[Notice/GM Blog]We are Family!
#81
IsaacGS Wrote:do you really want to encourage "T> Family points for leech!"? I certainly don't. I'm diametrically opposed to leeching in all forms, but the last thing we need is to give the lower levels a bargaining chip to encourage them to try to trade for leeching.

How is this different from paying meso for leeching? Family 2x only lasts 30 mins and is only once a day useable, so?

IsaacGS Wrote:This is like the nightmare scenario that could come about. Th thing with Family is, you don't *Have* to ever speak to them again. I mean, the fact that most of the english community in KMS had level 200 Korean great-grandfathers just goes to prove it. They probably didn't have a clue there were 20 english people in their family.

No one takes the term family in this thing literal. Do you really think the leader of a 500+ people family knows literally everyone? Btw I know the lvl200 leader of my family lol.

IsaacGS Wrote:That's why I'm calling it "slavery" instead of "family". All you do is pick people to make them work for you. You benefit, they get nothing. You can share with them, if you want, but you're in no way obligated.

Your juniors can get juniors themselves, it's not like a family is limited to a certain amount of space. Not getting points just motivates you to find a Junior.

In short, the family system is all about getting encouraged to grind, gather points for 2x Exp OR drop and share them with your friends - there's nothing wrong with that, it beats everything the Monster Book System can offer.

I got like 15 cards only btw and I'm lvl131. I wouldn't ever waste my time on hunting a single card.

IsaacGS Wrote:If that's the case you can boil everything down to vanity. Why level past 130 or so? You've already had all your skills, nothing new is going to be available.

Why level past 130? For one, at lvl130 you'll only have 1 4th job skill maxed, there wait more of them for you and also to get as high leveled as possible before Maplestory stops being profitable for Nexon one day.



IsaacGS Wrote:I think you're drastically underestimating the usefulness and interest in such a collecting system. Some people just like collecting stuff, and I think that those people are quite a large group. A larger group than the number of people who are going to extensively benefit from the family system as opposed to people who are simply going to be used by it. I definitely don't intend on using that system when it comes out in GMS so it will have 0 impact on my playing, but the monster book's going to have an enormous impact because it'll give me something to do when I'm wandering the world and I'll be a lot more likely to play Maple when I can go hunt monster book cards as opposed to now, where I basically wander around randomly until I get bored and log off. I mean hell, just by having the Monster Book in the data, Everyone gets a 100% accurate drop list. That's reason enough that everyone should want it.

Well that's the casual playing type who the book is good for. LVL125+ people spend their time grinding at 4 kinds of monsters or hunting bosses. It's really not like Monsterbook effects them in a omg-awesome way, while the family system and it's grinding encouragement do.
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#82
IsaacGS Wrote:do you really want to encourage "T> Family points for leech!"? I certainly don't. I'm diametrically opposed to leeching in all forms, but the last thing we need is to give the lower levels a bargaining chip to encourage them to try to trade for leeching. This is like the nightmare scenario that could come about. Th thing with Family is, you don't *Have* to ever speak to them again. I mean, the fact that most of the english community in KMS had level 200 Korean great-grandfathers just goes to prove it. They probably didn't have a clue there were 20 english people in their family. That's why I'm calling it "slavery" instead of "family". All you do is pick people to make them work for you. You benefit, they get nothing. You can share with them, if you want, but you're in no way obligated.

Well, that's where I was hoping we'd differ. I do like helping people, as long as it's not "I stand here and you kill for me," stuff. And it's better than 10mil per hour for 1 hour leech. =/
I do think leech is okay, because I don't want to spend 200 or more hours grinding, or even 100+ with double exp.
And if some of my family doesn't want to talk to me, so be it. That's their loss. I'll talk to those who are friendly, etc. My own bl is quiet except when they're annoying, so I'll look forward to having new people to talk to. (No offense Dryc. You don't count, you're never on to be quiet. Rolleyes)

IsaacGS Wrote:And I'd hardly say judging by time is impractical. Typically, we get things within one year. There's a 10-14 month range where things usually reach GMS after they've been in KMS. If something has been out in KMS for 16 months and we STILL don't have it, there had better be a really good pineappleing reason why. And there is no good reason for why monster book is taking so long. It's not like it was set in stone, that you have to release all the monsters you want in the monster book before it comes out; it's designed to be added on to over time. They could have easily released it in December, and then added the Twisted Masters to the Monster Book afterward.

I was saying that it's not an exact art. I don't like putting a time on things. "Oh, 1 more month to go," then be disappointed, or "awww, I have to wait 10 months for that." And we just got family system after a few months right? I'm just saying let's not all rely on it any more than just an example time-range.
As for the monster book, I didn't mean so much as the content that's in it already, more the custom content from Masteria and Amoria. It's easier to remove than add, and knowing GMS Nexon, they probably want to do something special for their Masteria book content.

IsaacGS Wrote:I mean, yeah, I wasn't like counting on the monster book this whole time. There were things we needed to release before the Monster Book could come. For example, we needed all the areas that were out at the time of Monster Book's first edition. When Monster Book was created in KMS, we still needed Leafre, Ariant, Magatia, Area Bosses 1 and 2, Horntail, and a few other things. It couldn't have come that soon. But, ever since we got Magatia in December, we've had everything we needed to get it. December would also have been 13 months, so it fell right into the average prediction window.

And yet it's been continually held off for an additional 3 months now. Don't you think 16 months is just a tad ridiculous? I mean, Maker, I can understand, it's not even a year old yet. But monster book? No one can argue that it's not way overdue.

Yeah, I do want all of it too. I also want pq's that have a level limit to have their bosses released outside of the pq so I can have fun with that. We can't control Nexon 100%, outside of feedback and hoping they read the forums, so let's just hope we get it at some point, instead of saying that they're late. Because, no offense, I don't remember them ever saying that it would be released with Magatia. Though I do remember hearing about something like it to be released before the end of the 1st quarter of '09.


IsaacGS Wrote:If that's the case you can boil everything down to vanity. Why level past 130 or so? You've already had all your skills, nothing new is going to be available. why get lots of fame? You only need 20 for dark equips. Why do any quests at all? The rewards are minuscule in comparison to the effort in most cases. Why collect event items like snowboards? They're not useful to most classes. pineapple, why even play the game? It's not getting you anything tangible in the real world.

I think you're drastically underestimating the usefulness and interest in such a collecting system. Some people just like collecting stuff, and I think that those people are quite a large group. A larger group than the number of people who are going to extensively benefit from the family system as opposed to people who are simply going to be used by it. I definitely don't intend on using that system when it comes out in GMS so it will have 0 impact on my playing, but the monster book's going to have an enormous impact because it'll give me something to do when I'm wandering the world and I'll be a lot more likely to play Maple when I can go hunt monster book cards as opposed to now, where I basically wander around randomly until I get bored and log off. I mean hell, just by having the Monster Book in the data, Everyone gets a 100% accurate drop list. That's reason enough that everyone should want it.

I think he didn't mean that type of vanity. He meant it as a UI update, or something equivalent to quest helper, except that you have to earn it. But really, you said it yourself. It'd be fun like quests, and would be done by the people whom enjoy those type of things. And you level to get stronger and have the satisfaction of feeling stronger and getting closer to HornedTail, etc, so that's why they do it. Personally, the only thing I want gone and optional is the grinding. Frown

So yeah, both of ya'lls points are valid. Just thought I'd get a bit more in-depth. Basically more 2 cents. You'll be rich after awhile, huh? Redface
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#83
hey if so can i actually go like a real pyramid like..
xxx dad xxx mom and A is their son B is his wife C is their child D is his wife???
how can it work like that?
i want to have twins! lmao
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#84
IsaacGS Wrote:If that's the case you can boil everything down to vanity. Why level past 130 or so? You've already had all your skills, nothing new is going to be available. why get lots of fame? You only need 20 for dark equips. Why do any quests at all? The rewards are minuscule in comparison to the effort in most cases. Why collect event items like snowboards? They're not useful to most classes. pineapple, why even play the game? It's not getting you anything tangible in the real world.

I think you're drastically underestimating the usefulness and interest in such a collecting system. Some people just like collecting stuff, and I think that those people are quite a large group. A larger group than the number of people who are going to extensively benefit from the family system as opposed to people who are simply going to be used by it. I definitely don't intend on using that system when it comes out in GMS so it will have 0 impact on my playing, but the monster book's going to have an enormous impact because it'll give me something to do when I'm wandering the world and I'll be a lot more likely to play Maple when I can go hunt monster book cards as opposed to now, where I basically wander around randomly until I get bored and log off. I mean hell, just by having the Monster Book in the data, Everyone gets a 100% accurate drop list. That's reason enough that everyone should want it.

you level past 130 to get more skills (who actually has all of their skills at 130..?), make your skills stronger, kill more efficiently, or kill more monsters (like bosses), to be able to visit new areas (like time temple when it's eventually released for you guys), and many, many more reasons.. that's basically the whole premise of the game, to get to a higher level and accomplish more things because of it. why get lots of fame? there's no point in that besides the fact that some people like to distinguish hackers by their fame count (which is stupid). as for quests, some quest rewards are good, some aren't. most people tend to just do the good quests and ignore the others.

to be honest, all I can really say is that the monster book appeals mostly to hardcore collectors, which I don't think is as big of a group as you say it is.. like Dusk pointed out, a lot of those people aren't going to enjoy the monotonous task of hunting the same monster for hours and hours at a time to get 5 cards with hardly any reward. at least for quests you get something..

as for your view on the family system.. I really don't think you get how it's used. think about it this way. in a real family, are you gonna be talking to all of your, I dunno, 5th cousins? you mainly keep in touch with your direct family, which on maple are the members you can see directly around you on the family tree. you only earn points from your juniors and your juniors' juniors, no lower. I share and receive 2x EXP from my elder and my juniors. they do the same with their elder and juniors, etc etc. it's not "slavery" when your direct family is made up of your friends and you all benefit.
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#85
Takebacker Wrote:I'm pretty damn sure 2x stacks, not multiplies. We've never had something like this to know for sure though. Goggleemoticon

How would we get 4x during events then? o_o

If it were to stack, 2x wouldn't be 2x so much as (+1x). Event 2x would become 3x and 3 2xs would make 4x.

The only way to get from 1 to 2 to 4 with the same simple operation is to multiply.
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#86
Dusk Wrote:How would we get 4x during events then? o_o

If it were to stack, 2x wouldn't be 2x so much as (+1x). Event 2x would become 3x and 3 2xs would make 4x.

The only way to get from 1 to 2 to 4 with the same simple operation is to multiply.

Family 2x doesn't stack/multiply/w.e. We tested it in kMS, Event 2x + Family 2x = still normal 2x, no 4x.

Family 2x + Family 2x = the 2nd family 2x that has been used overwrites the first 2x lol.
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#87
Daniel Wrote:How is this different from paying meso for leeching? Family 2x only lasts 30 mins and is only once a day useable, so?
I don't want them paying mesos or family points for leech. But at least when it's mesos, only a relatively small amount of the community is leeching. When it's family points, EVERYONE can do it, and knowing GMSers' greed, they will.

Quote:No one takes the term family in this thing literal. Do you really think the leader of a 500+ people family knows literally everyone? Btw I know the lvl200 leader of my family lol.
The person who I was replying to was trying to tout Family system as a social experience and I was saying that isn't really the case. It's just a way to get the points for the bonuses. That's it. Besides that, you're drastically overestimating the GMS community if you think there aren't going to be people who take this "family" literally. Just go to Maya's house if you want to see the people who will.

Quote:Your juniors can get juniors themselves, it's not like a family is limited to a certain amount of space. Not getting points just motivates you to find a Junior.

In short, the family system is all about getting encouraged to grind, gather points for 2x Exp OR drop and share them with your friends - there's nothing wrong with that, it beats everything the Monster Book System can offer.

But someone has to be on the bottom. and they're getting nothing. and the people on top get everything, and that's horribly stupid in my opinion. As you say, it's just encouragement to grind, and it adds NOTHING to the game besides more grinding. From Nexon's perspective, that's great, they want people to grind, but from a player perspective, this isn't adding anything substantial. Monster Book is adding to the world, it's got a drop list, it's got a full list of where you can find the monster, it's got elemental attributes... It's something to do.


Quote:I got like 15 cards only btw and I'm lvl131. I wouldn't ever waste my time on hunting a single card.

Why level past 130? For one, at lvl130 you'll only have 1 4th job skill maxed, there wait more of them for you and also to get as high leveled as possible before Maplestory stops being profitable for Nexon one day.

Well that's the casual playing type who the book is good for. LVL125+ people spend their time grinding at 4 kinds of monsters or hunting bosses. It's really not like Monsterbook effects them in a omg-awesome way, while the family system and it's grinding encouragement do.
and I wouldn't waste my time trying to wrangle up "junior" slaves to do my bidding and earn me family points. Guess that's just you and me.
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#88
Daniel Wrote:Family 2x doesn't stack/multiply/w.e. We tested it in kMS, Event 2x + Family 2x = still normal 2x, no 4x.

Family 2x + Family 2x = the 2nd family 2x that has been used overwrites the first 2x lol.

it might stack with 2x exp cards though, we're not able to test that lol. but even then the most you could get is 4x.

edit: and isaac, I really don't think you understand the fact that you're supposed to SHARE with the people below you, not just use it without them. that's why you can use it in a party. if you're not getting any bonuses from being someone's junior (ie they're not sharing with you) just join a different damn family.
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#89
blitzkrieg Wrote:it might stack with 2x exp cards though, we're not able to test that lol. but even then the most you could get is 4x.

edit: and isaac, I really don't think you understand the fact that you're supposed to SHARE with the people below you, not just use it without them. that's why you can use it in a party. if you're not getting any bonuses from being someone's junior (ie they're not sharing with you) just join a different damn family.
You're supposed to share, but this is GMS we're talking about. They won't share, they'll use. And THAT is why I don't want it here.
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#90
IsaacGS Wrote:You're supposed to share, but this is GMS we're talking about. They won't share, they'll use. And THAT is why I don't want it here.

and that's why you make a family with your friends, not random dumbasses. and if your friends won't share with you, why are you friends with them to begin with?
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#91
blitzkrieg Wrote:and that's why you make a family with your friends, not random dumbasses. and if your friends won't share with you, why are you friends with them to begin with?

He's not talking about it in relation to himself. He's talking about GMS in general. The general population will just use. Sharing isn't possible. Prime example would be windraiders. The map is huge, easily capable of sharing with someone during 2x. What ends up happening? 4 people in the map sniping at the platforms in khaini.
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#92
blitzkrieg Wrote:and that's why you make a family with your friends, not random dumbasses. and if your friends won't share with you, why are you friends with them to begin with?
Most of the people here don't know people who are sufficiently far below them that they would make suitable juniors. So they'll be forced to go find random dumbasses to be juniors. I mean hell, you'd think people would know at least one girl character they could marry if they're so intent on marrying, but we still regularly get "L>Wife WILL PAY FOR WEDDING" smegas all the time. If they can't even be bothered to find someone they trust to marry, how the hell are they going to get enough juniors to get a substantial amount of points?

and yeah it's like he ^ said, I'm applying this to all of GMS, not myself. It's going to be heavily abused here, and it's going to cause a lot of drama and problems. The tiny benefit of 30 minutes 2x is drastically outweighed by all the crap that's going to come with it.
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#93
Takebacker Wrote:He's not talking about it in relation to himself. He's talking about GMS in general.

why wouldn't other people join families with their friends as well? I mean honestly if someone is going to be an pimento and not share his points with his juniors, the junior can easily just leave and find someone better. it's not THAT hard to find decent people on maple. not to mention the original junior can collect points from his juniors and share them with his elder as well to keep a mutual benefit going for the whole family..
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#94
blitzkrieg Wrote:why wouldn't other people join families with their friends as well? I mean honestly if someone is going to be an pimento and not share his points with his juniors, the junior can easily just leave and find someone better. it's not THAT hard to find decent people on maple. not to mention the original junior can collect points from his juniors and share them with his elder as well to keep a mutual benefit going for the whole family..

Why did you quit GMS again? Jw.

It is actually pretty hard. Sharing is a pretty hard concept when it comes to training and money for GMS. You can find decent people, but that doesn't mean they won't be assholes and not share something that will let them train faster even though you got it for them.
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#95
IsaacGS Wrote:Most of the people here don't know people who are sufficiently far below them that they would make suitable juniors. So they'll be forced to go find random dumbasses to be juniors. I mean hell, you'd think people would know at least one girl character they could marry if they're so intent on marrying, but we still regularly get "L>Wife WILL PAY FOR WEDDING" smegas all the time. If they can't even be bothered to find someone they trust to marry, how the hell are they going to get enough juniors to get a substantial amount of points?

and yeah it's like he ^ said, I'm applying this to all of GMS, not myself. It's going to be heavily abused here, and it's going to cause a lot of drama and problems. The tiny benefit of 30 minutes 2x is drastically outweighed by all the crap that's going to come with it.

True, but the people who are actually honest will be able to get ahead, without spending tons on nx. That's what I'm thinking about. My guildies who don't want to ppq or grind to get from 8x to 100, and then to 120 and above. Giving them 2x encourages this, because they know it'll go faster. Just get with your family, and start using all the points every 30 min or so, and you can have a steady stream of 2x going.

And for those that aren't interested in the 2x EXP, they can get the drop. Still probably won't help when looking for that pineappling newspaper hat, though.
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#96
Maybe I'm overly pessimistic about the GMS community then, but a year ago, I would never have imagined there'd be a booming "leech industry", or that Horntail would be hacked every 5 minutes nonstop all night for weeks on end. Nothing is beyond belief any more, and abusing this system is a lot less severe than either of those things, which to me says it's inevitable.
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#97
IsaacGS Wrote:Maybe I'm overly pessimistic about the GMS community then, but a year ago, I would never have imagined there'd be a booming "leech industry", or that Horntail would be hacked every 5 minutes nonstop all night for weeks on end. Nothing is beyond belief any more, and abusing this system is a lot less severe than either of those things, which to me says it's inevitable.

You are right that GMS is hard to cope with. I'm just saying that, while it WILL be abused, it will also help others. And of that, I'm glad. Biggrin

Still wish ht hackers would go away though. One day I'll be able to htrun, only to get it stolen from under our noses at every attempt. Oh well, maybe he'll do it at the start of the run, and we just get exp for no work. Hurt
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#98
Zpyke Wrote:and start using all the points every 30 min or so, and you can have a steady stream of 2x going.
I gotta say this though, you only get 1 family 2x a day, so that's a maximum of 30 minutes per day. You can't just use other peoples' cause it won't work any more.
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#99
Takebacker Wrote:I'm pretty damn sure 2x stacks, not multiplies. We've never had something like this to know for sure though. Goggleemoticon

Oh yes it has. When Demothos came out, people were able to get 8 x exp from the events. (They had continous x2 exp for some amoun t of weeks, they overran with another x2 event giving everyone there x4, and if they bought a card they got a whopping 8x exp):f6:
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I personally would love to see the monster book here. And I greatly agree with Issac on it's usefulness compared to this family thing.

I love the RPG genre, and quite frankly, I think that a good portion of those who play MS are the same. So what is there to an RPG? There's levels and stats, sure, but often times there is far more than that. There's a story, exploration, finding out about the setting (background story), questing, and collecting.

Honestly, the monster book adds to all 3 of those last ones, and if you're bored from grinding, it would even add to exploration to the list as well. But then, I suppose today's market is altering what an RPG is. People who play games aren't as patient as they used to be and expect the action and cool stuff "Now, Now, Now!" Personally it makes me sad that I've seen the death of the explorable world map in many modern RPGs.

But then, I suppose this makes me behind the times and therefore my reasoning of the book being a great addition is invalid, right?
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