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Asiasoft: MapleStory Episode 2
#41
HP/MP capped at 50,000 or higher!
Revamped maps
Bring in Cygnus, Neo Tokyo, and everything else not in the game yet, (catching up)
Put things in order.
If possible, shrink the game size.
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#42
IsaacGS Wrote:That's in Herb Town, not Mu Lung, hence the name Herb Town PQ.

Though, the Mu Lung Dojo boss thing is essentially a PQ.

I was referring to Mu Lung Gardens in general Rolleyes And with Mu Lung Dojo counted as a PQ, i don't think there would be another one implemented there.

scopelenz Wrote:And why is HTPQ deserted again? I don't quite catch the link there. (opps)

Theres no glitch of any sort which you could use to your advantage like in Orbis PQ, and thus the EXP sucks compared to others. The only reason someone would do the PQ is for the quests and Lord Pirate's Hat.

Epic idea: create a second GPQ in Omega Glitter That would make it way less deserted.
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#43
I am satisfied with the current EXP rates and am not favor of a 1.5 or 2 or 3 or whatever rate increase. People already level at a decent pace, up to a point.

Endgame levelling sucks right now because there is a lack of endgame training spots. Truly endgame monsters should have over a quarter of a million HP and reward 20k+ EXP. I'd rather see the real endgame developed than a cheap way to boost more people to high levels without any content to explore.
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#44
bio9205 Wrote:I was referring to Mu Lung Gardens in general Rolleyes And with Mu Lung Dojo counted as a PQ, i don't think there would be another one implemented there.



Theres no glitch of any sort which you could use to your advantage like in Orbis PQ, and thus the EXP sucks compared to others. The only reason someone would do the PQ is for the quests and Lord Pirate's Hat.

Epic idea: create a second GPQ in Omega Glitter That would make it way less deserted.

Guess what, I was actually proposing a MSEA exclusive PQ in Singapore or Malaysia.

Don't you feel that the Haunted House seem to have quite a lot of potential for a nice PQ?

Anyways, now I know why nobody plays the HTPQ. LOL even after the requirements for the hat were lowered. (ps. I really want the hat :X)

Back on topic, it seems like everyone here is interpreting the entire idea of an "episode 2" wrongly. Asiasoft is merely trying to repackage MapleStory with an "episode 2" to make it sound fresh and remodeled. In fact, it's just the same engine decorated with a different font and sub standard game contents. :/
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#45
Dusk Wrote:I am satisfied with the current EXP rates and am not favor of a 1.5 or 2 or 3 or whatever rate increase. People already level at a decent pace, up to a point.

Endgame levelling sucks right now because there is a lack of endgame training spots. Truly endgame monsters should have over a quarter of a million HP and reward 20k+ EXP. I'd rather see the real endgame developed than a cheap way to boost more people to high levels without any content to explore.

i.e: neo tokyo right? I think people would prefer that as long as it wasn't a pain in the ass to train on them without a party. Ranged classes have it hard from the looks of it training on monsters like that and the only real gold mine in that are for the classes that have the ability to do DoT.

Monsters similar to CGs and fire guardians (the ones with black armor that are really mobby that everyone likes to train on) are fine for 150+, but anything higher than that would pretty much be reserved for 170+ at the earliest for most classes.
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#46
Takebacker Wrote:i.e: neo tokyo right? I think people would prefer that as long as it wasn't a pain in the ass to train on them without a party. Ranged classes have it hard from the looks of it training on monsters like that and the only real gold mine in that are for the classes that have the ability to do DoT.

Monsters similar to CGs and fire guardians (the ones with black armor that are really mobby that everyone likes to train on) are fine for 150+, but anything higher than that would pretty much be reserved for 170+ at the earliest for most classes.

Not necessarily Neo Tokyo. JMS does have a tendency to release unrealistic and unbalanced content. Obviously, there's going to be more to MS after Time Temple, though.
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#47
bio9205 Wrote:Epic idea: create a second GPQ in Omega Glitter That would make it way less deserted.

Epic.
Omega has a perfect storyline for a PQ! I could even see it being a HT or Zakum style. It could be a Giant boss with like 10 tentacles.
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#48
crewe127 Wrote:Epic.
Omega has a perfect storyline for a PQ! I could even see it being a HT or Zakum style. It could be a Giant boss with like 10 tentacles.

Yeah, I've always wondered why hasn't MS expanded on the Omega story. All we know is they came to invade earth. They should definitely expand that. Mabe add a Major Boss. My idea that I had a long time ago was that the Military in MS decide to invade the Alien's home planet thus creating new quests and content, which could be a great addition to MS, assuming the content is done right. They could make it a Star Gate parody.
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