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[Draft] Dexterity and Thieves
#41
Not to bash on completely DEX-less Skanda-user NLs here, but as strong as they start (which, I admit), their pride and arrogance dies out after 150. I don't really see any DEXless Skanda-wearing Night Lords in Scania, at all. Not any that are surprisingly high levelled anyways.

These days, most Night Lords are DEXless (as in 25 base DEX wearing a high levelled claw with DEX gear) because it gives more Weapon Attack. I haven't done the math since I'm lazy and don't feel like using formulas, but I believe that you're better off with a 80 attack Craven and using DEX gear than say ...some 5X attack Skanda anyways. Depending on your total LUK / Weapon Attack (or was it the other around), that determines how much LUK = a single weapon attack for your NL. But theoretically, as you get higher-levelled, you need more LUK to equal a single weapon attack anyways. This, is where DEXless Skandas are flawed.
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#42
kingdj333 Wrote:I like this guild although it has me thorn between low-dex and dexless...
I think low-dex win no matter what and only two reasons..
1. Dex also boosts your atk range, but not as much as luk.
2. They too can equip skandas and other dexless claws
I don't know why people leave out the second reason, but it's true. They may not be aiming for them but it's possible.

I'm to lazy to do the math but can someone do this one:
Low-Dex | Dexless
Luk=200 | Luk= 300
Dex= 25 (+100) | Dex= 25
W.atk= 55 Skanda | W.atk= 55 skanda

What's their damage range?

Lowdex - 520-1040
Dexless - 780-1560

L7 is completely independent of dex, 50% more luk = 50% more damage.



@ 4th job the reason normal dex is kinda ok is well... gear adds lots of dex.
If you have a scrolled Zakum Helmet and HT pendant and scrolled shoes and face, as much as ~70 extra dex. None of that can be traded for luk gear. So take that out of the luk difference, and you end up with only losing 55 luk, and being bumped up to a 50+ atk clean claw (10 over the best dexless's avg, 16 over the common Skanda).
KMS is pointing toward adding more dex/luk gear (belt, medal, rings) which could add another 10-15 dex, even, again untradeable to luk.

Gaining 10 atk is worth 55 luk in a lot of cases.
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#43
Just found this guide and I want to say, it's amazing. Very clean and chock full of content. I know little about thieves, but this was a very informative guide and I am impressed with the organization. I know I will take away some lessons for renovating my old LUK guide for magicians on HiddenStreet. =D

Maybe you could add more information about which equips are cheaper to scroll for which stat? (Earring DEX vs Earring LUK, and overalls, and so on.) I like how you mainly leave people to draw their own conclusions about equips and prices and so on, which is more resistant to change upon Nexon's whims, but a bit more guidance for the newer user might be nice...?
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#44
Unique stat builds are more practiced by people who had a taste of the game. To new people, you can tell them to follow it like some sort of guide but they wouldn't really understand why aside from that it "does more damage".

This guide was suitable for its time back in September but it's nearly half a year since then, with new updates might make it not as good as it was. I don't know new or what the market is on things are now; I stopped playing gMS around August.
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