v.150 - Rising Heroes: Elite Update Notes
OrionTempest Wrote:My brother found a Reflective Elite Mob, died instantly because it DR'd right away. Tongue

:

That happened to me on my first elite mob and I was so confused until I checked the name Frown
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OrionTempest Wrote:My brother found a Reflective Elite Mob, died instantly because it DR'd right away. Tongue

He also found a Healer mob as well.

And for some reason, Frozen Orb hits like Hurricane now.
Also, while duoing Hard Hilla with a friend, all my attacks started randomly doing 3102 damage no matter what, even with Elemental Decrease on. Rolleyes

It isn't just Frozen Orb, I tested it on a bunch of skills. Ones I found that were affected:

Frozen Orb
Demon Avenger's bat thing
Luminous' fireball thing
Cannon Master's Monkey Militia(? dunno if that's the name, the 4th job summon, Anchor doesn't work and neither does the Marksman copy of it)
Mechanic's Satellie (dunno about this one, it only attacks when you attack a monster and I didn't have access to any bosses)
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Elven Emily Wrote:These mob level changes sure make low level training confusing. The places I train are either nerfed, way stronger, or locked.

There's a progression system to it. I'll quote it from Orange's Blog -

Victoria Island’s taxi is now free. Some areas have had their monsters’ levels and stats adjusted.

Victoria Island
Henesys (except Mushroom Kingdom) – level 10~19
Perion – level 20~25, 60~65
Ellinia (except Cursed Forest and Fairy Academy Elinel) – level 25~29
Kerning City (except Kerning Square) – level 43~50
Gold Beach – level 35~45
Riena Strait – level 51~55
Sleepywood – level 66~70

El Nath Mountains
Orbis (except Chryse) – level 70~75
Orbis Tower – level 76~77
El Nath – level 78~80, 117~132

Ludus Lake
Eos Tower – level 93~98
Elin Forest – level 98~102
Clocktower – level 112~122
Fantastic Theme Park – level 121~125

Aqua Road areas (except Cherry Blossom Castle) – level 75~82, 106~110

Minar Forest
Leafre (except Tera Forest and Colossus) – level 103~115

Mu Lung areas (except Golden Temple) – level 126~132

Nihal Desert
Ariant and Magatia – level 86~99

Edelstein
Leben Mine – level 81~85

Mazz Wrote:It isn't just Frozen Orb, I tested it on a bunch of skills. Ones I found that were affected:

Frozen Orb
Demon Avenger's bat thing
Luminous' fireball thing
Cannon Master's Monkey Militia(? dunno if that's the name, the 4th job summon, Anchor doesn't work and neither does the Marksman copy of it)
Mechanic's Satellie (dunno about this one, it only attacks when you attack a monster and I didn't have access to any bosses)

Is this perhaps part of the invincibility time adjustment, too? If mobs are vulnerable quicker after having been knocked back, these skills would hit more often.
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Thorr Wrote:Is this perhaps part of the invincibility time adjustment, too? If mobs are vulnerable quicker after having been knocked back, these skills would hit more often.

Could be, but it doesn't work for every skill, so I'm not sure. Maybe things that had no set delay, so they used whatever the default was, but now the default is as fast as Arrow Blaster or Hurricane? No idea.
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Did anyone who had points allocated to HP or MP get free CS AP resets on top of the normal AP reset?

I logged in to find 15 AP resets which was exactly enough to get all the points i had put into HP and back into STR. I think they compensated people secretly and very well at that.
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Mazz Wrote:Interesting. Logged into my Phantom, on which I'm pretty sure I spent my remaining AP after hitting 999 LUK in HP, and found this:

[Image: a395c0272e314de33e8249dd14f359e2bcdd76c5a5.png]

Clicking them does nothing though. They go into the 'use' tab, fully untradeable. The description is wrong too, lol

Forgot I had the package delivery NPC open, they do work!

[Image: a395c0272ee4b444e2f929cc9cc5743c35ab5b8f4a.png]

Time to HP wash Hurt

ShinkuDragon; did you get a ton of AP resets? iirc you had a lot of points in HP

i washed them all once the NX resets went down to 500 NX, there's a picture around, although i think my pally still needs a few AP resets

 Spoiler

the math doesn't add up, i think i'm missing around 10 AP, did you do anything special to get that message?

at level 204 i have 1034 AP to use btw, which does seem to account the bonus 10 AP from long ago i think?
204*5+9+10=1034
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@ShinkuDragon my cn didnt get the bonus APs we got from that incident. also i am missing APs from lvl 197-200 so im stuck at 999 str and missing 29 total APs =(
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@Mazz Kaiser's Wing Beat does it too. Yay for 9600% damage skills :/
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Elite monsters can drop items of Epic rank. Got a nice 6% STR warrior shoe while training in ToT.

Edit: Man, elite monster drops have REALLY nice reveals:
[Image: d67ce6bbed.png]
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[MENTION=2375]Mazz[/MENTION]; [MENTION=13407]MysteryMask[/MENTION];

ok, so after checking, it seems that this time we did lose our 10 bonus AP from that old screw up, and in fact we've been missing it for a long time. this is a screenshot of my character, level 204 before the patch after i was done washing all my AP

[Image: ae46690d32.jpg]
after the patch i have my 4 bases and 1034 AP which is the same
at level 200 everyone has 999 main stat and 23 secondary, add 4 levels i have and it's 43 secondary, when due to that old compensation i should in fact have 53. i'm not one to go around quoting MM but if you could look into this please, it's one of those things that i can point at and say "yeah, i was there"
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Another FYI -

Tot's Know-How level skips still work.
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Elite monsters also drop tradeable master craftsman and meister cubes, if anyone still didn't know
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Marksman Bryan Wrote:Elite monsters also drop tradeable master craftsman and meister cubes, if anyone still didn't know

Wat.

How common? Farmable?
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Takebacker Wrote:Wat.

How common? Farmable?
Nope, it's pretty rare to find. BTW I found one after 50 elite mobs.
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I was browsing in the Nexon forums and found a post by Waltzing explaning Eunwol's name change.

Waltzing Wrote:[Image: MsdtMW1.png] - which is being transliterated as Eunwol/EunWol/Eunweol - literally means "Hidden Moon" in this context. Out of context, the "silver moon" translation that some people are using is also correct for these words. From our localization team: In KMS, the character doesn't remember his name when he wakes up. He has a conversation with one of the fox-people where they mention Grandis having two moons and Maple World only having one. This fox-person says that Maple World must have a second moon that is hidden, so the fox-person dubs the character "Hidden Moon."

Regarding the name "Shade," think of it in terms of the "ghost" definition.
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Arrol Wrote:I was browsing in the Nexon forums and found a post by Waltzing explaning Eunwol's name change.

I don't get why people complain.
Eunwol sounds way more stupid than Shade.
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That entire thread on the Nexon forums is talking about how it's racist or something along the lines of how they shouldn't have changed it ("Why does everything have to be Amercanized?" "Why didn't you guys change Kanna and Hayato's name?" "It makes sense for Nexon to change the name since it's Korean but there's no Korean attributes" "That's silly, it's practically all Korean. It has fox spirits!"). One person even suggested using the name "Enshroud" and/or "Enshrouder" which in my opinion is worse than Shade. I trust that the localization team meant well when they changed the name.
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I feel like I'm the only person that prefers the name Shade to Eunwol.
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The name change is fine. I don't get why it's such a big deal but I guess the people that frequent the Nexon forums need something to complain about. Rolleyes
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Shade is a million times better, and cooler, than eunwol.
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