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Does this spells the end of leechers?
#21
This = amazing for non-Mage's. Biggrin
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#22
Aggravate Wrote:This = amazing for non-Mage's. Biggrin

No...... now it means non-mages are gonna get shafted. The person who does the most damage is going to get the experience now. Since training with a bishop/mage, they do wayyyyyyyyyyy more damage, now we won't get as much experience when we train with them.

This is gonna mean a lot of people are gonna just solo since partying isn't going to be as good.

I think things are just fine the way they are. Who gives a shiet if people leech, let them leech. It doesn't effect anyone else except the 2 that do it.

Actually this means mages are going to level up even faster than before :f6:
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#23
What version is this in?
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#24
Kmst
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#25
DrRusty Wrote:No...... now it means non-mages are gonna get shafted. The person who does the most damage is going to get the experience now. Since training with a bishop/mage, they do wayyyyyyyyyyy more damage, now we won't get as much experience when we train with them.

This is gonna mean a lot of people are gonna just solo since partying isn't going to be as good.

I think things are just fine the way they are. Who gives a shiet if people leech, let them leech. It doesn't effect anyone else except the 2 that do it.

Actually this means mages are going to level up even faster than before :f6:

actually, this is gonna be harder to any job in ms. clerics gonna have the worse damage from the changes.
because thieves and warriors are less hurt from the change, except for 4th job. the mages will be ok with the change ONLY at 4th job. bowmans are raped anyway so w/e.

this is just another "GG nexon"..
they'll do anything to make the leech stop.. even if it means hurting the lvling up of all ms players..
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#26
I think it's gonna be based on your actualy kills your can do in theory vs what you actually kill.

So let's say:
- When you afk leech, you get only 1% of the exp. of the party exp.
- When you train normally (actual kill monsters), you will get just the normal exp/hour as you would get now. If not more since HS gets boosted...

Yay for this change! It seems Nexon is REALLY trying to improve their game now! First skills, now the party system! Smile
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#27
Devil Wrote:I think it's gonna be based on your actualy kills your can do in theory vs what you actually kill.

I don't get this part of what you're saying :f6:. They're going to give you experience based on what you can theoretically kill?

So let's say:
- When you afk leech, you get only 1% of the exp. of the party exp.
Okay I get this, but how are they going to determine who is leeching and who is training? Even if a person was buying leech, all they have to do is start killing and they'll get the "training experience" you're talking about. Now "leechers" are basically paying 8m an hour to party with a bishop rather than leech a bishop. That just sounds even worse. S> training with a bishop for 8m an hour Tongue

- When you train normally (actual kill monsters), you will get just the normal exp/hour as you would get now. If not more since HS gets boosted...
I don't really think HS is getting "boosted", from the description is sounds like HS is going to give 150% all the time, rather than only in parties of 3 or more.

Yay for this change! It seems Nexon is REALLY trying to improve their game now! First skills, now the party system! Smile

Maybe in Korea but our lovely Nexon at home still blows.....

yah...
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#28
Surprise no one posted this from sw yet

 Spoiler
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#29
Those numbers are just weird, for example the lower player gets more exp from leeching than the higher player does (in GMS it's the opposite - lower players get less % from leeching than higher player)

On the other hand it's also less exp. A level 133 doing no damage in GMS would get 38.8% off a kill, not 19.2%.
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#30
Kaasoljoyyx Wrote:Surprise no one posted this from sw yet

 Spoiler

wow I was completely wrong. It looks like people who leech are actually going to get more EXP than before. Seems like it will encourage people to party others who are higher than them. The person who is lower level will get more experience.

In other words, now leechers will level faster than before.
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#31
Yay for HS boost.
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#32
DrRusty Wrote:wow I was completely wrong. It looks like people who leech are actually going to get more EXP than before. Seems like it will encourage people to party others who are higher than them. The person who is lower level will get more experience.

In other words, now leechers will level faster than before.

Stereo Wrote:Those numbers are just weird, for example the lower player gets more exp from leeching than the higher player does (in GMS it's the opposite - lower players get less % from leeching than higher player)

On the other hand it's also less exp. A level 133 doing no damage in GMS would get 38.8% off a kill, not 19.2%.

Yeah.

Edit: Yeah, if you also add up the numbers from the lower level attacking and the higher leveled leeching about 5k of the exp minus party EXP is missing.
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#33
Orit Wrote:Not necessarily. The solution is simple: increase exp awarded for Healing party members. I just hope Nexon implements something like that along with the new leech formulas.

Do you realize how stupid that sounds. People normally pot even with a priest in the party. Also, how would you make it so that clerics gained the same amount of experience from healing as opposed to mobbing at himes. Also, your method could also lead to unfair lvling as a DK could just roar for 2 hours then a Priest would heal then gain ridiculous xp.
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#34
Kurtle Wrote:Do you realize how stupid that sounds. People normally pot even with a priest in the party. Also, how would you make it so that clerics gained the same amount of experience from healing as opposed to mobbing at himes. Also, your method could also lead to unfair lvling as a DK could just roar for 2 hours then a Priest would heal then gain ridiculous xp.

It works fantastically on TF2, where if you heal someone while he kills, you get that kill too. However, in maple, it wouldn't work out, as the way heal works in this game is as a skill used once, like a shot, not a steady heal recovery...
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#35
There are MMOs out there where if you Heal a party, you don't get EXP for Healing, ya know. I can't say much since I haven't seen the changes for myself, eh.
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#36
Kaasoljoyyx Wrote:Surprise no one posted this from sw yet

 Spoiler

im on the fence about these changes. Its still not that fair that bishops/AMs get to sit in practically one spot and lvl 3~5 times faster than other classes. And anyone who says AMs are slow in 3rd job, you are obviously doing it wrong, cause at WS in my 80s, i was always ksed by an I/L mage, and that I/L mage usually lvled twice before i lvled >_> and F/P mages misting 2 chs at once? ~_~

Basically im OK with the idea of leeching, as long as there is compensation or something. Thats why if i were to leech from an AM, i would refuse to pay, and argue that me attack on the bottom is fair enough as they attack the top.
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#37
Kaasoljoyyx Wrote:Surprise no one posted this from sw yet

 Spoiler

ahahaha they should just remove non-magician classes from the game. I feel sorry for anyone that will have to deal with this from a lower level.
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#38
If i'm interpreting all this right....

Does this mean the end, not for leechers, but for KSers!? Glitter
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#39
Takebacker Wrote:If i'm interpreting all this right....

Does this mean the end, not for leechers, but for KSers!? Glitter

and we have hit the obviously overlooked question! but idk, so far tests were done with partied leeching, so we'll have to see.
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#40
It also seems that overkill is awesome now...

Maybe if you hit double what the monsters HP is you get double the monsters exp? Doesn't sound like it would work, i mean, imagine how much exp you would get using anything that hits over 100k on a snail.
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