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Collection of Possible Fourth Job Builds
#1
Well, since there's so much controversy about fourth job builds, post some so people can discuss them and people can choose which build can suit them best. When you post them, I'll add them to this post with credits to the writer.

 Buccaneer Builds
 Corsair Builds
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#2
Why would you get 10 demolition for the bossing one? Why get demolition at all for the training one? O_o
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#3
Takebacker Wrote:Why would you get 10 demolition for the bossing one? Why get demolition at all for the training one? O_o

What else are you going to max...?
edit:
also... wouldnt doing barrage instead of dragon strike first be better if you're bossing o_O; barrage obviously would do more damage than dragon strike to a single target.
i'll write up my build. i'm doing barrage first then dragon strike.
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#4
Yeah, I don't really get the point of 10 Demo early either.
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#5
Kigaz Wrote:What else are you going to max...?
edit:
also... wouldnt doing barrage instead of dragon strike first be better if you're bossing o_O; barrage obviously would do more damage than dragon strike to a single target.
i'll write up my build. i'm doing barrage first then dragon strike.

Assuming this is a post-KMST update version, snatch would be awesome to get early for a training build.

Edit: In my opinion, both time leap and energy orb are extremely useless to max. Time leap you really have to anyway, but energy orb gets out shined by blast in damage and you still need the points to get 29 maple warrior and max heroes will.
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#6
I just did these builds in less than 30 minutes, so they're not very well thought out. Lol. I put Dragon Strike and 10 Demo the bossing one because at those levels, you won't be bossing much, really, so Dragon Strike will help with training while Demolition is there as a preparation for future bossing. At level 120 - 140, you're not going to just go straight out Demolition/Barrage, that'd be utterly stupid. That'd be THE ABSOLUTE worse training possible, so getting Dragon Strike is needed. That's my view on it.
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#7
Takebacker Wrote:Assuming this is a post-KMST update version, snatch would be awesome to get early for a training build.

Edit: In my opinion, both time leap and energy orb are extremely useless to max. Time leap you really have to anyway, but energy orb gets out shined by blast in damage and you still need the points to get 29 maple warrior and max heroes will.

I assumed it was a pre-kMST so D:. Yeah Snatch would be the pomegranate for training. Can't wait till kMST updates arrive. *is waiting to Snatch and then Barrage the Pineapple out of everything* Redface
Agreed on your second point. I think TL should be maxed a lot later Shine

ShiKage Wrote:At level 120 - 140, you're not going to just go straight out Demolition/Barrage, that'd be utterly stupid. That'd be THE ABSOLUTE worse training possible, so getting Dragon Strike is needed. That's my view on it.

Are you saying maxing Barrage first is utterly stupid or maxing Barrage first without getting any TL/SI/DS is stupid?
IMO DS is needed but not to the extent where it should be maxed first. Unless you're training on Skeles early on I don't think DS should be maxed. I got 5 DS and then started maxing Barrage. I'm not sure if I'm going to straight max Barrage then DS or get Barrage to a certain level and then max DS. I'm thinking 20 Barrage then DS. I train at Newties so I don't really need a max DS atm. All I use DS for is to finish off the <1000 HP left and/or to do some damage to nearby Newties.

But that's just me Eek

edit: oh and getting 11 SI for training isn't that great IMO. 1 SI is suffice. That 10 SP can go to something better like Barrage or DS. None of the jobs that would benefit from 11 SI have ever trained with me at Newts so I don't bother getting it.
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#8
This is my Corsair training build. I'll try to follow your format.

 Corsair training build, without skill updates

Is it just me, or do we have a shortage of points with the skill updates? You have to leave Hypnotize at 12 and Hero's Will at 1 if you plan on maxing MW 30.

 Corsair training build, with KMS updates before I get to level 158
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#9
Dusk Wrote:This is my Corsair training build. I'll try to follow your format.

 Corsair training build, without skill updates

Is it just me, or do we have a shortage of points with the skill updates? You have to leave Hypnotize at 12 and Hero's Will at 1 if you plan on maxing MW 30.

 Corsair training build, with KMS updates before I get to level 158

There's no point in maxing MW30, just leave it at 29. It's the same %
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#10
Kigaz Wrote:IMO DS is needed but not to the extent where it should be maxed first. Unless you're training on Skeles early on I don't think DS should be maxed. I got 5 DS and then started maxing Barrage. I'm not sure if I'm going to straight max Barrage then DS or get Barrage to a certain level and then max DS. I'm thinking 20 Barrage then DS. I train at Newties so I don't really need a max DS atm. All I use DS for is to finish off the <1000 HP left and/or to do some damage to nearby Newties.

But that's just me Eek
Dragon Strike doesn't need many targets to out-damage barrage :f6:
Really, 21 Dragon Strike is a priority in my opinion. Being 3x the strength of blast at max level (on 6 targets) and having a gigantic range is pretty darn nice.
Think of it this way, you could OHKO any monster with DU-Barrage, but then again within that same time frame you could have taken down a mob to under 50% health with DS.
I do agree you shouldn't just straight out max DS without adding more than 1 point in anything. I just would want 21 DStrike, because at that level you have all the targets, and at the extra target levels you get a significantly higher % boost as well. After 21 DS level 10 or 20 barrage'd be nice, since that would be pretty reliable for 2-hitting most monsters, so I agree with that.
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#11
Dusk's two builds were added. C'mon people! Post some builds if you don't like the current ones, don't just complain about them. lol
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#12
Amphigory Wrote:Dragon Strike doesn't need many targets to out-damage barrage :f6:
Really, 21 Dragon Strike is a priority in my opinion. Being 3x the strength of blast at max level (on 6 targets) and having a gigantic range is pretty darn nice.
Think of it this way, you could OHKO any monster with DU-Barrage, but then again within that same time frame you could have taken down a mob to under 50% health with DS.
I do agree you shouldn't just straight out max DS without adding more than 1 point in anything. I just would want 21 DStrike, because at that level you have all the targets, and at the extra target levels you get a significantly higher % boost as well. After 21 DS level 10 or 20 barrage'd be nice, since that would be pretty reliable for 2-hitting most monsters, so I agree with that.

I do agree with you but at Newties where there are only 3-4 Newts in range it doesn't really work out that well. Maybe I just train a different way idk. My Barrage+DS combo works out very nicely for me and I get 25% an hour on 2x.
I dont plan on maxing Barrage now. I'm finished with Barrage atm at 15. I'm working on DS now
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#13
This is just a thought, but a friend of mine maxed Dragon Strike pretty early (by 130), and trained with a priest at Himes. I'd mob and he'd follow me on his mount to each side, so we'd get the bigger mobs of side-mobbing without any idle time for him.

He said that it was the best training for him, better than Newts/Skeles, and Dragon Strike pwns so much at Himes that 90% of the time someone would walk into our map, they would stay just to watch... I mean, gawk is a better word.

Not that I know much about pirates at all, but I'd say if you're going to get early Dragon Strike, you should train at a place where you actually hit 6 monsters most of the time. Otherwise... Well, of course it won't beat other skills at less mobby places like Newts.
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#14
i COULD make my own build right now, but i have no experience with high lvls, and it probably wouldn't be that good anyways. >.< i like Dusk's build anyways. it's hard, fast.
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#15
Dusk Wrote:This is my Corsair training build. I'll try to follow your format.

 Corsair training build, without skill updates

Is it just me, or do we have a shortage of points with the skill updates? You have to leave Hypnotize at 12 and Hero's Will at 1 if you plan on maxing MW 30.

 Corsair training build, with KMS updates before I get to level 158

idk, i think you could get away with leaving ele amp at 16. the extra freeze is all you really want anyways right? corsairs have more powerful skills than the elemental attacks. that leaves 14 points free - 8 for hypnotize and enough for hero's will. hypnotize looks fun at least, if not useful. once youre 19x you oughta have a bit of fun...
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#16
Kigaz Wrote:There's no point in maxing MW30, just leave it at 29. It's the same %
To be honest, I'd rather have a 30 second extra timer than improve my Hypnotize % from 76% to 79% and make it last one whole extra second. I could, I dunno, buff friends and leave for 15 minutes.

modular Wrote:idk, i think you could get away with leaving ele amp at 16. the extra freeze is all you really want anyways right? corsairs have more powerful skills than the elemental attacks. that leaves 14 points free - 8 for hypnotize and enough for hero's will. hypnotize looks fun at least, if not useful. once youre 19x you oughta have a bit of fun...

You can have fun with a lower level Hypnotize o_o

Maxed Elemental Boost makes your Ice Splitter and Flamethrower do a little more damage. It's more useful than Rapid Fire when training, there's no way I'm taking 14 points out of it.

I feel that if you want to go off the beaten path and max skills you think are fun, that's great, but I'm trying to post a guideline here.

Edit: If that second to last sentence confused anyone, both skills have minimal training importance, but RF's bossing benefit > EB's training benefit so RF gets maxed first even though it's a training build.
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#17
Dusk Wrote:To be honest, I'd rather have a 30 second extra timer than improve my Hypnotize % from 76% to 79% and make it last one whole extra second. I could, I dunno, buff friends and leave for 15 minutes.



You can have fun with a lower level Hypnotize o_o

Maxed Elemental Boost makes your Ice Splitter and Flamethrower do a little more damage. It's more useful than Rapid Fire when training, there's no way I'm taking 14 points out of it.

I feel that if you want to go off the beaten path and max skills you think are fun, that's great, but I'm trying to post a guideline here.

Edit: If that second to last sentence confused anyone, both skills have minimal training importance, but RF's bossing benefit > EB's training benefit so RF gets maxed first even though it's a training build.

quick question about Ice Splitter/Flamethrower combo question: do you use both glace and blaze capsules, or just blaze capsules? i would assume both, but is it any useful with just blaze?
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#18
Sylphior Wrote:quick question about Ice Splitter/Flamethrower combo question: do you use both glace and blaze capsules, or just blaze capsules? i would assume both, but is it any useful with just blaze?

I use both, and I rarely FT/IS combo. Usually you're better off just FT/ISing once and attacking normally. FT is only useful if you want to quickly aggro/damage a mob, finish an almost dead monster, attack a monster from minimum range while your Recoil is cooling down, or snipe a mob from below when your ship breaks. It's kind of hard to explain. Usually when you see a situation where it may be useful it's a knee-jerk reaction. Spamming FT/IS methodically at Skelegons is a deathwish.
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#19
Dusk Wrote:You can have fun with a lower level Hypnotize o_o

Maxed Elemental Boost makes your Ice Splitter and Flamethrower do a little more damage. It's more useful than Rapid Fire when training, there's no way I'm taking 14 points out of it.

I feel that if you want to go off the beaten path and max skills you think are fun, that's great, but I'm trying to post a guideline here.

Edit: If that second to last sentence confused anyone, both skills have minimal training importance, but RF's bossing benefit > EB's training benefit so RF gets maxed first even though it's a training build.

you may as well just leave those 12 points you have in hypnotize as free points. its obviously not a training skill. when youre 19x whatre you gonna do, hypnotize a skele then kill on the other side of the map? while it kills maybe 1 monster in its full time as your minion?

meh

the thread is for discussion right? be nice, im just commenting.
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#20
ok, idk if you can answer this question correctly right now. steve's not on right now, so i'll just ask. this is about 3rd job builds. i finally saw his and kazoo's updated builds, due to Inside the Keep.

and honestly, from looks of it i preferred steve's old build, where it followed the standard jr newtie build, getting octo maxed(or at the right lvl) at lvl 84, starting the jr newtie training at that lvl. then it would go on to 26 IS, max FT, 15 Gaviota, and max Homing in the end(or switch em around)

in their updated version, it goes immediately for the IS/FT combo, then Octopus, saying to train at NightShadows instead. then the usual 15 Gaviota/Max Homing.

i just want to know your thoughts on that.
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