[1.2.223] Aran Race Changes
#61
woah there speed is amazing

[YOUTUBE]tIn6uaoaHCM[/YOUTUBE]
vid belongs to mazefind on youtube^^
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#62
Looks like that character was using "Beast" + "Sword Rain" from Tales of Symphonia, lmfao. But wow, I didn't realize they hit so fast...
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#63
lol these look like a hackers dream...

Be interested to see if they come up with 4 other "Aran" or if it is solely a Warrior class.
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#64
Holy crap, this class is gonna be insane for people playing on crack cocaine. But no joke, it's very much like PA training now, just a lot more frenzied. The jumping and everything is a lot like my style though Big Grin
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#65
Wow. Imagine if he had a party or just splitting the map with other people to keep the spawn high on the bottom platform.
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#66
So do you think there's only going to be that one class? If so I'm a little bit disappointed. It seems like a waste to make a whole race just for one class. :f6:
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#67
*facepalm*

Cygnus started with one class and went up as well. Come on people! Think!
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#68
kirby756 Wrote:So do you think there's only going to be that one class? If so I'm a little bit disappointed. It seems like a waste to make a whole race just for one class. :f6:

Maybe Aran is the name of the Warrior class, xxxx will be the name of the Bowmen class and so on.
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#69
kirby756 Wrote:So do you think there's only going to be that one class? If so I'm a little bit disappointed. It seems like a waste to make a whole race just for one class. :f6:

I asked that question, it was already awnsered on page 2.

Give it a month.
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#70
Wasnt there a polar bear attack...? Goggleemoticon
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#71
Good god, so many rapid hits and movement speed..... this is currently the fastest class I've seen so far in this game.

WTB>Dragoon themed name.
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#72
Amnesia Wrote:Wasnt there a polar bear attack...? Goggleemoticon

I believe that's a 4th job skill. And Wolves would be the 3rd job skill.
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#73
From the looks of that video, it seems like these will practically require looting pets so as to not lose your combos.

Though, I do admit, I like the flashiness of it. The way all these new classes are looking, people completely new to MS would never bother touching the adventurer classes (you know, coming from a completely visual way of looking at the classes... like bowmen to crossbowmen).
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#74
Now for one that uses Za Warudo
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#75
Amnesia Wrote:May I ask where the Bear attack went to?

i'm pretty sure the bear attack is 'Polearm Finisher' in 4th job.
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#76
That rush like skill will be really handy for keeping the combo up. I wish the combo would last a tiny bit longer without resetting though. It seems easily lost.

LongShotJohn Wrote:Though, I do admit, I like the flashiness of it. The way all these new classes are looking, people completely new to MS would never bother touching the adventurer classes.

I felt the same from the Cygnus release. The Cygnus and Aran characters are a lot more visually appealing than the older adventurers. They sure do make them seem a bit outdated. A graphics overall on the originally classes would be great but unlikely.
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#77
The skill Overswing Double: Is it just increasing the power of the double attack, or is it a typo and it is actually ment for triple? Since it would kind of be a waste to just have it increasing the double attack.

(Edited. Reason? Stupidity.) I looked at the thread labled Aran Race, and saw that there was a hidden element for triple attack I did not see. I now have enough data to construct a rough draft of a damage calculator.

Just one more question; Are all of the attacks fixed swings? If so, this will be awesome.Redface
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#78
I like how they have a spin attack, similar to Red Nirg.

It's kind of a pity they didn't do anything but spam the same combo over and over again, though. I was kind of hoping he'd FJ up to the second layer to continue the combo or something.
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#79
WayOfTime Wrote:Just one more question; Are all of the attacks fixed swings? If so, this will be awesome.Redface

The initial normal attack is a fixed swing, but it's hard to tell if the rest of them are.

I'd go with yes though. Excellent
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#80
For Aegis Shield, what does the number mean? If it was the amount of damage reduced, why would it decrease as you put AP into it?
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