm not sure about any others) the pendant can be scrolled three times.
2009-05-19, 11:16 AM
ShiKage Wrote:In Japan MS and China MS (I'm not sure about any others) the pendant can be scrolled three times. Aren't all versions different? CMS and GMS have censored Showa. GMS has elemental wands that do not reduce damage. GMS chaos scrolls dont boom the item.
2009-05-19, 12:23 PM
Apparently the patch is scheduled for 11 o'clock WEDNESDAY, MAY 20th, at night. So the patch wont be released untill Thursday, May 21st, hence the starting date of 2x in Gemini.
2009-05-19, 01:00 PM
EPISODE 2 (PART 2)
Item * New Equip items are added. Up to level 110 items will be dropped by monsters, and items over level 110 will be included in Gachapon. Part of this I like....
2009-05-19, 02:25 PM
Chameleonic Wrote:EPISODE 2 (PART 2) What... the... !? >_> Lucky ass MSEA players... Dragon Weapons and Reverse/Timeless (maybe Timless) will be so freaking abundant and cheap... I had to pay over 120mil for my Reverse Knuckle!
2009-05-19, 07:19 PM
only thing keeping kms ahead is balrog boss and soon to come aran?
I mean... KMS doesn't even have world tour. >.<
2009-05-20, 05:53 PM
So uhh... How are you SEA people spending your last episode 1 moments, seeing as how they are coming to an end? I hope you better enjoy em cuz you know bugs are coming. I hope. Sigh what am I thinking. Its been a good run, hope you all have a wonderful patch and I hope you fix all of the glitches you might have so that we wont have to. You are going to be the best English (soon to be Chinese) Maple story less than 24 hours from now.
2009-05-20, 06:20 PM
ndynslvr Wrote:So uhh... How are you SEA people spending your last episode 1 moments, seeing as how they are coming to an end? I hope you better enjoy em cuz you know bugs are coming. I hope. Sigh what am I thinking. Its been a good run, hope you all have a wonderful patch and I hope you fix all of the glitches you might have so that we wont have to. You are going to be the best English (soon to be Chinese) Maple story less than 24 hours from now. And when I hope that it's possible to move my entire characters and accounts to msea. I'm sick of Nexon's crap. I want a company that is smart enough to realize dual-language = more business, instead of this I.P. ban crap. Not to mention that gms came out first, and they passed us, right? Unless I'm mistaken. Sigh... I could live without cwkpq if I went to msea. The training areas are nice, sure, msea has ulu and many more bosses. I'd rather have a nice balance between low level and end-game content. And it's not like it'll be unique content forever anyways! ![]() Only thing keeping me from moving now is that I just got my clean 19/3 d.khanjar. That and the time I've spent on gms. I may not have the best friends, and my guild still is small, but it's hard to just leave something you've gotten used to. Then again, there's always the possibility, tiny as it is, that Nexon does this right and releases tons of content for us too. But msea is getting more this year too, so they'd have to keep up. Well, I'm not holding my breath. /rantOfJelousy
2009-05-20, 06:21 PM
WHAAAATTTT!!!!
Freakin MapleSEA gets the Knights of Cygnus and Global Maple Story doesn't???!!!! RAGE!!!!!!!! T-T
2009-05-20, 06:24 PM
ndynslvr Wrote:GMS chaos scrolls dont boom the item. kMS Chaos Scrolls don't boom the item either. The only ones that did were some event Chaos Scrolls. |
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