Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Does this spells the end of leechers?
#1
[FONT=&#46027]알려드립니다.
Notice.[/FONT]
[FONT=&#46027]메이플스토리 테스트 클라이언트 버전 1.2.196이 릴리즈 되었습니다.
MapleStory client version 1.2.196 has been released.
[/FONT][FONT=&#46027]이번 패치에서는 다음과 같은 사항이 수정, 추가되었습니다.[/FONT][FONT=&#46027]
In this patch, the following matters were modified.[/FONT]
[FONT=&#46027]
[/FONT]
[FONT=&#46027]<[/FONT][FONT=&#46027]게임 관련>
<Game related>
[/FONT]

[FONT=&#46027]1. [/FONT][FONT=&#46027]경험치 분배 공식이 변경되었습니다.
1. The EXP distribution formula was changed.[/FONT]
[FONT=&#46027]- [/FONT][FONT=&#46027]솔로 사냥 시 몬스터에 준 데미지를 기준으로 경험치를 획득합니다.
- When hunting solo, you earn EXP based on the damage you dealt to the monster.[/FONT]
[FONT=&#46027]- [/FONT][FONT=&#46027]파티 사냥 시에는 몬스터에 준 데미지와 캐릭터 레벨을 기준으로 경험치를 획득합니다.
- When hunting in a party, you earn EXP based on dealing damage to the monster and the character level.[/FONT]
[FONT=&#46027]- [/FONT][FONT=&#46027]특정 상황에서 홀리 심볼에 걸려있던 경험치 증가율 제한이 해제되었습니다.
- A limit on increased EXP by Holy Symbol under certain circumstances has been removed.

Credits to Spadow
[/FONT]
Reply
#2
I said that they should do this so that just sitting in one spot with someone you payed training won't be worth the exp
Reply
#3
it kills HS parties with priests too, now you have to attack the monsters (at gobies for example)

but well, i guess it's a small price to pay for getting rid of hackers... Hum, but wouldn't that make so that a party sharing a map won't get exp from each other member?
Reply
#4
I want this NOW!

Screw the Monster Book, screw Crimsonwood Keep II, screw Time Temple. This spit NOW!
Reply
#5
If somone gets a chance to find out how this works. I mean I'm geussing Nexon won't make it so you can ME some mesos and gain 4 levels =\...
Reply
#6
Doesn't this defeat the point of parties? 0_o
Reply
#7
I reserve judgment until someone figures out how this works, number-wise.
Reply
#8
Is this making people buy more 2x exp cards and/or making them work? Seems ingenious for Nexon.

Worthyness Wrote:Doesn't this defeat the point of parties? 0_o

You still need to party to give each other party buffs. I'm pretty sure you still want that HS, for example.
Reply
#9
Russt Wrote:I reserve judgment until someone figures out how this works, number-wise.

I second this.
Also this COULD kill Priests.

EDIT: NVM- this would just cement 80-120 of priest + DK + himes
Reply
#10
I think this will only affect leechers at bosses... I could be wrong though.
Reply
#11
Greaper Wrote:- When hunting solo, you earn EXP based on the damage you dealt to the monster.[/FONT]

- A limit on increased EXP by Holy Symbol under certain circumstances has been removed.

Credits to Spadow
[/FONT]

1. Does that one first mean each monster gives a % of exp based on damage.
Like: Green mushroom is DAMAGE x .005 = Exp
Jr. Newtie is DAMAGE x .5 = Exp?

2. Is Holy Symbol buffed to compensate for priests getting the shaft on this new exp system?Glitter
Reply
#12
wow, this may suck for people X_X

tho, if it ends up giving more exp on some monsters, itll be good :O
Reply
#13
Sn1perJohnE Wrote:wow, this may suck for people X_X

tho, if it ends up giving more exp on some monsters, itll be good :O
Meso Explosion over kill at Typhons might be promising. : D
Reply
#14
Russt Wrote:I reserve judgment until someone figures out how this works, number-wise.


I agree. It would be nice if the new system made it impossible for 5x characters to leech at harps or something, but I am not sure that will happen.
Reply
#15
OMG. YAY! I hate leechers, even though i was once one =x Its really cheating.

I doubt this will come to MSEA/GMS anytime soon, though.
Reply
#16
Sounds good to me. Simple and logical.
You take half the monster's HP off - you get half its EXP.
You take 0.0001% off - you get 0.0001% of the EXP (regardless of where the other party members went - the end of BF leeching).
You hang on a rope - you get nada (an end to afk leeching).

Parties are for party buffs and ease of communication. Not for getting experience off others' kills. (What about meso?)

Some balancing still needs to be done.
I'd like to see the power of AM non-Ultimate skills increase, so they can train with them at the same speed as other classes.
I think clerics would need to gain more EXP for healing their party-mates, to make up for the cut of the kills they won't be getting.

There would still be isolated cases of injustice to characters playing a critical supporting role in a PQ or other party situations. Extreme case in point: HT Seduce Mule. But I think these individual cases will have to be handled by the parties themselves. I can't think of a "formula" Nexon can implement, that would not be subject to abuse.
Reply
#17
wow that really sucks for a priest who HS's a party
Reply
#18
This is the end for Clerics/Priests Sad
Reply
#19
More like its the end of all non Bish/AM 4th jobbers...
Reply
#20
Roads Wrote:This is the end for Clerics/Priests Sad

Not necessarily. The solution is simple: increase exp awarded for Healing party members. I just hope Nexon implements something like that along with the new leech formulas.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)