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Comparison of CK Bosses to Pink Bean
#1
This is for HP, by the way.

 Grandmasters

 Pink Bean

So Basically, this is going to be a pretty tough party quest. I would say so, right? I'd say it's a week before the PQ is completed in full, I really don't think it's going to be beat the day of release.

Also, you might wanna have these quests donnneee. Tongue

 Quests
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#2
It's very likely that Lita's bounty quests won't matter when it comes to this.
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#3
MetaSeraphim Wrote:It's very likely that Lita's bounty quests won't matter when it comes to this.

As of right now, we don't exactly know what the quests are a prerequisite to, but it would be nice to have them done because they ARE a prerequisite to something.
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#4
lol u really don't think anyone gonna take this thing down on the first day? Scania took down HT 2 days after it was released. I know imma finish up this PQ (if it's not glitched/messed up) on the first day. My guild doesn't know what fail means!!! GO ZEALOUS WOOOO

lol jk.

The PQ will get beaten on the first day though.
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#5
Also have to have the pendent in your INV to do the quest.

My geuss is story+1mill exp ;P
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#6
Every PQ has a ridiculous amount of time before you get kicked out anyway. If not, it'll teach people not to slack and make use of all the time they have.

Aaand I agree with Rusty, it'll be completed within the first day provided there are no glitches that prevent it.
Or emergency server checks that last throughout the day.
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#7
For the pink bean statues, you have to fight them 5, 4, 3, 2, and 1 times, in the order that you listed them, and pink bean itself is resistant to everything except poison and lightning. This brings the pink bean battle's hp up to 7.65bil, or if you want to count in pink bean's resistance and neglect paladins and archmages, 9.75bil, though you do get 30 people in that fight as opposed to 20 people in this one.
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#8
Any word on approximately how much damage they deal?
I hate going into a fight not knowing if I can take a hit or not Tongue
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#9
2k ~ 3.2k

Thats with no powerups/avoidable skills.

Dang Nightshadow and its 8k defence...
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#10
I'm assuming they're all going to be fought at once. This battle could potentially go much faster than it looks by sheer HP count, since they can all be mobbed into a corner or something. Classes with great mob damage will r4pe them good xD
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#11
KajitiSouls Wrote:I'm assuming they're all going to be fought at once. This battle could potentially go much faster than it looks by sheer HP count, since they can all be mobbed into a corner or something. Classes with great mob damage will r4pe them good xD

I think some of them have their KB set nice and high.
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#12
MaxHudson Wrote:2k ~ 3.2k

Thats with no powerups/avoidable skills.

Dang Nightshadow and its 8k defence...

If that's all the damage they do, then this is going to be more of a battle of time than anything else. Apples will only make the run faster. All that HP is kinda dumb if they don't do like 4-5k atleast Tongue.
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#13
Ok, so since I'm not sure of what skills they have I'm guessing these are each bosses strong points:

Mage: Probably status effect skills

Warrior: 1000w-atck? isn't that like 7k bump, with 80K KB, no pinning this baby down.

Archer: The way I see it....probably gonna be the easiest )= No love for goggles.

Thief: 8K w-def.....this makes my apple damage weaker than my regular damage, combined with huge hp...this is a mage boss if I ever saw.

Any ideas on where those other 5mil/7mil hp bosses fit in?
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#14
I'm going to be pissed if hackers are the first to marketize the pendant by no-delaying it.
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#15
Off-topic: we should organize Southperry-an runs for all the worlds and compete to see who finishes first xD

On-Topic: That's a hell of a lot of HP 0_O
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#16
Totally missed the part about Flash's 8k defense. Seeing as it's only weak to Ice, even if this is the mages' boss, how are they supposed to kill it?

Red dude looks like 1000 Wdef, not Watk. And it revives into Ocelot and Phoenix? huh?
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#17
8000 defence, hmm. I won't think threaten will help much there LOL...

Mage Zombify's... That will suck. Warrior summons 10 of each mob, and dies into the two mini bosses.

Hmm, that seems nice. The defence thing I'm geussing some mage skills not normaly used will be, however I don't really know much about there diffrent skills. CB's will help here getting past defence. and if all else fails, we could ME it LOL...

Anyone mind telling me how much healzombify does? and if heal hurts the bishop?
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#18
Healing while zombified does the exact same amount of recovery but as damage. Zombify also has the side effect of making healing potions half as effective, so make sure to bring stronger healing potions with you if you're actually going to fight these bosses seriously.
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#19
Cyanne Wrote:Healing while zombified does the exact same amount of recovery but as damage. Zombify also has the side effect of making healing potions half as effective, so make sure to bring stronger healing potions with you if you're actually going to fight these bosses seriously.

Does this apply to % pots as well? so 40%-20%, 80%->40%?
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#20
I dont think it would make sense to be fighting all the bosses at once. Wasn't it mentioned that the pq wouldn't be the same twice in a row? Perhaps depending on which paths you take you fight different bosses...
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