Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Draft] Guide for the Page, White Knight and Paladin
#21
In the accuracy section you could add as 'alternative' source the sword for accuracy scrolls (add both acc and atk) and the shield luk scrolls if you can't afford shield attack scrolls as a 1H warrior.

EDIT: add Mysterious Path 3 - Selkie Jr as a training area. The amount of monsters and spawn rate are awesome there. It's a pot burner if you don't have a pet unless you manually pick up. (Slows you down though)

I've trained my fighter there on the 2x event and with a fully occupied map the EXP/hr is huge.

EDIT2: didn't want to double post. In the accuracy section you can add eye accessory that can be scrolled for accuracy and face accessory that can be scrolled for DEX which gives .8 ACC.
Reply
#22
Great Guide the best I have ever seen. I even liked the use of calculus and derivatives.

I do have a few additions for you to consider.

1. The Skill Rush also benefits from the elemental charge. Rush works great in combination with Ice charge. It not only moves all the monsters into a mob, but freezes them, so you can either continue to hit them with ice + acb or switch to a different charge without taking damage due to the 2 sec rush cooldown.

The still quest Sayram's Skill the to shield statue to hit on top of the map is random so it is best to choose one and repeat hitting that one until the shield drops.

Another great Training map is Leafre Peak of Dragon Nest. It's a 2 layer flat map with Skelesaurus on top and nest golems on bottom. You can either use the Holy Charge + ACB on the Nest Golems or Ice Charge + ACB to save pots. This map is great either solo or with a 2 character party, provided the person in the party is not a Bishop. Priest are great to party with, but a Bishop with Genesis will make it diffucult for you to mob the monsters together. Since most ppl are leeching at Newts this map has opened up.

Lastly I would suggest to put one skill point in Heavens Hammer early. Heavens Hammer reduces all non boss monsters to 1 hp regardless of HH's level. It helps to disperse a mob very quickly so you can take a quick breather. It will scare a KS'er off your map. I know it has a 10 min cooldown, but most KS'er do not realize this. Last two reasons is it's fun, and HH at level 1 will let you 2 Hit Crogs on the boat from Victoria Island to Orbis, which annoy's Bishops and other High Level Jobs.
Reply
#23
Wompthumper Wrote:Great Guide the best I have ever seen. I even liked the use of calculus and derivatives.

I do have a few additions for you to consider.

1. The Skill Rush also benefits from the elemental charge. Rush works great in combination with Ice charge. It not only moves all the monsters into a mob, but freezes them, so you can either continue to hit them with ice + acb or switch to a different charge without taking damage due to the 2 sec rush cooldown.

I should probably mention Ice Rush, as sometimes Rushing a monster will cause it to hit you for damage pretty much instantly.

Doing a pre-emptive strike with Ice Rush and then switching elemental charges is not my idea of efficient killing though. I'll leave that up to the reader to decide whether she really wants to do that or not.

Wompthumper Wrote:The still quest Sayram's Skill the to shield statue to hit on top of the map is random so it is best to choose one and repeat hitting that one until the shield drops.

I suspected as such, considering I failed 8 times -_-;; Looking back at the skill quest description, I made a note to clarify the nature of the task.

Wompthumper Wrote:Another great Training map is Leafre Peak of Dragon Nest. It's a 2 layer flat map with Skelesaurus on top and nest golems on bottom. You can either use the Holy Charge + ACB on the Nest Golems or Ice Charge + ACB to save pots. This map is great either solo or with a 2 character party, provided the person in the party is not a Bishop. Priest are great to party with, but a Bishop with Genesis will make it diffucult for you to mob the monsters together. Since most ppl are leeching at Newts this map has opened up.

My only question here is if soloing Peak is actually better than soloing the first Skeles map. It's especially important to consider if you're looking for Blast20 Mastery Book, since I've repeatedly seen confirmations of Skelegons dropping it, but not Skelesauruses. Of course, confirmations done in the Skeles maps is rather unclear since they're both found in mixed mobs. (it takes forever to find any specific Mastery Book anyways, so confirmation by absence of drops from Skelegons isn't proof)

Wompthumper Wrote:Lastly I would suggest to put one skill point in Heavens Hammer early. Heavens Hammer reduces all non boss monsters to 1 hp regardless of HH's level. It helps to disperse a mob very quickly so you can take a quick breather. It will scare a KS'er off your map. I know it has a 10 min cooldown, but most KS'er do not realize this. Last two reasons is it's fun, and HH at level 1 will let you 2 Hit Crogs on the boat from Victoria Island to Orbis, which annoy's Bishops and other High Level Jobs.

Oyas, it's fun indeed xD Being sufficiently high lvl though, I don't agree that HH can be used to disperse a mob just so you can take a breather, since the monsters start spamming attacks all over the place. Unless the mobs in question are rather resistant to your attacks, have lots of HP, and/or they absolutely refused to be stunned, you're better off using ACB.

I don't know about using HH to scare off KSers. You might be successful, but I don't think it's reliable, even at maximum lvl.

It's been confirmed that HH will only reduce HP levels down to 1 IF AND ONLY IF they have 100k HP or less. Works on Pianus when it's super wdef too! You yourself have witnessed 2-hit killing Crogs, and they are boss monsters. Crimson Guardians are the only non-boss monsters I know of that have over 100k HP, and HH didn't exactly do the trick that I wanted.



Thank you for the feedback!




[SIZE="1"]And if any of you are wondering why the guide isn't updated to the most recent patch, it's because I'm busy with alternative agendas, such as spending family time over Christmas break (I wasn't on MS at all), and obtaining the Holy Grail, as well as pursuing knowledge.[/SIZE]
Reply
#24
KajitiSouls Wrote:Doing a pre-emptive strike with Ice Rush and then switching elemental charges is not my idea of efficient killing though. I'll leave that up to the reader to decide whether she really wants to do that or not.
I agree it is not too efficient on a single monster, but it might help you save a few pots against mobs.

KajitiSouls Wrote:My only question here is if soloing Peak is actually better than soloing the first Skeles map. It's especially important to consider if you're looking for Blast20 Mastery Book, since I've repeatedly seen confirmations of Skelegons dropping it, but not Skelesauruses. Of course, confirmations done in the Skeles maps is rather unclear since they're both found in mixed mobs. (it takes forever to find any specific Mastery Book anyways, so confirmation by absence of drops from Skelegons isn't proof)

That is a good point about the Mastery Book. I ended up getting my Blast 20 for 200k, =). However, I feel that the less time I go up and down different levels in a map the faster I will be able to train and level.

Once again great guide and Thanks for considering my comments.
Reply
#25
Ok I am confused on the Heaven Hammer skill chart in your guide.
Currently my Heavens Hammer skill is lvl 20. My cooldown time in game skill window says at lvl 20 the cooldown is 300 sec. Your chart says at lvl 20 my cooldown should be 170 sec.

So why the difference
Reply
#26
The strings for the skill description are independent of the actual skill data. In this case, Heaven's Hammer skill strings reflect the original skill data, but the data has been updated at least once. This means the strings describing Heaven's Hammer are now wrong, since Nexon failed to update them.

Props to Fiel for being very observant of data changes on a patch by patch basis!

I did a simple test myself to partially confirm this. I have lvl 1 Heaven's Hammer. The string says that my cooldown time should be 680 seconds. I decided to time this against a Speed Pill, which has a duration of 10 minutes or 600 seconds, by using the Hammer and the Pill at the same time. A little bit before the Speed Pill expired, roughly less than a minute, I was able to use Heaven's Hammer again. Clearly this isn't 680 seconds.
Reply
#27
Thx,
I always thought I could use my HH soon then what the string cooldown table indicated.
I will time my HH tonight to check the actual cooldown time for lvl 20.
Reply
#28
might want an alternative weapons section, theres a few to be used, the Crushed Skull for 1 hand BW, and the Dark Raven Wing for 2 Hand Sword, which is like a lower lvl version of the Stone Tooth, and still needs Dex. Theres also more for each, but its nice to have a section for it when you have so many choices.
Reply
#29
Sn1perJohnE Wrote:might want an alternative weapons section, theres a few to be used, the Crushed Skull for 1 hand BW, and the Dark Raven Wing for 2 Hand Sword, which is like a lower lvl version of the Stone Tooth, and still needs Dex. Theres also more for each, but its nice to have a section for it when you have so many choices.
I might consider this. The main reasons why I might not are because the list of equips already take up a large chunk of the guide, and I might just give references in the beginning sections for those who are unaware. After all, it discusses the dichotomy amongst warriors and gives some examples of equipment catering to certain types of warriors.

I'm currently lacking a source for super-concrete detail though. I'll probably get back to updating this guide about two weeks later at the earliest (and that's a low chance). Unless CWK II gets me so excited that I become an MS maniac xD
Reply
#30
well, if the Q&A answers are to be believed, then there should be a boss or two that has an elemental weakness so you may like it in the end D:
Reply
#31
Wompthumper Wrote:Thx,
I always thought I could use my HH soon then what the string cooldown table indicated.
I will time my HH tonight to check the actual cooldown time for lvl 20.

Well I did check last night and yes you are correct. My cooldown at lvl 20 was around 170 sec and not the 300 sec as indicated in the string.

Thx
Reply
#32
I've looked at the probabilities you've written down, and from what I see, they're correct. I just skimmed through it, so may I have skipped over some errors. I don't think they matter that much though, it may only be decimal errors or floating point errors.

If you want to be mad exact, you could eventually take a look at the Appendix B I just recently included in my document.

Noah
Reply
#33
Some corrections:

1: Due to the new character creation system, you choose your class and everything gets reset. You can level to 10 with all INT and still make the advance to Warrior and be the exact same as someone who went with all STR--including losing the MP gains you'd have gotten.

2: Anything over ~50 isn't in the realm of "regular DEX" any longer; it's "high DEX". And 60 DEX isn't anywhere even approaching 'low'.

3: Zakum Helms give 39.5 total ACC.

4: Sources of ACC needs to be... updated, to say the least.

5: In the 1h vs. 2h section, you might want to mention just how reliant most Paladins are on the extra range from having a 2h weapon.

6: Stance 20 comes from Leviathan, as well.
Reply
#34
LeVuu Wrote:Some corrections:

1: Due to the new character creation system, you choose your class and everything gets reset. You can level to 10 with all INT and still make the advance to Warrior and be the exact same as someone who went with all STR--including losing the MP gains you'd have gotten.

This is news to me. I'll investigate and make the appropriate changes.

LeVuu Wrote:2: Anything over ~50 isn't in the realm of "regular DEX" any longer; it's "high DEX". And 60 DEX isn't anywhere even approaching 'low'.

Defining DEX ranges is subjective. If you can provide the evidence necessary to justify your claims while keeping to the guide's definition of "regular DEX", then I'll change it. Otherwise, it'll remain as is.

LeVuu Wrote:3: Zakum Helms give 39.5 total ACC.

True, but with computers this number is truncated. I've made note of this later on in the guide, since it is potentially confusing for anyone who's just starting out in MapleStory.

LeVuu Wrote:4: Sources of ACC needs to be... updated, to say the least.

Black Crystal Blade is one thing that comes to mind. I'm compiling a list changes needed to be made whenever I have the time, so expect a revision some time in the future.

In the meantime, I'm still working on getting more info in other areas (such as skill data, but that's already done).

LeVuu Wrote:5: In the 1h vs. 2h section, you might want to mention just how reliant most Paladins are on the extra range from having a 2h weapon.

I should probably do that xD Barring the skill update next patch, this will go into effect soon.

LeVuu Wrote:6: Stance 20 comes from Leviathan, as well.

I need to see picture proof that it drops from Leviathan in GMS. So far, I haven't seen any.


Thank you for the criticism!
Reply
#35
Yes, the total amount of accuracy is truncated, however the addition of accuracy is not. So, that means the full 39.5 ACC will be counted toward the total amount of accuracy given, but the final result will be truncated to an integer.
Reply
#36
I am some what confused about getting the holy skill quest using the "mark of squad leader badge" short cut.

Can it be done with a party of 2 people (me and another with the badge)?
Does both member of the party need to do the transformation quest?


Thanks.
Reply
#37
ctblack Wrote:I am some what confused about getting the holy skill quest using the "mark of squad leader badge" short cut.

Can it be done with a party of 2 people (me and another with the badge)?
Does both member of the party need to do the transformation quest?


Thanks.

Yes. There's no way to bypass the transformation quest, sadly.
Reply
#38
I've introduced a new BBCode tag that will center the columns/rows of a table without needing the [noparse][noparse][/noparse] tags.

The tag is called [noparse][centers][/noparse]


1[centers]OMG[/centers][centers]HAI[/centers]
2[centers]TO[/centers][centers]YOUS[/centers]


Also, I highly recommend you use the autonum feature as I have used above. It will help to clear out your tables and make future maintenance of these tables easier.
Reply
#39
Wow, this is quite an amazing and lengthy guide. I'm going to pick from it what I will ><;
The accuracy part is pretty helpful for any warrior class.

Ok, I wasn't going to HP wash until high levels (actually get the MP), but you say I can put AP into INT and I get the MP bonus? Hot damn, that sounds much better than buying loads of INT equipment. :< (I tend to be short on mesos, but not NX).

EDIT: In the "Notes" for Heaven's Hammer, you link to a screen shot of you killing Pianus. I'm confused on how it illustrated your point.

ARGH. This guide is amazing. XD Good job!
Reply
#40
Fiel Wrote:I've introduced a new BBCode tag that will center the columns/rows of a table without needing the [noparse][noparse][/noparse] tags.

The tag is called [noparse][centers][/noparse]


1[centers]OMG[/centers][centers]HAI[/centers]
2[centers]TO[/centers][centers]YOUS[/centers]


Also, I highly recommend you use the autonum feature as I have used above. It will help to clear out your tables and make future maintenance of these tables easier.

I'm not sure why I didn't use the autonum feature. I think it might have been related to it screwing up the headers. As for the new [CENTERS] tag, this should prove to be useful! Thank you.

xLeviathan Wrote:EDIT: In the "Notes" for Heaven's Hammer, you link to a screen shot of you killing Pianus. I'm confused on how it illustrated your point.

ARGH. This guide is amazing. XD Good job!

It's to show that it works on bosses =X Some people don't think that it works on bosses, and it's plain impossible to simply PG Pianus to death, or hack it down to within 600 HP with great precision, then PG it, since Pianus and other bosses have a natural HP regeneration rate (I think 10,000 for Pianus, not sure). I'm thinking about uploading a few more SSes showing tests on other monsters, such as Bombing Fish House (gobays, oyas) and King Sage Cat.


[SIZE="4"]IMPORTANT![/SIZE]
It has recently come to my attention that the DPS conversion tables labeled as "Table summary of comparisons" (use ctrl+f to find it if you don't know what it is) may not be accurate. Specifically, AnubisMerc has pointed out a mismatch when he was rapidly leveling and testing his own pwnage damage at Skeles using 1h and 2h BWs. My suspicions are that the character's STR stat needs to be figured in as well as the watk and stats; a big blunder on my part. I will be taking the time this week to find out in full length whether or not there will be changes or not, and I will try my best to make the new formula user-friendly if a change is warranted.

EDIT: As mentioned before, DPS conversion between weapons of the same type are correct. I've now come to realize that 120 DEX is quite unrealistically high for most of us. Not that I am anti-DEX-less or anything, but it was simply overlooked.

EDIT 2: I think I might have to just list values for 4 DEX, 60 DEX, and 120 DEX since in spite of all my number crunching and whatnot, the formulas converting between 1h and 2h weapons are looking very unclean. Actually, I'm getting results that suggest wAtk affects this number as well (as in, the watk variable doesn't cancel). Then again, wAtk is only a proportional constant for the whole equation, so let's forget about it =P

So here's the final formula I'm getting...
Code:
[U]DPS factor 1[/U] * ([U]STR*(c1 - c2)[/U] + 1) - 1 = x
DPS factor 2   (STR*c2 + DEX     )
...where DPS factors are Blast/min numbers from [5B43S], and c1 and c2 are constants, such as 2.3*(.9*Mastery + 1) for 2h swords. See [1W60M] for the full list of constants in the Avg Damage formulas.

EDIT 3: Leviathan dropped me a Stance20 book! Actually this was a few weeks ago, but nevertheless something worthy of noting.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)