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The return of Dungeon Fighter Online (OPEN BETA PT. I STARTS MARCH 24TH!).
There a Slayer subsection around here?
Ch 29 in Cain just crashed SO HARD XD
29-30 probably wave of people moving on next level
Foolyz Wrote:Ch 29 in Cain just crashed SO HARD XD

Good. Goooood. Means the want for a DFO revival would mean loads of new/returning customers for Neople. Neople seeing channels crashing in a beta due to sheer numbers = higher success rate of DFOG.
http://dfo-notice.blogspot.kr/

Maintenance, I swear to god if this is April Fool's shenanigans...
JPTheMonkey Wrote:http://dfo-notice.blogspot.kr/

Maintenance, I swear to god if this is April Fool's shenanigans...

You know how many people will riot and flip tables if it's actually April Fool shenanigans?!

EDIT:
>Maintenance all about alpha character recovery.
>Maintenance finishes and a lot of people, myself included, are still missing their alpha characters. Frown
http://dnf.duowan.com/1504/291894154292.html

The F.Fighter's slimming down.
Arrol Wrote:http://dnf.duowan.com/1504/291894154292.html

The F.Fighter's slimming down.

This actually bothers me a bit. Why did they feel the need to do this, considering F.Fighters look decently healthy already?
Dual Wrote:This actually bothers me a bit. Why did they feel the need to do this, considering F.Fighters look decently healthy already?

More sex appeal?
Arrol Wrote:More sex appeal?

If you like twiggy females, maybe. Female Fighters worked hard for their gains.
If anything, fighter slimming down made her less fappable.

I expect her striker skills to have a fixed chance to break her weapon on each hit.
CEO's response to FP

No more uncertainty on the future of the FP system. It's here to stay, I'm happy, and the fuckboys can go elsewhere. #byefelicia
Can't say it bothers me. Long gone are the days where I could just sit down and play for hours at a time.
CarrionCrow Wrote:Can't say it bothers me. Long gone are the days where I could just sit down and play for hours at a time.

Yea, as I've witnessed several times, playing my Slayer for a long hour gets real stale.
Heads up there's a hack allowing access to cash shop out wher eyou can buy avatars. If you see anyone with avatars ( aside from the cape we got) then be sure to report them. Word is most are getting banned anyways.
Absolutely disgusted how some people on the DFO subreddit are bashing on the guy who made the topic about it.
Foolyz Wrote:CEO's response to FP

No more uncertainty on the future of the FP system. It's here to stay, I'm happy, and the fuckboys can go elsewhere. #byefelicia

I was hoping that wouldn't happen so much. Guess I'm out, then.
Flonne Wrote:I was hoping that wouldn't happen so much. Guess I'm out, then.

People really quit because of something as insignificant as this? I am baffled.

Ghent grinding takes me 2,5-3 hours for one full fp bar. I have 3 main alts. I can play up to 8 hours just for purely leveling my 3 characters, but I usually get bored before that. If I REALLY have nothing to do that day I have a couple more characters I can use.

One of DFO's strength is its amazing variety in classes, and I simply cannot conceive why anyone would want to play more than 3 hours a day on one of them so much that it actually makes them quit. Try more classes, explore. I don't want to see people spamming one character and getting to cap in under a week, and farming the best possible gear for endless amount of time.

And enough with the "I don't want DFO to tell me how long I can play". It is simply to keep the economy stable and keep people from being tired of the game. It doesn't have anything to do with controlling you, it is for the well-being of the game and you're just being stubborn. If you can't stand that, DFO isn't a game for you in the first place as it is built around this fatigue system. I could go on and on about how fatigue removal destroyed the game, and I am pretty sure this is what killed DFO.
Raph589 Wrote:If you can't stand that, DFO isn't a game for you in the first place as it is built around this fatigue system.

I feel as if this is the main point a lot of people are missing from the article. The entire premise of the game, as well as all future content, is all based around the fatigue system itself.
People forget about events etc for fatigue but w/e leave .


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