[1.2.218] New Minidungeons, New weapons, more New race data
#21
Harrisonized Wrote:"epicitem"

Who else read that as epictiem?
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#22
JoeTang Wrote:What are Soul Bound items listed as?



That makes no sense at all because they're called Bain, not Balrog.
Soul bound as in "Bind on Equip"? That's "EquipTradeBlock".


Think this thread is more or less done, nothing else noteworthy.
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#23
IsaacGS Wrote:Soul bound as in "Bind on Equip"? That's "EquipTradeBlock".


Think this thread is more or less done, nothing else noteworthy.

Yeah, that's the one. I only know it as Soul Bound. And I don't even play fucking WoW.
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#24
JoeTang Wrote:Yeah, that's the one. I only know it as Soul Bound. And I don't even play pineappleing WoW.
Well there's usually two types of "Soulbound": Bind on Equip (BoE) and Bind on Pickup (BoP). In maple, BoP would be just regular untradeable items, whereas things like Timeless equips and these new weapons are BoE.
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#25
Lmfao@ "Epic Weapons"


Where's the Epic Gun. Frown
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#26
lol at weapons 0_O

lol drake mini dungeon

ooOOooo shiny ice Big Grin

looks fun xP
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#27
ice again? Don't we have enough classes that use ice? How about making a class with lightning element? That's the most neglected one lol.
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#28
DrRusty Wrote:ice again? Don't we have enough classes that use ice? How about making a class with lightning element? That's the most neglected one lol.

Y'mean like the Striker?

If the possible speculation about a Cygnus opposite are true, then consider that ice is one of the few elements that hasn't been used by the Cygnus classes.

As well, this is only the warrior sub-job - if, again, it follows speculation as a Cygnus opposite, then we have four others which can use other elements. (or possibly just made-up ones without a monster property, like 'wind' and 'dark', but we'll see when they get released)
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#29
Hmm. So, how does one get the "new" chair, anyways? o_O As you said, it looks like the old one, but is there a brand new way to get it?
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#30
Elements of Cygnus:

-Lightning (Pirate)
-Fire (Mage)
-Wind (Archer)
-Holy (Warrior)
-Darkness (Thief)

Elements from the new race/class:
-Ice

What's opposing of Fire? Ice. What's opposing of Wind? Earth. What's opposing of Lightning? Wood (maybe?). Opposing of Holy is Darkness, but they have that with Cygnus.

I wonder how they're going to do the rest. Interesting if they added 'Time' as an element, I've known RPGs that considered 'Time' itself as a element -cough cough- Tales of Eternia! <3
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#31
mrcowcow Wrote:Hmm. So, how does one get the "new" chair, anyways? o_O As you said, it looks like the old one, but is there a brand new way to get it?
Probably event quests. It is the 6th KMS anniversary after all.
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#32
Kasuhitomi Wrote:Elements of Cygnus:

-Lightning (Pirate)
-Fire (Mage)
-Wind (Archer)
-Holy (Warrior)
-Darkness (Thief)

Elements from the new race/class:
-Ice

What's opposing of Fire? Ice. What's opposing of Wind? Earth. What's opposing of Lightning? Wood (maybe?). Opposing of Holy is Darkness, but they have that with Cygnus.

I wonder how they're going to do the rest. Interesting if they added 'Time' as an element, I've known RPGs that considered 'Time' itself as a element -cough cough- Tales of Eternia! <3


Opposing of Lightning is Water.

Or at least that's how it was in Pokemon. But they had Psychic too.
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#33
Kasuhitomi Wrote:Elements of Cygnus:

-Lightning (Pirate)
-Fire (Mage)
-Wind (Archer)
-Holy (Warrior)
-Darkness (Thief)

Elements from the new race/class:
-Ice

What's opposing of Fire? Ice. What's opposing of Wind? Earth. What's opposing of Lightning? Wood (maybe?). Opposing of Holy is Darkness, but they have that with Cygnus.

I wonder how they're going to do the rest. Interesting if they added 'Time' as an element, I've known RPGs that considered 'Time' itself as a element -cough cough- Tales of Eternia! <3

I like the time mage idea. o_o I always wondered why they didn't expand on the slow skill. Interesting stuff can be made out of something like that.
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#34
ItzTaylor Wrote:Opposing of Lightning is Water.

Or at least that's how it was in Pokemon. But they had Psychic too.

Lightning is the opposite of water in a few other systems as well (i.e. Symphonia)

That said, space mage.

Big Bang! - now with practicality!
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#35
Ability to bend time, slow down monsters attacks, and speed up your movement to kill more effectively. That would be cool, I guess... Except for the fact, it would slow down your spawn. :f6:
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#36
ItzTaylor Wrote:Ability to bend time, slow down monsters attacks, and speed up your movement to kill more effectively. That would be cool, I guess... Except for the fact, it would slow down your spawn. :f6:

Speeding up your/everyone elses movement is kind of overdone don'cha think? *cough*speed infusion*cough*
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#37
Kirov Wrote:I don't really like the look of those new weapons but then again I didn't like the look of most of the timeless ones either. Too bad they couldn't have been level 130 weapons, I wish they would start making higher level equips. I can't wait to see what this whole epic item thing is about though.

lol I dont care how weapons look, I just want a lv 160 weapon! Wink
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#38
Takebacker Wrote:Speeding up your/everyone elses movement is kind of overdone don'cha think? *cough*speed infusion*cough*

Ya, I agree. But that's the only good thing I could come up with for the "Time" concept.

SI please. Biggrin
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#39
In the more recent Tales, the elemental affinities are
Water ~ Lightning
Fire ~ Ice
Wind ~ Earth
Light ~ Darkness
I believe.
Time doesn't have advantage or disadvantage to anything, I believe. Unless it was
Nothing ~ Time

Pokemon didn't have opposites. They had a huge table.
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#40
Takebacker Wrote:I like the time mage idea. o_o I always wondered why they didn't expand on the slow skill. Interesting stuff can be made out of something like that.

The best time mage I saw was the Time Mage class from Final Fantasy Tactics Advance... Pretty useful with the gravity magic.
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