Posting Freak
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I got approval to build out a list of resolutions that we have put forth. I will be updating this list over time as resolutions are passed/failed/created/etc.
http://mapleleafcouncil.com/resolutions
I really can't go into much detail about the resolutions. I just thought it would be good to get as much information to the public as possible.
Right now I am working on getting the current fully passed/failed resolutions made public so you can see what exactly we were wanting done. I'll update you when I have these put in place.
Posting Freak
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Not to be that guy, but I think a certain RES13 should be looked at again. Just sayin. (Thanks for making this a thing, by the way)
Posting Freak
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Justin Wrote:Not to be that guy, but I think a certain RES13 should be looked at again. Just sayin. (Thanks for making this a thing, by the way)
You're that guy.
This was actually discussed again last night. But as you can see on the tracker, #13 was actually refused by both the MLC as a whole and Nexon as well. I don't know how much more I can say, but yeah..it was discussed again last night.
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Zelkova Wrote:You're that guy.
Within the same topic, could revisiting a failed resolution be out of the question?
I have no idea of the way you guys work, just wondering if everything is still on the table even if it was once denied.
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Eliseo Wrote:Within the same topic, could revisiting a failed resolution be out of the question?
I have no idea of the way you guys work, just wondering if everything is still on the table even if it was once denied.
If something has been declined by Nexon or just fails voting by the MLC it can be picked back up again and resubmitted.
This is how the whole process works.
1 - User submits suggestion or issue to the MLC -OR- MLC member see an issue in game.
2 - MLC member writes up Resolution
3 - MLC votes on Resolution
4 - If a majority of the MLC agree with the Resolution then it gets passed on to Nexon
5 - If Nexon agrees with the Resolution, they will put it into the game. Nexon has been known to pick through a Resolution and only take what they like though.
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I just wanted to say thanks for making this available. I'm sure the NDA secrecy must be really frustrating, especially when you get hammered by both sides. I'd love to see the text of some of these resolutions (which I'm sure you're not allowed to do yet), but even this small information makes everything seem a lot more transparent and reminds us you're trying.
Posting Freak
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VerrKol Wrote:I just wanted to say thanks for making this available. I'm sure the NDA secrecy must be really frustrating, especially when you get hammered by both sides. I'd love to see the text of some of these resolutions (which I'm sure you're not allowed to do yet), but even this small information makes everything seem a lot more transparent and reminds us you're trying.
You're welcome! The MLC as a whole does get hammered from both sides about nearly everything. People say we aren't doing anything etc etc and it gets frustrating. Last night I got everyone to work together on renaming these resolutions so we could get them made public. I'll be sure to let everyone know that the players enjoy having more information about what we are doing. ^^
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I really don't agree with keeping pretty much every Resolution under NDA.
The UN Gen. Assembly releases it's resolutions for public viewing after a certain period of time and it doesn't matter whether or not it has passed or not.
http://research.un.org/en/docs/ga/quick/regular/70 (70th Session 15-16)
And the UN Security Council has the resolutions available almost immediately.
http://www.un.org/en/sc/documents/resolu...2015.shtml
I can understand that some details may be extremely sensitive and may hurt Nexon (RES/11 seems to be important), I wouldn't be upset if you guys blanked out any confidential details with a black marker. But I really don't agree with keeping everything under wraps.
Posting Freak
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Question, did my idea influence RES 1?
Posting Freak
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Kritias is fine the way it is. Please don't make them modify the maps. The only thing that should happen is a smarter contribution bar, one that detects that there aren't many players and adjusts the bar accordingly and maybe hekaton.
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I'm happy to see that you guys have at least discussed the crusader codex. That thing needs to be updated so badly.
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Thunderbro Wrote:I'm happy to see that you guys have at least discussed the crusader codex. That thing needs to be updated so badly.
JapanMS has new UI and updates it consistently. I have no idea why GMS hasn't received any update to it yet.
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Spadow Wrote:JapanMS has new UI and updates it consistently. I have no idea why GMS hasn't received any update to it yet.
Do they actually update normal cards though, or just familiars?
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PirateIzzy Wrote:Do they actually update normal cards though, or just familiars?
No clue but TMS just recently got what it appears to be the updated Monster Book/Crusader Codex.
https://tw.event.beanfun.com/MapleStory/...tADID=1828
Once it reaches TMS, there's a good chance we may get it here within the next couple of months. (see: Alishan)
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2015-12-04, 01:46 AM
(This post was last modified: 2015-12-04, 11:43 AM by Ironical.)
| Resolution Number Title MLC Status Nexon Status | | RES 6 User Friendly Additions Passed Declined |
Well, this actually shows a lot, lol. But I'm really thankful to MLC for bringing up all these concerns.
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Ironical Wrote:
| Resolution Number Title MLC Status Nexon Status | | RES 6 User Friendly Additions Passed Declined |
Well, this actually shows a lot, lol. But I'm really thankful for brining MLC all those concerns up.
Kieth explained it on Reddit (can't find the thread now...?) - basically councilors asked for a bunch of systems that would require major overhauls of coding and how the game worked on a deep level. Things that would require way more resources than Nexon would ever dare to allocate for minor QOL improvements.
In other words, they have no idea how programming or businesses work. This is just one example of many.
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That probably explains why the "Security Revision" one was declined by Nexon as well.
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PirateIzzy Wrote:Do they actually update normal cards though, or just familiars?
They do add new cards with new monsters coming out. Both, I believe.
As far as I know, the Crusader Codex version in TaiwanMS is different. I was told that the latter can sell cards in Cash Shop to obtain it the easy way.
Posting Freak
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Ironical Wrote:
| Resolution Number Title MLC Status Nexon Status | | RES 6 User Friendly Additions Passed Declined |
Well, this actually shows a lot, lol. But I'm really thankful to MLC for bringing up all these concerns.
Marksman Bryan Wrote:Kieth explained it on Reddit (can't find the thread now...?) - basically councilors asked for a bunch of systems that would require major overhauls of coding and how the game worked on a deep level. Things that would require way more resources than Nexon would ever dare to allocate for minor QOL improvements.
In other words, they have no idea how programming or businesses work. This is just one example of many.
There are a couple of issues internally where extravagant changes are suggested/requested from MLC members. Things that would require tens to hundreds of hours of developing to rework into what they're suggesting. Some members can't see the difference between:
- Changing the color of an item
vs
- Lets give Battle Mages a new weapon and redo their skill tree!
(Purely an example. Not exactly a situation we were put in)
Posting Freak
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Not sure if you saw my original post Keith, but:
"GMS Exclusive Content Revision"
Did that have to do with my pitched idea?
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