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Where are the pure spawn CWK maps?
#1
NxProse said there would be pure spawn maps added, where are they?

I hope they arent past the CG as that would reaaaly Pineapple my spirits for training my Outlaw...
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#2
...past the Crimson Guardians, that's all you need to clear, the rest are monster empty maps. Get past those Crimson Guardians and you're good to train at the pure spawn maps.
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#3
they are inside the keep. mystic door works, though it really shouldn't, so you can just have a friend door you up there. no need to do the quests either.
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#4
TugboatWilly Wrote:they are inside the keep. mystic door works, though it really shouldn't, so you can just have a friend door you up there. no need to do the quests either.

lol Oh silly, Nexon. What's the point of having prereq quests if you're gonna make Mystic Door work?

Dumb dumb's. But I guess it helps gather people for the PQ, so oh well.
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#5
Why would you need to get part CGs to get to the Windraider map? Most characters that train on them can't take a hit right? :f6:

Anyways, how is the spawn/map layout there?
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#6
WingZero Wrote:Why would you need to get part CGs to get to the Windraider map? Most characters that train on them can't take a hit right? :f6:
Same reason you need to get past Werewolves and Lycans to train at Zombies.
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#7
WingZero Wrote:Why would you need to get part CGs to get to the Windraider map? Most characters that train on them can't take a hit right? :f6:

Anyways, how is the spawn/map layout there?

A dream for warriors and whatnot who can get past em eh?

Im interested in how good these spots are too.
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#8
Loose Wrote:Same reason you need to get past Werewolves and Lycans to train at Zombies.
Don't Werewolves and Lycans do around 1.4k touch? CGs do 2.7k, if I remember. A character in his 60's could take the touch dmg on his way to Coolies, while they can't to get to Windraiders. I'm just wondering, that's all. We do have another Windraider map to use, but falling down makes it annoying.
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#9
That sucks...I was looking forward to a decent training area for my Outlaw. The best place to train from 90-120 and I cant get there till I am 120...great.

You can get past Werewolves and Lycans as the maps are made so you can sneak past. There is no way one can get past CG (minus the Door bug TugboatWilly mentioned) without taking a hit.
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#10
I was just checking out the maps, all of them have the same layout, over at least very similar layouts.
 Spoiler
There are also rooms with nightshadows and stormbreakers.
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#11
FelixTM Wrote:lol Oh silly, Nexon. What's the point of having prereq quests if you're gonna make Mystic Door work?

How come Door works but dying doesn't?

I died in the Crimson Guardian pure spawn map (first one in the map, didn't know what was in it and then one spawned RIGHT on my ass)
It sent me back to the main hall, where the giant statue stands.
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#12
ooohhh room with guardians!!! nicee!!
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#13
Stereo Wrote:How come Door works but dying doesn't?

I died in the Crimson Guardian pure spawn map (first one in the map, didn't know what was in it and then one spawned RIGHT on my ass)
It sent me back to the main hall, where the giant statue stands.

If you use a town scroll in the pure spawn maps it takes you back to the main hall, but if you use one in the courtyard it takes you back to the mansion.
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#14
FelixTM Wrote:lol Oh silly, Nexon. What's the point of having prereq quests if you're gonna make Mystic Door work?

Dumb dumb's. But I guess it helps gather people for the PQ, so oh well.

[SIZE="1"]I just tested this with my friend and Mystic Door works only when going back to the Haunted Mansion. Neither of us got back into the Courtyard and the door keeps switching places, it looks hilarious. xd I'm guessing it wasn't intended.

Edit: figured out a while ago that door only works if the priest/bishop is the leader of the party[/SIZE]
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#15
Nightshadow map isn't too shabby for training as a ranged class, and I could walk past CGs just fine as an Outlaw o-o

[Image: maplestory2009030508542.png]

I'm sure this could easily rival Newties with a NL topping and a Priest / HS mule on that rope Big Grin
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#16
Yeah, I get decent exp there on my Hermit. Only trouble is the mobs of 6-7 are pretty common and I can't hit them all ._. (5 hit avenger)

Also found 5-6 badges in an hour, which is better than I could get at the old mixed maps.
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#17
Stereo Wrote:Yeah, I get decent exp there on my Hermit. Only trouble is the mobs of 6-7 are pretty common and I can't hit them all ._. (5 hit avenger)

Also found 5-6 badges in an hour, which is better than I could get at the old mixed maps.

I can't either o_o

I alternate FTs and Bursts and then I just recoil back or to the other side and keep shooting.

I guess it's more of a problem when you take a lot of hits to kill them. I'd come back when you can 4-5 hit, they're a breeze.
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#18
Dusk Wrote:Nightshadow map isn't too shabby for training as a ranged class, and I could walk past CGs just fine as an Outlaw o-o

[Image: maplestory2009030508542.png]

I'm sure this could easily rival Newties with a NL topping and a Priest / HS mule on that rope Big Grin

!!

Oh HEY! I had you on my party in one of those cwkpqs!!

It was one where the archers failed to deliver :p
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#19
@ The prequests, i don't think you need the keystone.
I've made it past the NPC door and I don't have the keystone :o
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#20
Alloy Wrote:!!

Oh HEY! I had you on my party in one of those cwkpqs!!

It was one where the archers failed to deliver :p

Which one were you? D:

And yes, sucks to rely on only xCubanitox and Kevvl to take down 7m HP D:
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