2015-12-16, 07:13 AM
Since most hard/chaos mode boss 1 hit KO and the fight is pretty much a dodging game. Of course, longer ranged skill would be different story.
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Do you think HPS>DPS even if you are not capping?
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2015-12-16, 07:13 AM
Since most hard/chaos mode boss 1 hit KO and the fight is pretty much a dodging game. Of course, longer ranged skill would be different story.
2015-12-16, 07:45 AM
Being able to reliably and quickly deal damage even while dodging is gud.
It's why hurricane type skills are good for bossing
2015-12-16, 10:11 AM
you are looking for maximum damage which comes from dps. HPS comes into factor when capping
2015-12-16, 12:14 PM
a better way to word this question is "damage per hit" rather than "damage per second".
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