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[Nexon Forums] The Chronicles of Masteria - Updated 2/11/09
#1
NxProse Wrote:Anyone else hear that noise?

Probably just me, almost felt like somthing had changed rather drastically...like a brand new PQ and some dedicated spawn maps.

So, the next chapter in the tale of Masteria is nearly here: "The Battle of Crimsonwood Keep". We've pulled out plenty of tricks, and simply cannot wait to have the community experience it.

GM Blog should be up by now, and I'll (hopefully) have some time on Friday to answer a few questions. However, we've got new maps, new Bosses, new stages, new music and new rewards for your party, should you actually complete the numerous, never-before-seen challenges within...

Until then, feel free to speculate on how many bosses you'll fight. And how you'll get there...if you haven't finished your Masteria quests, I highly, highly recommend you do.

And remember, No Mercy. Which of course, doesn't mean "unfair".

Some details are coming soon...

http://forum.nexon.net/MAPLESTORY/forums...21952.aspx
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#2
Was already posted by Isaac here http://www.southperry.net/forums/showthread.php?t=8784

I guess i really need to do my Masteria quests on my Marksman now. None of them are done, since i don't play that char much.
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#3
Yay, new quests, new monsters and new boss Big Grin
Atleast it not just the PQ. i wonder about the underwater chamber...
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#4
No Mercy seems to be a recurring theme with this expansion and him, not to mention that he capitalized "No" and "Mercy", and I dont think it was by accident.
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#5
Deviant Wrote:No Mercy seems to be a recurring theme with this expansion and him, not to mention that he capitalized "No" and "Mercy", and I dont think it was by accident.

NxProse Wrote:So when seeing speculation about just what is behind the gate at the apex of Crimsonwood Mountain, I've read plenty of comments that say "Can you just give the Geist Balrog more attack/HP?" Sure, we could, but you guys deserve more. In fact, waaaay back when we first tested the Amorian Challenge, he was a lot stronger (close to a one-hit KO), but with all of his skills intact. Too hard. Even for an Onyx Apple. So we tweaked it a bit so it'd be a lot more fun, while still challenging. Because in the end, that's really what its about. Of course, since then, quite a few of you have leveled substantially, so we can show a great deal less mercy.

I think it just means the scale of difficulty.
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