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I guess this is technically an oversight in the client code, but it involves the WZ data.
Anego, BGA, BGB, Grandpa, and Hsalf are the only monsters in the game with more than 2000 DEF in the data. However, the game limits them to only actually having 1999 DEF.
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Russt Wrote:Anego, BGA, BGB, Grandpa, and Hsalf are the only monsters in the game with more than 2000 DEF in the data. However, the game limits them to only actually having 1999 DEF.
O.o
How do ye know?
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I don't, not for certain. But it's the most probable explanation as to why defense tests on Anego make the formula 'work' if we treat her defense as 2000, and why no one's hitting 1's on Hsalf.
After all, we already know that that's where player defense is capped at.
if(defense > 1999) {defense = 1999; }
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Russt Wrote:I don't, not for certain. But it's the most probable explanation as to why defense tests on Anego make the formula 'work' if we treat her defense as 2000, and why no one's hitting 1's on Hsalf.
After all, we already know that that's where player defense is capped at.
if(defense > 1999) {defense = 1999; }
What's the point of the {} if it's only one line of execution from the condition?
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JoeTang Wrote:What's the point of the {} if it's only one line of execution from the condition?
Might as well ask why not using Math.min(defense, 1999);
We still get what he's trying to explain, lol.
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Mm.
This could be easily tested, if someone decides to 1v1 Hsalf and look closely at their own damage numbers
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Russt Wrote:I don't, not for certain. But it's the most probable explanation as to why defense tests on Anego make the formula 'work' if we treat her defense as 2000, and why no one's hitting 1's on Hsalf.
After all, we already know that that's where player defense is capped at.
if(defense > 1999) {defense = 1999; }
Goodbye hopes of sacrifice being useful...
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Russt Wrote:I guess this is technically an oversight in the client code, but it involves the WZ data.
Anego, BGA, BGB, Grandpa, and Hsalf are the only monsters in the game with more than 2000 DEF in the data. However, the game limits them to only actually having 1999 DEF.
So THAT is why I'm not seeing any 1s on Hsalf. Thanks for the info.
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DarkestTempest Wrote:So THAT is why I'm not seeing any 1s on Hsalf. Thanks for the info.
The defense thing is really silly. Why have such high defense numbers if they aren't going to be implemented? Is this also true for other versions of MS?
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I doubt they will fix any of this anytime soon.
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Q9R42 Wrote:I doubt they will fix any of this anytime soon. Do they even look at this thread?
Anyways, a reasonable way to fix Hsalf is by giving it permanent super wdef up.
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2009-03-31, 12:59 PM
(This post was last modified: 2009-03-31, 01:01 PM by KajitiSouls.)
Harrisonized Wrote:Do they even look at this thread?
Anyways, a reasonable way to fix Hsalf is by giving it permanent super wdef up.
Do I detect a desire for a reason to belong to a CWKPQ? (I'm aware you're FPAM)
Chances are some of the people at Nexon have noticed some of the things on sp.net. And considering sp.net was once considered a "rogue website", they might keep tabs on us occasionally.
I'm not too familiar with all of the .wz errors, but it seems like Nexon America isn't very good at implementation details specific to their agendas and goals for MapleStory. The errors I do know about are mixed with version implementations specific to GMS.
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KajitiSouls Wrote:Do I detect a desire for a reason to belong to a CWKPQ? (I'm aware you're FPAM) Yes. I had to forfeit split twice just to go on the runs, and the second time, I didn't even get rez after I died duoing rellik and hsalf with a rusher.
The only time I got split was when I went with MySquire (THANK YOU) and unfortunately, he doesn't organize anymore. (It was the only time I got into bonus too.)
It's appalling how unethically Mages are treated: even though I was definitely doing more damage than the rusher and some of the other lower leveled members were just afking on the top, I fought and died for the group and I still got shafted.
Had Hsalf's 8000 def been working, I wouldn't run into these sorts of problems.
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Obviously he was designed to prevent melee classes pineappleing with him so harrison is justified. Once again mages get shafted at bosses even if it was designed to do the opposite.
Another question to ask prose later on i suppose.
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Harrisonized Wrote:Yes. I had to forfeit split twice just to go on the runs, and the second time, I didn't even get rez after I died duoing rellik and hsalf with a rusher. 
I totally do not have that problem... Weird cross-server cultural difference there.
Now Mardia does have asses who'd ask me to echo before getting in, then kick me and run without me, but generally I'm not stupid (or desperate) enough to run with them in the first place.
It's not having what you want - It's wanting what you've got.
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Harrison, is your guild able to CWPQ? Thats the only people I'll CWPQ with and it's actually pretty fun. Maybe you should try a guild run.:f6:
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Build better connections. The 50 extra Buddy Slots should help.
As for me, why CWK PQ when I can Skele  (splits are getting worse also)
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eos367 Wrote:I totally do not have that problem... Weird cross-server cultural difference there. Look at the level difference. My build's even built for bossing and I have that problem. I guess it's really because it's the level that forms the prejudice.
Ladon Wrote:Harrison, is your guild able to CWPQ? Thats the only people I'll CWPQ with and it's actually pretty fun. Maybe you should try a guild run.:f6: Our guild is near dead, and despite me trying to raise membership, it's not working as I can't get them to talk within the guild. Our guild is drifting apart, and both alliance guilds are more dead than we are.
Besides, we barely have any pirates in our guild so we can't get in anyways.
Kevo Wrote:Build better connections. The 50 extra Buddy Slots should help. Mind suggesting people who will buddy with me? I tried. Can't get past 65 because I end up deleting a lot of them for stupidity.
Kevo Wrote:As for me, why CWK PQ when I can Skele (splits are getting worse also) Because it's a change from your normal routine. Personally, training is retardedly boring.
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Harrisonized Wrote:Look at the level difference. My build's even built for bossing and I have that problem. I guess it's really because it's the level that forms the prejudice.
I don't believe that's the reason. I've been bossing with groups since 14x, and we have a 147 IL in our current Tuesday CWKPQ and Wednesday ZRuns.
I'm the highest level by 30+ in almost any run I attend and there's almost always another lower level IL present. It may be the whole FP thing though. I never see FPs invited to almost anything. Gengle was invited to ours but he didn't even make it 90 before quitting MS.
Clearly you need to world transfer to Mardia where you can be appreciated.
It's not having what you want - It's wanting what you've got.
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eos367 Wrote:Clearly you need to world transfer to Mardia where you can be appreciated.  I've actually considered this for a while, but I don't know. Transferring to Mardia would mean ditching everyone I ever met on MS. (not really, I knew some JustUs people before they left Scania) but I've never really talked to them. I'd be completely foreign to Mardia, and being foreign means no guarantees.
I still need a HTP Egg, and my comp sucks too much to HT. I've personally tried it and I dc every time, I need a BP and I trust nobody on Mardia since I don't know them at all. In addition, I'd be completely foreign to the economy there, and I heard the server has a small economy, with a much smaller FM size (making it harder to purchase things).
Finally, I heard your hacker problem is worse than ours.
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